Johannes Schickel
845d65d8b7
Implemented opcode 98: o2_setDeathHandlerFlag
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svn-id: r31168
2008-03-17 23:27:33 +00:00
Johannes Schickel
1042c6dccf
Implemented opcodes:
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- 70: o2_backUpInventoryGfx
- 71: o2_disableSceneAnim
- 72: o2_enableSceneAnim
- 73: o2_restoreInventoryGfx
svn-id: r31167
2008-03-17 23:01:50 +00:00
Johannes Schickel
8752939fe4
Implemented opcodes:
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- 91: o2_blockInRegion
- 92: o2_blockOutRegion
svn-id: r31166
2008-03-17 22:42:12 +00:00
Johannes Schickel
f6f61a5bc3
- Fixed opcode 115 (fixed dragon scene)
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- renamed opcode 155 to o2_addToSceneAnimPosAndUpdate
svn-id: r31165
2008-03-17 22:32:30 +00:00
Johannes Schickel
0a0576d060
Fix kyra save file naming scheme.
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svn-id: r31164
2008-03-17 21:56:37 +00:00
Florian Kagerer
d71523ae15
remove unnecessary code duplication
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svn-id: r31163
2008-03-17 21:15:24 +00:00
Johannes Schickel
136040b869
Cleanup.
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svn-id: r31162
2008-03-17 20:36:58 +00:00
Johannes Schickel
fc47cbe629
Probably fixing string issues in menu.
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svn-id: r31161
2008-03-17 20:34:46 +00:00
Johannes Schickel
97c0909349
Remove unsued variables.
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svn-id: r31160
2008-03-17 20:30:09 +00:00
Johannes Schickel
80b0fd190d
Removed some unneeded and bug causing code.
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svn-id: r31159
2008-03-17 20:19:47 +00:00
Johannes Schickel
431181cffc
Fix typo.
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svn-id: r31158
2008-03-17 20:06:50 +00:00
Torbjörn Andersson
b01e550183
Removed unused variable.
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svn-id: r31157
2008-03-17 18:44:29 +00:00
Johannes Schickel
6ebfeb5a05
Also allow '.' and Escape as keys for skipping sequences in HoF.
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svn-id: r31156
2008-03-17 18:19:01 +00:00
Johannes Schickel
c7ede8337e
Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)
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svn-id: r31155
2008-03-17 18:13:28 +00:00
Johannes Schickel
91a800cf02
Implemented quick (via hotkeys) save/load suppot for HoF.
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svn-id: r31154
2008-03-17 18:10:52 +00:00
Johannes Schickel
4e88124361
Fixed KyraEngine_v2::initSceneScreen
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svn-id: r31153
2008-03-17 12:43:09 +00:00
Florian Kagerer
b9339221e4
- implement debugger commands: gamespeed and pass_codes
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- implement opcode 151: meanWhileScene()
- fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more
svn-id: r31152
2008-03-17 01:34:24 +00:00
Florian Kagerer
eceee73424
- fix demo
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svn-id: r31151
2008-03-17 00:40:00 +00:00
Johannes Schickel
6c672d92f0
Changed Kyra2 script debug printfs to be consistent with Kyra1 ones.
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svn-id: r31150
2008-03-16 18:42:29 +00:00
Johannes Schickel
18fa238cd3
- implemented skip flag handling in wsa related opcodes
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- implemented skip flag handling in o2_isVoicePlaying
- fixed skip flag handling when making the cauldron appear.
svn-id: r31149
2008-03-16 18:24:45 +00:00
Florian Kagerer
6444a3c3d8
fix typo
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svn-id: r31148
2008-03-16 17:43:41 +00:00
Florian Kagerer
04a2ac1485
- implement zanthIdleChat()
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- bug fix for zanthRandomChat()
svn-id: r31147
2008-03-16 17:16:17 +00:00
Johannes Schickel
79cc924d0e
Implemented opcode 16: o2_soundFadeOut
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svn-id: r31146
2008-03-16 15:35:12 +00:00
Johannes Schickel
042666ca04
Implemented opcode 34: o2_removeItemSlotFromInventory
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svn-id: r31145
2008-03-16 15:30:57 +00:00
Johannes Schickel
2bbaadbf95
Implemented opcodes:
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- 15: o2_customCharacterChat
- 18: o2_restoreTalkTextMessageBkgd
- 94: o2_setCauldronState
- 154: o2_setupSceneAnimation
svn-id: r31144
2008-03-16 15:28:05 +00:00
Johannes Schickel
f0d54b4513
Reworked skipFlag handling.
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svn-id: r31143
2008-03-16 14:32:49 +00:00
Johannes Schickel
c7175fac8d
- moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cpp
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- some more work in KyraEngine_v2::showIdleAnim
svn-id: r31142
2008-03-16 13:52:08 +00:00
Johannes Schickel
ef72d8e7bf
Moved KyraEngine_v2::setupOpcodeTable from kyra_v2.cpp to script_v2.cpp
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svn-id: r31141
2008-03-16 13:40:54 +00:00
Johannes Schickel
3bfa70bc3e
Implemented opcode 30: o2_addItemToCurScene
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svn-id: r31140
2008-03-16 13:39:40 +00:00
Johannes Schickel
2a95c653eb
- Impelemented opcode 155: o2_stopSceneAnimation
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- fixed crash while switching chapters
svn-id: r31139
2008-03-16 13:31:18 +00:00
Florian Kagerer
bbecd439c1
- fix mouse cursor hotspot for sjis mode
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svn-id: r31138
2008-03-16 12:51:59 +00:00
Johannes Schickel
7a690dae10
- fixed mouse position in Kyra1 after savegame loading
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- enabled some code in KyraEngine_v2::enterNewScene
svn-id: r31137
2008-03-16 12:34:23 +00:00
Florian Kagerer
b75c790c7a
- add opcode 146 - resetInputColorCode()
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- add updateWaterFlasks()
- some fixes for mouse pointer positioning in sjis mode
- bug fix for tim player
svn-id: r31136
2008-03-16 02:00:14 +00:00
Torbjörn Andersson
7074132276
Fixed warning about unused variable.
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svn-id: r31135
2008-03-15 21:33:01 +00:00
Johannes Schickel
3da00ccc79
- cleanup
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- enabled some chat related code in KyraEngine_v2::runLoop and KyraEngine_v2::handleInputUnkSub
svn-id: r31134
2008-03-15 21:11:22 +00:00
Johannes Schickel
db3e317ab3
Implemented opcodes:
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- 27: o2_displayWsaSequence
- 99: o2_setDrawNoShapeFlag
- 129: o2_chapterChange
- 159: o2_processPaletteIndex
svn-id: r31133
2008-03-15 21:03:35 +00:00
Florian Kagerer
fd7ed046bb
- some more opcodes for wsa and tim sequences
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- adding some code to inputSceneChange
svn-id: r31132
2008-03-15 20:24:26 +00:00
Johannes Schickel
f88a2923cd
Implemented opcodes:
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- 36: o2_removeItemFromInventory
- 64: o2_disableAnimObject
- 65: o2_enableAnimObject
- 101: o2_showLetter
- 115: o2_setSceneAnimPosAndUpdate
svn-id: r31131
2008-03-15 19:55:05 +00:00
Florian Kagerer
dc319c719f
- implement opcode 127 (entering the color code for the skull in the rat cave now works)
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- minor bug fix for mouse cursor (which sometimes would show when it shouldn't)
svn-id: r31129
2008-03-15 14:40:00 +00:00
Johannes Schickel
9ff187ad63
Fixed another valgrind warning.
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svn-id: r31128
2008-03-15 11:44:36 +00:00
Johannes Schickel
be9f33c3be
Fixed some valgrind warnings.
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svn-id: r31127
2008-03-15 11:39:19 +00:00
Johannes Schickel
850868536b
Fixed bug in o2_countItemInInventory.
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svn-id: r31126
2008-03-15 10:55:32 +00:00
Johannes Schickel
91adba9842
Implement opcodes:
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- 7: o2_getCharacterScene
- 54: o2_delaySecs
- 103: o2_fillRect
svn-id: r31125
2008-03-15 09:57:41 +00:00
Florian Kagerer
9cedcd059b
animations for inventory items and mouse pointers
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svn-id: r31122
2008-03-15 00:16:11 +00:00
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
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svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
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svn-id: r31119
2008-03-14 13:59:31 +00:00
Florian Kagerer
9ebc676241
sjis bug fix
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svn-id: r31091
2008-03-09 15:52:44 +00:00
Torbjörn Andersson
e3b17dbf6b
Added missing line and renamed a variable to fix warnings.
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svn-id: r31090
2008-03-09 15:34:58 +00:00
Florian Kagerer
4712089f18
floppy/fm-towns implementation for spell book
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svn-id: r31089
2008-03-09 15:26:06 +00:00
Johannes Schickel
d2bbfbcc35
- fixed little glitch when putting items in cauldron
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- implemented listing of items in cauldron
svn-id: r31088
2008-03-09 15:24:47 +00:00