Max Horn
a4d105c902
COMMON: Move SDL endian check a bit down
2011-06-01 10:43:02 +02:00
Matthew Hoops
5bb4ef13c5
GROOVIE: Rename MusicPlayerMPEG4 to MusicPlayerIOS
...
More fitting now that other music formats can be used now
2011-05-31 14:25:20 -04:00
Matthew Hoops
aa49b38c5a
Merge remote branch 'upstream/master' into t7g-ios
...
Conflicts:
engines/groovie/script.cpp
2011-05-31 14:16:29 -04:00
Matthew Hoops
d3ea9ab2a9
GROOVIE: Use openStreamFile() to open iOS audio files
...
Now MP3, FLAC, Vorbis, and QuickTime/MPEG-4 audio files can be used interchangeably.
2011-05-31 14:06:46 -04:00
Matthew Hoops
bf8cfcb6b7
AUDIO: Plug MPEG-4/QuickTime audio into openStreamFile
2011-05-31 13:58:05 -04:00
Max Horn
c86a6c466f
COMMON: Include SDL_endian.h instead of SDL_byteorder.h
2011-05-31 18:08:25 +02:00
Walter van Niftrik
05ac17f7b9
SCI: Fix up start/end points when pathfinding with opt == 0.
...
Fixes bug #3304901 : "SCI: Freddy Pharkas - Stuck in the brothel door".
2011-05-31 16:26:38 +02:00
Fabio Battaglia
42fa23ff16
CONFIGURE: move some libs required by n64 port
...
Some system libs weren't found during link stage, this should fix it
2011-05-31 15:16:25 +02:00
Max Horn
811b257014
COMMON: Simplify OverlayColor definition
...
This typedef still should be moved somewhere else. Maybe a header file
of its own?
2011-05-31 14:22:19 +02:00
Max Horn
e06ca6560f
COMMON: Move scumm_str(n)icmp declaration to str.h
2011-05-31 14:19:25 +02:00
Max Horn
1c198cec1b
COMMON: Move some weird WinCE/MSVC snprintf-#define around
2011-05-31 14:06:47 +02:00
Max Horn
8654e846e4
COMMON: Shorten endianess / mem align guessing logic in scummsys.h
2011-05-31 14:05:37 +02:00
Max Horn
2d6be5d077
COMMON: Move more stuff from scummsys.h to portdefs.h
2011-05-31 13:56:28 +02:00
Max Horn
9c3e2e43bd
COMMON: Move some code from scummsys.h to relevant portdefs.h files
2011-05-31 13:48:03 +02:00
D G Turner
bea6858953
AUDIO: Fix GCC Compilation Warning in FM-Towns Softsynth.
2011-05-31 12:06:14 +01:00
Max Horn
c30904b48a
BUILD: Fix typo which broke WebOS builds
2011-05-31 12:22:26 +02:00
D G Turner
5a2e6e4f3f
BUILD: Fix compilation when --enable-plugins is enabled.
2011-05-31 04:44:12 +01:00
D G Turner
1edcbe0b00
BUILD: Fix Linking.
...
These defines are adding to, not replacing the MODULES list.
2011-05-31 01:18:31 +01:00
Max Horn
9c3a8cd3b5
BUILD: Compile more files only when necessary
2011-05-31 00:35:27 +02:00
Max Horn
127a6f920a
BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends
2011-05-31 00:25:40 +02:00
Max Horn
f7e94e90b6
WINCE: Remove unnecessary -I flags
2011-05-30 23:58:45 +02:00
Max Horn
22e02b0aa2
BUILD: Only add one option per line to INCLUDES/CXXFLAGS/LDFLAGS
...
This improves (IMHO) readability, and makes it easier to diff for
changes in compiler options.
2011-05-30 23:55:11 +02:00
Paul Gilbert
2be59d519e
TSAGE: Changed parameter to animate call from NULL to 0 for better type matching
2011-05-30 20:37:29 +10:00
Paul Gilbert
f094cb81cb
TSAGE: Bugfix for saving in scene #2150
2011-05-30 20:29:14 +10:00
Paul Gilbert
ed20f18d29
TSAGE: General cleanup of object class
2011-05-30 20:29:13 +10:00
athrxx
7f8a69d6fc
FM-TOWNS AUDIO: fix destructors (thread safety)
2011-05-30 01:48:59 +02:00
strangerke
aa78f06898
TSAGE: Fix a mess in Seeker's actions in scene 2100
2011-05-30 01:17:12 +02:00
strangerke
82d18d3831
TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)
2011-05-30 00:38:47 +02:00
strangerke
10ee61fd37
TSAGE: Fix a bug in scene 7000, after talking to Skeenar
2011-05-30 00:36:56 +02:00
Johannes Schickel
263adb5cfc
COMMON: Limit pragma warning use in algorithm.h to MSVC.
...
Since we only want to disable a MSVC specific warning with it and other
compilers might have different warnings numbers it is safer to only target
MSVC here.
2011-05-29 21:12:42 +02:00
md5
1ea96002b8
SCI: Added a more generalized fix for bug #3306417
2011-05-29 21:12:37 +03:00
md5
c713628721
AGOS: Silenced a false positive warning in MSVC
2011-05-29 19:48:47 +03:00
md5
bc2e7707f1
CREATE_PROJECT: Fixed typo
2011-05-29 19:29:01 +03:00
md5
afe1a77d57
VS: Disabled libpng, libtheora and opengl in the VS solution files
2011-05-29 18:54:04 +03:00
Willem Jan Palenstijn
59dd072f63
SCI: Make 'quit' an alias for 'quit game' in the console
2011-05-29 16:01:56 +02:00
md5
e42e83d303
CREATE_PROJECT: Disable PNG, Theora and OpenGL by default.
...
PNG and Theora are used for the sword25 engine, which isn't stable yet.
OpenGL isn't stable yet.
2011-05-29 12:35:11 +03:00
athrxx
4b98d6a9e4
SCUMM: Fix bug #1013617
...
(ZAK FM-TOWNS: Wrong verb ('Teleport To') shown)
2011-05-29 01:04:14 +02:00
athrxx
d7f877b3ab
KYRA: pause midi sounds while gmm is running
2011-05-29 01:04:08 +02:00
athrxx
c60807cbb9
FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.
2011-05-29 01:04:01 +02:00
athrxx
3d42141e9d
SCUMM: implement some missing (very low relevance) imuse code
...
1) Don't skip transpose setting in sysex command 0. There are only a few sounds where this setting is used (mainly sfx).
2) Make MI2 and INDY4 read certain player start parameters from the sound resource. The start parameters usually match our default parameters (exception: e.g. LeChuck's Fortress). The use of these parameters has been dropped in DOTT (they use default parameters like we do).
2011-05-29 01:03:55 +02:00
athrxx
187ecdd54f
KYRA: remove useless mutex from sound_towns
2011-05-29 01:03:49 +02:00
strangerke
f38bc65be5
TSAGE: Fix a glitch in scene 5100, add some comments
2011-05-28 23:33:50 +02:00
strangerke
402fc4f950
TSAGE: Fix an animation issue, and the transition between scene 5300 and 5100 (Seeker waking up and leaving)
2011-05-28 16:35:08 +02:00
strangerke
f51eaed595
TSAGE: Fix 'Restart' button, when game is over
2011-05-28 09:37:08 +02:00
strangerke
2aaeb19a2c
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
2011-05-28 09:22:29 +02:00
strangerke
b5e6a3a5e9
TSAGE: Add some comments, and a missing remove() in scene 2300
2011-05-28 08:58:49 +02:00
strangerke
e213ecc74f
TSAGE: Fix similar issue in scene 2150
2011-05-28 08:13:51 +02:00
strangerke
1bd2f50dee
TSAGE: Fix crash when restoring a game in scene 2100
2011-05-28 07:59:34 +02:00
strangerke
a7580aee66
TSAGE: Add specific initialization for ringworld CD, fixing the color of the buttons
2011-05-28 07:21:38 +02:00
strangerke
595728c8ca
TSAGE: Fix several bugs in scene 5300
2011-05-28 02:08:19 +02:00