Eugene Sandulenko
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66ccbb97d1
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Proper implementation of intro and credits in IHNM
svn-id: r28763
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2007-08-30 17:55:19 +00:00 |
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Filippos Karapetis
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b39c4cbdba
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Added some skeleton code for the IHNM credits movie. Also, changed the location of the RF_DISABLE_ACTORS is set from loadScene to endScene
svn-id: r28757
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2007-08-27 13:04:35 +00:00 |
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Filippos Karapetis
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84d2dda5ed
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Code cleanup for the IHNM demo
svn-id: r28707
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2007-08-24 12:05:05 +00:00 |
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Filippos Karapetis
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63f3d5b253
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Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
svn-id: r28398
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2007-08-02 01:04:44 +00:00 |
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Filippos Karapetis
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889d1a4aee
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The interactive part of the IHNM demo fully works now. Also, made the options screen work in the non-interactive part of the demo
svn-id: r28344
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2007-07-30 23:37:18 +00:00 |
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Filippos Karapetis
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7498c6b43e
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It's now possible to exit from the psychic profile screen in IHNM
svn-id: r28325
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2007-07-30 14:22:53 +00:00 |
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Filippos Karapetis
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b888c08581
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The credits of the IHNM demo are displayed correctly now
svn-id: r28320
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2007-07-30 09:14:15 +00:00 |
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Filippos Karapetis
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4ffd38a199
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When saving the game in IHNM after a chapter point change, the chapter point change music will no longer be incorrectly saved, and the normal chapter music will be saved instead
svn-id: r27545
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2007-06-19 11:23:20 +00:00 |
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Filippos Karapetis
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8bc226b0e5
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The correct music track is now played when loading a game in IHNM. The save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place
svn-id: r27542
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2007-06-19 02:42:59 +00:00 |
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Filippos Karapetis
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153f325004
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More updates for the save/load system in IHNM
svn-id: r27540
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2007-06-19 01:37:48 +00:00 |
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Filippos Karapetis
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3f5202ea38
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Change some regular integers to short integers
svn-id: r27538
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2007-06-18 19:56:36 +00:00 |
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Filippos Karapetis
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6dc0a1b234
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Some more updates for saving/loading in IHNM
svn-id: r27512
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2007-06-17 15:45:09 +00:00 |
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Filippos Karapetis
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9b14f5faed
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Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes
svn-id: r27145
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2007-06-06 19:46:10 +00:00 |
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Filippos Karapetis
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66f9032d01
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Simplified check for scene height in IHNM
svn-id: r27067
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2007-06-03 16:14:57 +00:00 |
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Filippos Karapetis
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89b80a3f8b
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Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. Now, the interface is locked when the scripts lock it. This prevents erroneous actor movement when skipping speech by left clicking, and other incorrect behavior. Special thanks to h00ligan for all his help
svn-id: r27064
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2007-06-03 15:50:25 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Filippos Karapetis
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a8ab2c7cff
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Moved functions getDoorState, setDoorState, getBGMaskType and validBGMaskPoint to scene.h and disabled some sanity checks to improve the speed of the pathfinding algorithm, after discussing with h00ligan
svn-id: r26789
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2007-05-08 17:32:31 +00:00 |
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Max Horn
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60aec5b9f1
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SAGA: Moved displayinfo stuff into its own header file
svn-id: r26635
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2007-04-27 23:11:12 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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