60136 Commits

Author SHA1 Message Date
Strangerke
7b11be0a92 AVALANCHE: Fix savegame patterns 2013-10-07 22:26:33 +02:00
Eugene Sandulenko
8109ffd253 AGI: Fix potential buffer overrun. CID 1004028 2013-10-07 23:13:30 +03:00
Eugene Sandulenko
dcad1cfb55 AGI: Fix buffer overrun. CID 1004033 2013-10-07 23:07:25 +03:00
Eugene Sandulenko
aac0924b0e AGI: Fix buffer overrun. CID 1004030 2013-10-07 23:05:43 +03:00
Willem Jan Palenstijn
7a3fb2f06a WINTERMUTE: Call updateScreen() every frame, even without updates.
This fixes expose events with the opengl backend.
2013-10-07 19:49:17 +02:00
Paul Gilbert
f5c6865984 TSAGE: Fix for displaying R2R credits screen 2013-10-07 11:18:41 -04:00
Paul Gilbert
f988ac9021 TSAGE: General cleanup of R2R scene group 0 initialisations 2013-10-07 11:16:18 -04:00
Paul Gilbert
7c9ab7e4a3 TSAGE: Disable R2R saving when video/cutscene playback is occurring 2013-10-07 10:43:05 -04:00
Paul Gilbert
402b7a0371 TSAGE: R2R changes to UI disablement to match the original 2013-10-07 10:11:50 -04:00
uruk
77c10447c3 AVALANCHE: Repair credits.h 2013-10-07 10:04:53 +02:00
Strangerke
31b01f0d11 AVALANCHE: Add save/load code 2013-10-07 07:15:54 +02:00
Matthew Hoops
303261482d CREDITS: Add Keith for some pegasus patches 2013-10-06 22:41:30 -04:00
Keith Kaisershot
06c4c11bf8 PEGASUS: Fix incorrect displaying of the synthesizer shutdown video 2013-10-06 22:41:30 -04:00
Keith Kaisershot
3ca434dea3 PEGASUS: Add back missing silos deactivated sound spot 2013-10-06 22:41:25 -04:00
RichieSams
bbf8e647e9 ZVISION: Add an entry in AUTHORS for ZVision 2013-10-06 20:56:47 -05:00
Strangerke
8430288fef AVALANCHE: Hook some more function keys 2013-10-07 02:52:41 +02:00
Strangerke
a30cc19ca8 AVALANCHE: Fix two other broken verb usages 2013-10-07 02:18:09 +02:00
Strangerke
a246dbad26 AVALANCHE: Fix parser bug when pressing F5 2013-10-07 02:14:19 +02:00
Keith Kaisershot
29fae78630 PEGASUS: Fix disabling the retinal hotspot 2013-10-06 19:36:18 -04:00
Filippos Karapetis
3d8a4d23dd NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion 2013-10-07 02:05:39 +03:00
Torbjörn Andersson
78707b285f TSAGE: Silence GCC warning. 2013-10-06 23:49:21 +02:00
Willem Jan Palenstijn
2b926cbe48 WINTERMUTE: Fix typo causing tiled image corruption 2013-10-06 23:17:05 +02:00
Eugene Sandulenko
8b774de1ea FULLPIPE: Started MovGraph2::method4C() implementation 2013-10-06 23:41:03 +03:00
Paul Gilbert
4c8e5141ec TSAGE: Renaming for R2R Autodoc 2013-10-06 15:57:49 -04:00
Paul Gilbert
50a34599f3 TSAGE: Further bugfixes for R2R Bridge conversations 2013-10-06 15:06:44 -04:00
Filippos Karapetis
0fffbac36b NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:57:44 +03:00
Willem Jan Palenstijn
8c8b1b7da7 WINTERMUTE: Integrate SDL_rotozoom code for scale/rotoscale 2013-10-06 17:36:32 +02:00
Willem Jan Palenstijn
14cb1f09c0 WINTERMUTE: Partially fix rotoscale coordinate confusion
This fixes two issues:

* The rendering rectangle was not rotated, causing garbage to be
drawn if the rotated rectangle did not fully cover the unrotated
rectangle, or sprites to be clipped in the opposite case.

* The order of mirror/scale/rotation operations was inconsistent.
This commit does scaling first, followed by rotation. (This is only an
issue because scaling is specified separately in X and Y directions.)
For now only FIXMEs are added for mirroring.
2013-10-06 17:34:19 +02:00
Filippos Karapetis
fa51ef214c NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:29:10 +03:00
Filippos Karapetis
d5ebc69de0 NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:08:19 +03:00
Willem Jan Palenstijn
c99061e7c5 AVALANCHE: Fix time output 2013-10-06 14:50:02 +02:00
Willem Jan Palenstijn
b7f7644cc6 AVALANCHE: Fix potential integer overflow 2013-10-06 14:47:30 +02:00
Strangerke
6216430428 AVALANCHE: Rework bearing() 2013-10-06 14:38:52 +02:00
Willem Jan Palenstijn
f19fd06e24 WINTERMUTE: Remove outdated comment 2013-10-06 14:24:42 +02:00
Willem Jan Palenstijn
ead4e83180 WINTERMUTE: Remove presumably outdated off-by-one correction
This correction no longer seems to be necessary, and removes an
off-by-one in the J.U.L.I.A. Demo main menu screen.
2013-10-06 14:24:38 +02:00
Strangerke
ac231eb838 AVALANCHE: Rework totalTime() 2013-10-06 14:22:42 +02:00
uruk
14dee780e0 AVALANCHE: Get rid of FP in Parser::totalTime(). 2013-10-06 10:35:58 +02:00
Torbjörn Andersson
fe5d12a484 FULLPIPE: Fix GCC warning 2013-10-06 07:11:09 +02:00
Filippos Karapetis
f35298f9ee NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
uruk
fed8546444 AVALANCHE: Update credit files. 2013-10-06 01:20:20 +02:00
uruk
61983d027a AVALANCHE: Add a comment to Dialogs::stripTrailingSpaces(). 2013-10-06 00:24:11 +02:00
uruk
0f42dd4511 AVALANCHE: Use floats instead of double. Use M_PI where it is possible. 2013-10-06 00:03:49 +02:00
Paul Gilbert
a1719ac3d0 TSAGE: Graphic fixes for R2R dissolving drive room stasis field 2013-10-05 17:21:11 -04:00
Filippos Karapetis
cb01f16007 NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100 2013-10-05 22:18:59 +03:00
Filippos Karapetis
4cfb9ee82b NEVERHOOD: Clean up some includes 2013-10-05 22:06:47 +03:00
Filippos Karapetis
8d1f601518 NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 2013-10-05 21:50:33 +03:00
Filippos Karapetis
1e87d135be FULLPIPE: Silence false positives about uninitialized variables in MSVC 2013-10-05 21:32:16 +03:00
Filippos Karapetis
55a8e7a2de NEVERHOOD: Split sprites from their scenes in module 1200 2013-10-05 21:30:48 +03:00
Filippos Karapetis
bf96d305b5 NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400 2013-10-05 21:30:48 +03:00
Willem Jan Palenstijn
15d57c8a9c WINTERMUTE: Let pixel blending functions be inlined 2013-10-05 17:45:00 +02:00