Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
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2012-09-26 04:17:55 +02:00
Johannes Schickel
e8fd51e56b
Merge pull request #252 from DrMcCoy/detector_public_reportUnknown
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DETECTOR: Make reportUnknown() accessible to inherited AdvancedMetaEngine classes
2012-07-29 16:19:00 -07:00
Johannes Schickel
afa94697dc
CGE: Slight cleanup in querySaveMetaInfos.
2012-07-03 18:39:49 +02:00
Sven Hesse
2c760cb15e
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
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Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
2012-06-27 05:14:18 +02:00
D G Turner
83d4eeadc6
CGE: Close memory leak in savegame thumbnail loading.
2012-03-28 00:10:56 +01:00
Max Horn
08223e9746
CGE: Change detector singleid to be all lowercase
2012-02-16 11:12:24 +01:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Strangerke
a1ff0ec744
CGE: Fix GUIO1 on an entry for consistency in detection
2011-11-16 00:03:24 +01:00
Strangerke
f028edb491
CGE: Add detection for our Freeware versions of Soltys
2011-11-14 23:46:17 +01:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Paul Gilbert
9bb978486b
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots
2011-10-01 17:50:19 +10:00
Strangerke
951dfa2be9
CGE: Fix the language of one of the demos
2011-08-29 23:10:33 +02:00
Strangerke
5e0c546aa9
CGE: Remove code related to demos, and tag demos as unsupported
2011-08-29 22:51:45 +02:00
Strangerke
a8d6b92b5a
CGE: Little cleanup of the English data file and update the detection
2011-08-29 00:29:22 +02:00
Strangerke
ad244d464c
CGE: Set slot #0 as write protected as it's an automatic savegame
2011-08-27 18:14:50 +02:00
Strangerke
cbb828b337
CGE: Fix a couple of warnings reported by cppcheck
2011-08-07 11:34:03 +02:00
Strangerke
bbc51fa443
Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2
2011-08-06 02:42:47 +02:00
Paul Gilbert
d229c92879
CGE: Built an English version game archive
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This combines the base game resources with the files of cge_work\dusa and work\ins\usa. This makes both action descriptions and hotspots appear in English, although the introduction credits still appear in Polish. I don't know if this was the case for the original 'official' English release; but I consider it a minor issue.
2011-08-05 21:09:03 +10:00
Strangerke
6f92cdd0d0
CGE: Rename some more defines
2011-08-02 21:47:56 +02:00
Paul Gilbert
00061bc5dd
CGE: Added support for GMM save/load and launcher loading
2011-07-16 21:12:19 +10:00
Strangerke
91dc5f424a
CGE: Misc cleanup (provided by Digitall)
2011-06-29 14:29:49 +02:00
Strangerke
083d6ff612
CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in several classes in order to do so.
2011-06-27 01:03:47 +02:00
Strangerke
a06a75b9a4
CGE: Implement ForceExt and RCrypt. Little style cleanup.
2011-06-26 12:07:42 +02:00
Strangerke
ffc2aa4e4f
CGE: Format code
2011-06-13 11:57:24 +02:00
Strangerke
c545ebd0d5
CGE: Add minimal engine and detection
2011-09-10 17:50:47 +02:00