uruk
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6d7becb1da
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CGE2: Add newRandom().
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2014-05-15 12:21:24 +02:00 |
|
uruk
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b2cbc7cdd1
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CGE2: Partially implement loadTab(), then use it.
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2014-05-15 10:59:46 +02:00 |
|
uruk
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945f12f2ad
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CGE2: Move setEye()s to CGE2Engine.
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2014-05-15 10:58:59 +02:00 |
|
uruk
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c108a18306
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CGE2: Make some static functions non-static.
EncryptedStream -> CGE2Engine
Namely:
* CGE2Engine::number(char *s)
* char *CGE2Engine::token(char *s)
* int CGE2Engine::takeEnum(const char **tab, const char *text)
* ID CGE2Engine::ident(const char *s)
* bool CGE2Engine::testBool(char *s)
* int CommandHandler::com(const char *com)
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2014-05-13 10:37:23 +02:00 |
|
uruk
|
2f404690e7
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CGE2: Rename Snail to CommandHandler, expand it.
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2014-05-13 09:51:22 +02:00 |
|
uruk
|
86c4e8336d
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CGE2: Add caveUp() and showBak().
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2014-05-13 09:27:50 +02:00 |
|
uruk
|
6e50915254
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CGE2: Finish implementation of loadScript().
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2014-05-13 09:07:32 +02:00 |
|
uruk
|
cb65489197
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CGE2: Implement CGE2Engine::loadSprite().
Add Snail during the process and revise or expand a lot of other parts of the engine.
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2014-05-09 13:11:50 +02:00 |
|
uruk
|
b674ab2a09
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CGE2: Further implement loadSprite(), fix compilation error.
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2014-05-08 19:23:36 +02:00 |
|
uruk
|
fbb1a8da93
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CGE2: Rework loadScript(), start implementation of loadSprite().
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2014-05-08 14:32:51 +02:00 |
|
uruk
|
5c8d9241aa
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CGE2: Use nullptrs instead of NULLs.
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2014-05-08 13:43:02 +02:00 |
|
uruk
|
e3c4caabfa
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CGE2: Make number() static, add token() to File I/O.
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2014-05-08 10:45:38 +02:00 |
|
uruk
|
0cbed1f53b
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CGE2: Start implementation of movie() and connected functions.
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2014-05-06 21:02:58 +02:00 |
|
uruk
|
b595d9ee0a
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CGE2: Add Text and a reduced skeleton of cge2_main.
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2014-05-05 18:59:17 +02:00 |
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