Max Horn
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80cf2fa46f
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Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
svn-id: r20584
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2006-02-12 00:16:31 +00:00 |
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Max Horn
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da76ac5890
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Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
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2004-01-30 21:54:28 +00:00 |
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James Brown
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dbb20eaee5
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This'll also break Makefile.noconf
svn-id: r10291
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2003-09-18 12:07:56 +00:00 |
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Max Horn
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0ae88a7dfc
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Temporarily disabled this rule since it causes troubles for MinGW
svn-id: r10290
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2003-09-18 10:51:42 +00:00 |
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Max Horn
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be9d4066e1
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moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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Max Horn
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c1a678afeb
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new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
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2003-09-17 22:41:01 +00:00 |
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