Max Horn
3f1a4fd6d2
Removed obsolete item from the tODO (engines moves has been DONE :-)
...
svn-id: r20701
2006-02-15 18:26:34 +00:00
Max Horn
f8c14b19e4
fixed version string in scummvm.rc, too (somehow forgot to check it in previously)
...
svn-id: r20700
2006-02-15 18:19:06 +00:00
Max Horn
b20384d375
Fix for bug #795214 (MI1: Crash on church entry)
...
svn-id: r20697
2006-02-15 17:31:26 +00:00
Eugene Sandulenko
10c7835cfc
Moved all he-specific source files to engines/scumm/he/ subdirectory
...
svn-id: r20696
2006-02-15 00:57:50 +00:00
Johannes Schickel
0bea9cf47b
Made the kyra debug extensions more generic, i.e. scumm engine could replace
...
their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
2006-02-14 23:31:25 +00:00
Torbjörn Andersson
fc3cdbe5a9
It looks like Feeble Files adjustis sprite coordinates by _scrollY as well,
...
where Simon 2 only adjusts by _scrollX. Perhaps Feeble Files have rooms that
scroll both horizontally and vertically?
Again, this makes no difference to the early stages of the game.
svn-id: r20694
2006-02-14 21:20:10 +00:00
Torbjörn Andersson
2bdbfa0669
As far as I can tell, The Feeble Files should subtract _scrollX from the
...
sprite's X coordinate, just as we already do for Simon 2. (I believe that was
when scrolling rooms were first introduced.)
I've never played The Feeble Files (apart from the first two or three rooms)
so I can't say whether or not it uses scrolling rooms.
svn-id: r20693
2006-02-14 21:10:42 +00:00
Travis Howell
b796860ee8
Add extra costume tables (Used by HE games) to saved game. Fixes weird actor states when restoring saved game, in HE games.
...
svn-id: r20689
2006-02-14 10:11:15 +00:00
Travis Howell
d96713a857
Correct case of SPY Fox game titles
...
svn-id: r20687
2006-02-14 06:57:42 +00:00
Travis Howell
515a4ea381
Allow version string to be writen to config file in HE72+ games, in case we display version in the future.
...
svn-id: r20686
2006-02-14 05:50:29 +00:00
Travis Howell
9e8b493990
Add HE100 specific version of setSystemMessage opcode, since cases are different.
...
svn-id: r20685
2006-02-14 05:47:12 +00:00
Travis Howell
de6aac4e2f
Add setSystemMessage opcode for HE70+ games. Sets the window caption correctly for all languages
...
svn-id: r20684
2006-02-14 05:27:39 +00:00
Jamieson Christian
072013c0f4
Added Bloodshed Dev-C++ project files to the dists collection.
...
svn-id: r20683
2006-02-14 04:33:10 +00:00
Oystein Eftevaag
f750b32c02
Forgot to add x11.h
...
svn-id: r20682
2006-02-14 02:20:42 +00:00
Oystein Eftevaag
bef27ff14f
Fixed and cleaned up the X11 backend (and added 24/32 bpp support so it would actually run on my system).
...
Who knows, might actually be useful to someone :)
svn-id: r20681
2006-02-14 02:19:53 +00:00
Eugene Sandulenko
e0b7feeaed
Move addDefaultDirectory() calls out of init() method to constructor.
...
svn-id: r20679
2006-02-14 01:59:32 +00:00
Johannes Schickel
93e9639989
Reworked kyra debug output system. Now he have special kyra intern debug levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
...
svn-id: r20678
2006-02-14 01:19:30 +00:00
Lars Persson
d91b49c15c
Added define to disable new theme support.
...
svn-id: r20676
2006-02-13 21:02:31 +00:00
Lars Persson
d1c341ea61
Updated installation file for S60V3
...
svn-id: r20675
2006-02-13 20:58:39 +00:00
Lars Persson
4863cf8aae
Updated application icons
...
svn-id: r20674
2006-02-13 20:55:18 +00:00
Max Horn
1a1eff037c
oops, didn't mean to commit this change (yet) -- reverting my previous commit partially
...
svn-id: r20673
2006-02-13 20:29:39 +00:00
Max Horn
ce312f2fe5
Used tools/update-version.pl to update the version in all (?) relevant places to 0.9.0svn
...
svn-id: r20672
2006-02-13 19:59:05 +00:00
Joost Peters
75b6b4b953
Fix compilation after engines moved to engines/
...
svn-id: r20670
2006-02-13 18:21:22 +00:00
Johannes Schickel
e067a7f288
Implemented new tab drawing, should look nicer now. (The border under the active tab isn't drawn anymore)
...
svn-id: r20669
2006-02-13 18:00:04 +00:00
Won Star
1b459ee959
Whew. It seems that I made a mistake last time. :(
...
Fix sound timer frequency for the GP32 port.
svn-id: r20668
2006-02-13 13:46:38 +00:00
Eugene Sandulenko
6238fa2b29
We're in SVN now, so change version to "0.9.0svn"
...
svn-id: r20667
2006-02-13 12:57:06 +00:00
Travis Howell
81b820f7c9
Add hyperlink on/off functions of oracle in Feeble Files
...
svn-id: r20665
2006-02-13 10:29:25 +00:00
Won Star
aaa11f6efb
CC := arm-elf-gcc
...
CXX := arm-elf-g++
LD := arm-elf-g++
AS := arm-elf-as
AR := arm-elf-ar cru
RANLIB := arm-elf-ranlib
RM := rm -f
MKDIR := mkdir -p
ECHO := echo -n
CAT := cat
RM := rm -f
# recursive version of RM
RM_REC := $(RM) -r
ZIP := zip -q
CP := cp
OBJCOPY := arm-elf-objcopy
FXETOOL := b2fxec
#######################################################################
# Default compilation parameters. Normally don't edit these #
#######################################################################
CXXFLAGS:= -g -O
DEFINES :=
LDFLAGS :=
INCLUDES:= -I. -Icommon
LIBS :=
OBJS :=
# Turn on useful warnings
CXXFLAGS+= -Wall -pedantic -Wpointer-arith -Wcast-qual -Wcast-align -Wconversion
CXXFLAGS+= -Wshadow -Wuninitialized -Wimplicit -Wundef
CXXFLAGS+= -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
CXXFLAGS+= -Wwrite-strings -fcheck-new -Wctor-dtor-privacy -Wnon-virtual-dtor
# GPSDK (SDK, Includes and Startup Files) base dir
GPSDK = /usr/compat/gp32/share/sdk
# Outputs
EXEEXT = .elf
MAPFILE = scummvm.map
BIN = scummvm.gxb
FXE = scummvm.fxe
# Stripped Build? (Smaller ELF, Minimal debug symbol information).
# You MUST comment this out with a # if you wish to debug your code.
# STRIP_DEBUG = -Wl,--strip-debug
# Plugins hack
srcdir = ./
# GP32 Direct Execute Tool (i.e. pclink -e on Windows, gplink run on Linux)
EXECUTE_TOOL = pclink -e
#
# -ffast-math \
# -fshort-double \
#
#
#
#-Wno-multichar \
# Remove the below from the above flags for Debug.
CFLAGS = -marm -march=armv4t -mtune=arm920 -mapcs \
-finline-functions \
-fshort-enums \
-mstructure-size-boundary=32 \
-mno-thumb-interwork \
-I$(GPSDK)/include \
-g \
-O2 \
-fomit-frame-pointer
CPPFLAGS = $(CFLAGS)
DEFINES = -D__GP32__
DEFINES += -DNONSTANDARD_PORT
# Support Vorbis Tremor Patches.
#DEFINES += -DVORBIS_TREMOR
# Support LIBMAD Patches.
#DEFINES += -DGP32_MADMP3
# Support for 8:3 save files names (The GP32 uses FAT12/16 (no vFAT) for the file system).
DEFINES += -DSHORT_SAVENAMES
# Support for the unsigned sound mixer.
DEFINES += -DOUTPUT_UNSIGNED_AUDIO
# Support for the GP32 (fmOPL derived) MIDI engine.
# - NOT fully implemented yet.
DEFINES += -DUSE_GP32_FMOPL
LDSPECS = -specs=gp32_gpsdk.specs
LDFLAGS = $(STRIP_DEBUG) \
-Wl,-Map,$(MAPFILE) \
$(LDSPECS) -Wl,--no-warn-mismatch
LIBS += -L$(GPSDK)/lib \
-lgpmem -lgpos -lgpstdio -lgpstdlib -lgpsound -lgpgraphic -lgpfont \
-lm -lc -lgcc
INCLUDES += -Ibackends/gp32 -Iengines -I$(GPSDK)/include
MODULES += backends/gp32
#GP32 Debug - Remove from Release builds
# This builds in the GP32 GDB USB Stub. Don't use it unless you know what your doing.
# You also need to remove ANY optemisation from the compiler flags.
#DEFINES += -DGP32_GDB
#OBJS += backends/gp32/debug-gdbstub-usb.o
# Standard librarys and optimization modules
OBJS += backends/gp32/startup.o \
backends/gp32/memcpy.o \
backends/gp32/gp_asmlib.o \
backends/gp32/gp_clipped.o \
backends/gp32/fontdata.o
# Custom GP32 std library
OBJS += backends/gp32/gp32std.o \
backends/gp32/gp32std_grap.o \
backends/gp32/gp32std_input.o \
backends/gp32/gp32std_sound.o \
#backends/gp32/dmaaudio_asm.o \
#backends/gp32/dmaaudio.o \
#Main ScummVM for the GP32 Backend
OBJS += backends/gp32/gp32_main.o \
backends/gp32/gp32_launcher.o \
backends/gp32/gp32_osys.o \
backends/gp32/gp-fs.o
#install: all
#$(EXECUTE_TOOL) $(BIN)
$(FXE): $(BIN)
$(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" $< $@
# $(FXETOOL) -f -a "The ScummVM Team" -t "ScummVM for the GP32" -b scummvm.bmp $< $@
$(BIN): scummvm$(EXEEXT)
$(OBJCOPY) -O binary $< $@
#######################################################################
# Compile options - you can modify these to tweak ScummVM compilation #
#######################################################################
# Uncomment this to activate the MAD lib for compressed sound files
# DEFINES += -DUSE_MAD
# LIBS += -lmad
# Uncomment this to activate the Ogg Vorbis lib for compressed sound files
# You MUST use Tremor for Ogg Vorbis support on the GP32 port.
# DEFINES += -DUSE_VORBIS
# LIBS += -lvorbisfile -lvorbis
# Uncomment this to activate the ALSA lib for midi
# DEFINES += -DUSE_ALSA
# LIBS += -lasound
# Uncomment this to cause warnings to be treated as errors
# CXXFLAGS+= -Werror
# Uncomment this to use GCC 3.x specific dependency tracking (recommended)
HAVE_GCC3 = 1
#######################################################################
# Control which modules are built - uncomment any to disable module #
#######################################################################
DISABLE_SCALERS = 1
DISABLE_HQ_SCALERS = 1
#DISABLE_SCUMM = 1
#DISABLE_SCUMM_7_8 = 1
DISABLE_HE = 1
DISABLE_SIMON = 1
DISABLE_SKY = 1
DISABLE_QUEEN = 1
# The engines below are not supported on the GP32 port so there is
# no point compiling support into the binary.
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
# In-development engines below.
# Disable for ALL release builds.
DISABLE_SAGA = 1
DISABLE_KYRA = 1
DISABLE_GOB = 1
#######################################################################
# Misc stuff - you should normally never have to edit this #
#######################################################################
EXECUTABLE := scummvm$(EXEEXT)
include Makefile.common
dist:
$(RM) $(ZIPFILE)
$(ZIP) $(ZIPFILE) $(DISTFILES)
install: $(FXE)
$(EXECUTE_TOOL) $(BIN)
svn-id: r20664
2006-02-13 05:38:47 +00:00
Oystein Eftevaag
2905826002
Initializes a var that would sometimes cause the intro to run too fast.
...
svn-id: r20663
2006-02-13 03:52:57 +00:00
Torbjörn Andersson
441ead453a
Merged _mouse.cpp and mouse.cpp into mouse.cpp
...
svn-id: r20659
2006-02-12 21:41:34 +00:00
Travis Howell
d1a5345169
Include game dscriptions for HE60/61 games in a DISABLE_HE build
...
svn-id: r20658
2006-02-12 21:41:09 +00:00
Max Horn
00abb48c7d
Moved SCUMM game descriptions/titles into a seperate table
...
svn-id: r20657
2006-02-12 20:51:56 +00:00
Chris Apers
adc73b773a
Revamped launcher code
...
+ more user freindly error message with ModImport
+ New direct mode code with some default option
+ Games data can now be directly in the Games folder using . as path
+ Added missing scummvm languages option
+ Added --render-mode option
+ Removed gfxMode, now only normal(1x) or wide
+ Added missing scummvm platforms option
+ Fixed per engine command line options
+ Alpha. ordered music drivers
+ Added 44khz (mainly for Zodiac) and FM Quality option
+ global command line options are now also used in direct mode
+ Added stylusClick, autoSave, advanced OS5 mode, optional led indicator, GoLCD API support
+ New feature to set ARM stack size
+ Fixed rotation problem
svn-id: r20656
2006-02-12 20:13:08 +00:00
Torbjörn Andersson
8935cac6da
Standardized the preprocessor constants used to prevent double inclusion of
...
header files. Each now begins with "SWORD2_" and ends with "_H". (Well, except
for "SWORD2_H", since I didn't want to name it "SWORD2_SWORD2_H".)
svn-id: r20655
2006-02-12 19:57:23 +00:00
Chris Apers
ff25c5c90a
- Splitted AppStartCheckScreenSize from app.cpp rev19461, here is the palm standard one : SonyScreenSize
...
svn-id: r20654
2006-02-12 19:50:19 +00:00
Chris Apers
b1edf73509
- Fixed bug #1329844 , autooff not reset on exit
...
- Splitted AppStartCheckScreenSize from app.cpp rev19461, here is the palm standard one : PalmScreenSize
- Move PalmGetMemory here from file forminfo.cpp rev18604
svn-id: r20653
2006-02-12 19:47:30 +00:00
Torbjörn Andersson
0dbeb2f65b
Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
...
eventually.
svn-id: r20652
2006-02-12 19:38:26 +00:00
Torbjörn Andersson
2ec8584828
Renamed files for consistency with other engines:
...
build_display -> screen
save_rest -> saveload
More to come, no doubt.
svn-id: r20651
2006-02-12 19:33:45 +00:00
Chris Apers
0bedb9fd57
Cleanup
...
svn-id: r20650
2006-02-12 19:32:54 +00:00
Chris Apers
1434ff868b
- Removed obsolete ARM stuff, modules are now almost-fully ARM
...
- Added autosave period and OS5 ARM advanced mode
- indicator can also be use with 16bit display
svn-id: r20649
2006-02-12 19:31:40 +00:00
Chris Apers
08efabc14d
New feature to pass selected stack size to modules
...
svn-id: r20648
2006-02-12 19:27:48 +00:00
Chris Apers
d6be9bcada
Not available in ARM mode for now
...
svn-id: r20647
2006-02-12 19:25:13 +00:00
Chris Apers
d3b902ac25
Fixed header, sorry
...
svn-id: r20646
2006-02-12 19:21:52 +00:00
Chris Apers
852094a6f6
- Use WinSetCoord only when needed, this fix some system redraw problems
...
- Get rid of Win*Lock functions, safer
- OSD (mainly DrawStatus) can now be use in 16bit mode too
- Move redawOSD to the base class
- Updated draw_osd function with standard PalmOS functions instead of Zodiac API, this draw_osd use big endian resources where OS5 version us little endian
svn-id: r20645
2006-02-12 19:20:26 +00:00
Torbjörn Andersson
d6fea31251
Removed layers.h since it was a) empty and b) never included.
...
svn-id: r20644
2006-02-12 19:20:10 +00:00
Max Horn
b1f3d91f01
Re-added blank lines (purely cosmetic) which I accidentally removed in my previous commit
...
svn-id: r20643
2006-02-12 19:13:43 +00:00
Max Horn
c93c11e826
md5table tool now reproduces blank & comment lines faithfully in --txt mode
...
svn-id: r20642
2006-02-12 19:13:03 +00:00
Max Horn
952b23fec7
- Changed the scumm-md5.txt format to reduce redundancy and to make it a bit niecer to edit
...
- Added --txt option to the md5table tool -> makes it easier to modify the scumm-md5.txt format
svn-id: r20641
2006-02-12 19:03:39 +00:00
Chris Apers
aa83040c0a
It is _soundEx now
...
svn-id: r20640
2006-02-12 19:01:49 +00:00
Chris Apers
5e4a4f779d
- Removed unused StrReplace function
...
- DrawStatus now support 8 and 16bit display
- Coordinate system is now used correctly (set only when needed), no more need to reset it in PalmFatalError
- Added new/delete operators for ARM OS5 mode
svn-id: r20638
2006-02-12 18:58:54 +00:00