Johannes Schickel
c7ee0a7ec8
More formatting.
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svn-id: r40994
2009-05-29 13:09:26 +00:00
Johannes Schickel
783fb058b0
Formatting.
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svn-id: r40717
2009-05-19 01:39:18 +00:00
Johannes Schickel
7561bd9dfb
Remov lots of superfluous debug output.
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svn-id: r40715
2009-05-19 01:13:29 +00:00
Florian Kagerer
dd84aaf648
LOL: - added some spell casting (spark, heal, swarm)
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
2009-05-10 13:40:28 +00:00
Johannes Schickel
bc39dc9d75
Fix valgrind warning about mismatched delete.
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svn-id: r38429
2009-02-17 18:01:52 +00:00
Johannes Schickel
d15022da78
Cleanup.
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svn-id: r35424
2008-12-18 18:46:24 +00:00
Johannes Schickel
696ed52959
Switched kyra1 to use the same input functionality as kyra2 and kyra3.
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svn-id: r35393
2008-12-16 17:40:34 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
d2e8d4831e
Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
2008-07-14 00:10:09 +00:00
Christopher Page
30b1a62e81
Removed unnecessary #inlcudes
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svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page
b8fe71e7a1
Updated KYRA to work with the new GMM implementation
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svn-id: r32959
2008-07-08 06:00:39 +00:00
Christopher Page
b97f39019c
KYRA works with the new GMM implementation
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svn-id: r32957
2008-07-08 05:02:45 +00:00
Florian Kagerer
d92085b507
minor fix for Towns/PC98 music
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svn-id: r32899
2008-07-03 21:09:07 +00:00
Christopher Page
6e3474896c
Kyra and Lure are now using the new _quit flag
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svn-id: r32772
2008-06-25 00:55:18 +00:00
Johannes Schickel
289f96d37c
More naming consistency fixes (fixes old TODO).
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svn-id: r32062
2008-05-12 14:52:18 +00:00
Johannes Schickel
6e0c569966
Consisteny fixes:
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- Renamed classes *_v1 -> *_LoK
- Renamed files *_v1.* -> *_lok.*
- Renamed WSAMovieV1 -> WSAMovie_v1
- Renamed WSAMovieV2 -> WSAMovie_v2
svn-id: r32042
2008-05-11 22:32:37 +00:00