uruk
85d9e9238c
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
...
They are not used in CGE2 at all (or used differently).
2014-06-05 00:45:33 +02:00
uruk
7838852f94
CGE2: Stub buggy part of loadTab().
2014-06-05 00:11:35 +02:00
uruk
26b7ecd2ee
CGE2: Get rid of _spareQ.
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CGE2 uses an instance of Spare instead of it.
2014-06-04 22:57:02 +02:00
uruk
58ee44ceb2
CGE2: Remove unnecessary check from Sprite::step().
2014-06-04 22:50:32 +02:00
Strangerke
a0aa7df19c
CGE2: Remove useless 'void'
2014-06-04 07:10:27 +02:00
Strangerke
8d00ce68d5
CGE2: Remove 2 useless stubs
2014-06-04 01:08:25 +02:00
Strangerke
b6d8e2b247
CGE2: Unstub some code used to move sprites
2014-06-04 01:03:51 +02:00
Strangerke
c5072db8fb
CGE2: Fix remaining shadowed variables
2014-06-03 22:46:59 +02:00
Strangerke
516ad6e843
CGE2: Reduce the scope of some variables
2014-06-03 22:41:19 +02:00
Strangerke
aabe883dc2
CGE2: Fix some more GCC warnings
2014-06-03 22:34:39 +02:00
Strangerke
160edae77a
CGE2: Silence some gcc and cppcheck warnings
2014-06-03 22:12:59 +02:00
Strangerke
11ebdcb5e0
CGE2: nullify some pointers
2014-06-03 20:18:48 +02:00
Strangerke
de8affdec5
CGE2: Silence some gcc warnings
2014-06-03 17:39:10 +02:00
Strangerke
7ef509608e
CGE2: USe an int for sex instead of a boolean
2014-06-03 07:42:17 +02:00
Strangerke
46d93eb780
CGE2: Rework style in touch()
2014-06-03 07:35:21 +02:00
Strangerke
41f9195f56
CGE2: Fix flags synchronization
2014-06-03 07:28:33 +02:00
Strangerke
5d9e31c708
CGE2: Fix rounding error, remove (original) debug code
2014-06-03 07:12:49 +02:00
uruk
6d73870431
CGE2: Move then implement Sprite::touch().
...
Also add stubs for called functions.
2014-06-02 14:46:59 +02:00
uruk
87db3d2d75
CGE2: Add _blinkSprite.
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This also fixes previously broken compilation in 79ef038.
2014-06-02 14:38:40 +02:00
uruk
21513b448f
CGE2: Partially implement and use loadGame().
2014-06-02 14:37:41 +02:00
uruk
0e62716038
CGE2: Add and use Spare::take().
2014-06-02 14:33:30 +02:00
uruk
79ef03801d
CGE2: Implement CGE2Eninge::switchHero().
2014-06-02 13:58:52 +02:00
uruk
562644db48
CGE2: Remove unnecessary void parameters in Hero.
2014-06-02 13:50:47 +02:00
uruk
219f4f6695
CGE2: Implement Hero::setCurrent().
2014-06-02 13:43:28 +02:00
uruk
ff21b2d5c8
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
2014-06-02 10:03:15 +02:00
uruk
8eb6a4db8b
CGE2: Add display of mouse cursor.
...
The actual click-handling is not working yet.
2014-06-01 21:44:07 +02:00
uruk
82898716cf
CGE2: Reimplement Vga::show().
2014-05-31 15:22:29 +02:00
Strangerke
7e8923f757
CGE2: Add detection for the WIP English translation
2014-05-30 16:10:51 +02:00
uruk
e34113a94c
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
2014-05-30 12:48:58 +02:00
uruk
bb2f8dd68e
Merge branch 'master' of https://github.com/scummvm/scummvm into cge2
2014-05-30 11:14:47 +02:00
Strangerke
5ad4e157e5
CGE2: Silence a warning in runCommand
2014-05-30 10:56:02 +02:00
Strangerke
8a712c840d
CGE2: Fix several signed/unsigned comparisons
2014-05-30 10:52:10 +02:00
Strangerke
bea9e0532e
CGE2: Move an unused variable in a STUB clock, initialize it (in the comment). That fixes a warning
2014-05-30 10:44:56 +02:00
Strangerke
7ecb734a6a
CGE2: Fix eyetab initialization
2014-05-30 10:41:32 +02:00
Strangerke
3035903f6f
CGE2: Clarify a STUB warning
2014-05-30 10:41:14 +02:00
Strangerke
8654042d05
CGE2: Silence a warning by adding a safeguard in step()
2014-05-30 10:38:36 +02:00
Strangerke
6275f50d80
CGE2: Fix commandStat initialization
2014-05-30 10:33:57 +02:00
uruk
2c453f8f66
CGE2: Fix some warnings.
2014-05-30 10:30:16 +02:00
Eugene Sandulenko
0a46d67bae
FULLPIPE: Started MctlCompound::findClosestConnectionPoint() implementation
2014-05-30 09:26:24 +03:00
Eugene Sandulenko
5a80e828e6
FULLPIPE: Implement Sound::setPanAndVolumeByStaticAni()
2014-05-30 08:03:40 +03:00
Paul Gilbert
ddf38aa288
MADS: Fix resetting KernelMessages _talkFont after teleporter scene
2014-05-29 22:14:02 -04:00
Paul Gilbert
06387c25d8
MADS: Fix positioning of teleporter window backgrounds
2014-05-29 21:35:59 -04:00
Filippos Karapetis
d36155247f
MADS: Fix teleporter animation in scene 201 (meteorologist station)
2014-05-30 03:11:21 +03:00
Filippos Karapetis
312139b86f
MADS: Remove superfluous parentheses
2014-05-30 03:11:20 +03:00
Filippos Karapetis
d9d173c75e
MADS: Add another friendly name for a noun in scene 103
2014-05-30 03:11:20 +03:00
Filippos Karapetis
ff3cc3bc0f
MADS: Remove resolved FIXME in scene 307
2014-05-30 03:11:20 +03:00
Martin Kiewitz
d1bab54a4a
SCI: kDoSound: only one sample at once - thx wjp
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Calling kDoSound(play) on a sample will stop currently playing sample
Fixes Space Quest 5 air-lock sound issue (bug #6464 )
Thanks to wjp for tracking the issue down
2014-05-29 23:57:09 +02:00
uruk
60825760fd
CGE2: Implement snGhost().
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Also implement Sprite::ghost().
2014-05-29 20:05:51 +02:00
uruk
7c73ce5d8b
CGE2: Implement snSend().
2014-05-29 19:58:38 +02:00
uruk
566419f3ad
CGE2: Implement snHide().
2014-05-29 18:49:45 +02:00