* proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() svn-id: r33787
Introduced a Makefile variable to build a gamecube version. svn-id: r33723
svn-id: r32565
svn-id: r32550
svn-id: r32547