Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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James Brown
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8d9b84b98e
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Patch 671701: SO_TALK_FREQUENCY
svn-id: r6547
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2003-01-26 10:54:34 +00:00 |
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Max Horn
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defd1e7084
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increased variable size from 16 to 32 bits
svn-id: r6469
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2003-01-15 14:14:00 +00:00 |
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James Brown
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5bf741f960
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Patch 667613: Extend gfxUsageBits[]
svn-id: r6453
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2003-01-14 10:06:56 +00:00 |
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Max Horn
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eb9726c497
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added V8 scaling code
svn-id: r6440
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2003-01-13 01:29:45 +00:00 |
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Max Horn
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c3657ff637
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fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save games as a byte. This means that existing savegames are still affected by the bug
svn-id: r6376
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2003-01-09 22:53:21 +00:00 |
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Jamieson Christian
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f60bda7d5c
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Implemented new instrumentation save/load.
Save/load version is now VER_V11.
Adlib/MT-32 instrumentation is now saved and loaded.
BACK UP YOUR VER_V10 SAVEGAMES, JUST IN CASE!
svn-id: r6044
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2002-12-21 20:10:47 +00:00 |
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Marcus Comstedt
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83da387eef
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New savefile backend system (bye bye NONSTANDARD_SAVE...)
svn-id: r6007
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2002-12-17 01:15:13 +00:00 |
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Max Horn
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4ddecdad58
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Patch #650085: Make saveload system extensible
svn-id: r5885
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2002-12-08 16:14:29 +00:00 |
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Max Horn
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5d72701c06
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fixed the non-POD warning for real this time
svn-id: r4999
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2002-09-22 03:57:41 +00:00 |
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Max Horn
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fbe9c544de
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tied to fix 'non-POD type' warning in some GCC versions; moved some common code to saveload.h
svn-id: r4997
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2002-09-22 02:53:15 +00:00 |
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Max Horn
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0cf920e040
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some cleanup to the save/load code... I think some more wouldn't hurt :-)
svn-id: r4863
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2002-08-26 16:47:14 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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