Commit Graph

13 Commits

Author SHA1 Message Date
Paweł Kołodziejski
aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00
James Brown
8d9b84b98e Patch 671701: SO_TALK_FREQUENCY
svn-id: r6547
2003-01-26 10:54:34 +00:00
Max Horn
defd1e7084 increased variable size from 16 to 32 bits
svn-id: r6469
2003-01-15 14:14:00 +00:00
James Brown
5bf741f960 Patch 667613: Extend gfxUsageBits[]
svn-id: r6453
2003-01-14 10:06:56 +00:00
Max Horn
eb9726c497 added V8 scaling code
svn-id: r6440
2003-01-13 01:29:45 +00:00
Max Horn
c3657ff637 fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save games as a byte. This means that existing savegames are still affected by the bug
svn-id: r6376
2003-01-09 22:53:21 +00:00
Jamieson Christian
f60bda7d5c Implemented new instrumentation save/load.
Save/load version is now VER_V11.
Adlib/MT-32 instrumentation is now saved and loaded.
BACK UP YOUR VER_V10 SAVEGAMES, JUST IN CASE!

svn-id: r6044
2002-12-21 20:10:47 +00:00
Marcus Comstedt
83da387eef New savefile backend system (bye bye NONSTANDARD_SAVE...)
svn-id: r6007
2002-12-17 01:15:13 +00:00
Max Horn
4ddecdad58 Patch #650085: Make saveload system extensible
svn-id: r5885
2002-12-08 16:14:29 +00:00
Max Horn
5d72701c06 fixed the non-POD warning for real this time
svn-id: r4999
2002-09-22 03:57:41 +00:00
Max Horn
fbe9c544de tied to fix 'non-POD type' warning in some GCC versions; moved some common code to saveload.h
svn-id: r4997
2002-09-22 02:53:15 +00:00
Max Horn
0cf920e040 some cleanup to the save/load code... I think some more wouldn't hurt :-)
svn-id: r4863
2002-08-26 16:47:14 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00