Paul Gilbert
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62402e743e
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Added extra positioning and dummy depths surface so that the introduction cutscene now starts up
svn-id: r49480
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2010-06-07 10:17:44 +00:00 |
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Paul Gilbert
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3efec5720d
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Bugfixes for correct positioning of opening animation
svn-id: r49448
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2010-06-06 06:46:29 +00:00 |
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Paul Gilbert
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b9065aa2d2
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Various bugfixes to the animation code - first Rex animation now plays, albeit in the wrong place
svn-id: r49437
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2010-06-05 04:18:23 +00:00 |
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Paul Gilbert
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86462c66a0
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Added code and support routines for destroying animations correctly, which also necessitated changing the sprite list code
svn-id: r49426
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2010-06-04 11:28:30 +00:00 |
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Paul Gilbert
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86dcc28342
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Moved the MADS interface view into mads_scene.cpp and did a major cleanup of scene loading code
svn-id: r49405
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2010-06-03 09:34:32 +00:00 |
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Willem Jan Palenstijn
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2bebba8c94
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Fix warning, whitespace
svn-id: r49352
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2010-05-31 12:38:15 +00:00 |
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Paul Gilbert
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088e6456ea
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In progress work implementing the animation player
svn-id: r49347
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2010-05-31 12:10:30 +00:00 |
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Paul Gilbert
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bea6ef4beb
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Clarified variable usage for sequence list entry indexes
svn-id: r49287
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2010-05-28 10:20:02 +00:00 |
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Paul Gilbert
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eca8c35cfc
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Gave proper names to each flag in the message flag set
svn-id: r49229
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2010-05-26 08:32:32 +00:00 |
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Paul Gilbert
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a83aafab54
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Changed the font system to allow for multiple fonts to be loaded simultaneously
svn-id: r49209
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2010-05-25 10:46:56 +00:00 |
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Paul Gilbert
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6bda3e15db
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Implemented the bulk of the logic for displaying timed on-screen messages
svn-id: r49180
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2010-05-24 12:12:27 +00:00 |
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Paul Gilbert
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dd9bf70761
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Major work done on the animation and support classes to match the original
svn-id: r49150
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2010-05-23 07:20:40 +00:00 |
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Paul Gilbert
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68cae03b3c
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Bugfixes for animation display, and better understanding of how animations cycle
svn-id: r49057
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2010-05-17 10:30:17 +00:00 |
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Paul Gilbert
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43e61ec60f
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Bugfixes for animation depth logic
svn-id: r49045
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2010-05-16 01:32:46 +00:00 |
|
Paul Gilbert
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e91df69eb6
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Decoded further fields in the SequenceList class, and started implementation of kernel message display
svn-id: r49034
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2010-05-15 00:28:44 +00:00 |
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Paul Gilbert
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e11afdeab5
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Added proper names for some of the previous unknown timer fields, and bugfixes for the sequence list methods
svn-id: r48875
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2010-04-30 11:27:42 +00:00 |
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Paul Gilbert
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46c520f797
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Added further timer method implementation. Also renamed some of the classes to match those of the original engine, based on the contents of various in-game error messages
svn-id: r48816
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2010-04-27 11:23:27 +00:00 |
|
Paul Gilbert
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328d571bba
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Implemented extra timer methods and a DynamicHotspots class
svn-id: r48776
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2010-04-23 10:28:30 +00:00 |
|
Paul Gilbert
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3edc151c5b
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Changed MadsView into a separate class, since it's functionality is needed by two different class hierarchies that can't share a common ancestor class
svn-id: r48763
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2010-04-21 10:42:01 +00:00 |
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Paul Gilbert
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eb433fcccd
|
Added the beginnings of the main timer list
svn-id: r48635
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2010-04-12 08:31:46 +00:00 |
|
Paul Gilbert
|
a2de7bb0ef
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Added the game options dialog, along with several bugfixes to dialog display code
svn-id: r48410
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2010-03-27 10:44:38 +00:00 |
|
Paul Gilbert
|
73787f05f0
|
Bugfixes to the graphics display of dialogs
svn-id: r48405
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2010-03-26 20:45:32 +00:00 |
|
Paul Gilbert
|
ae8853d80b
|
Added preliminary logic for showing loaded sprite frames
svn-id: r48401
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2010-03-25 12:46:06 +00:00 |
|
Johannes Schickel
|
86c779bed8
|
Prevent inifinite loop caused by a check of an unsigned integer against >= 0.
svn-id: r48397
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2010-03-24 21:39:26 +00:00 |
|
Paul Gilbert
|
cf5cd833fd
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Moved new MadsView related code into Mads_Views, where it's more appropriate. Added extra logic necessary for displaying text in the game dialogs
svn-id: r48378
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2010-03-24 11:49:26 +00:00 |
|
Paul Gilbert
|
05922881cb
|
Added framework for displaying game dialogs
svn-id: r48353
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2010-03-21 10:51:11 +00:00 |
|
Paul Gilbert
|
b2b7a08cc2
|
Beginnings of hooking up the new logic for current action display
svn-id: r48298
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2010-03-19 09:19:23 +00:00 |
|
Yotam Barnoy
|
ef330ed9b4
|
Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
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2010-02-21 04:04:13 +00:00 |
|
Paul Gilbert
|
dc8ff8c9d4
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Further work on separating the scene logic for MADS and M4
svn-id: r47732
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2010-01-31 00:42:47 +00:00 |
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