Commit Graph

41 Commits

Author SHA1 Message Date
Eugene Sandulenko
b2dcd1bb1e GRAPHICS: Move font-related MacGUI code to MacFontManager 2016-10-06 23:49:39 +02:00
Eugene Sandulenko
fab199d37e JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
Alexander Tkachev
3588351799 WAGE: Refine saveGame() once more
_resourceId is added to entities, so saveGame() can access these ids and
save them.
2016-07-27 17:51:00 +06:00
Eugene Sandulenko
fd7b31292d WAGE: Implement object clicking as part of callbacks 2016-04-20 00:55:54 +02:00
Eugene Sandulenko
00399d27db WAGE: Switch to ManagedSurface 2016-04-15 17:24:14 +02:00
Eugene Sandulenko
ea0fb987e0 WAGE: Fix crashes for poorly initialized objects 2016-02-23 11:18:43 +01:00
Eugene Sandulenko
ab9e2fdca3 WAGE: Initialize class variables 2016-02-18 10:30:18 +01:00
Eugene Sandulenko
57449d32d4 WAGE: Moved Sound class definition to sound.h 2016-02-16 21:41:41 +01:00
Eugene Sandulenko
499519fec3 WAGE: Fix int/uint comparison 2016-02-14 17:13:25 +01:00
Eugene Sandulenko
13c979ae8f WAGE: Indentation fixes 2016-02-14 17:13:23 +01:00
Eugene Sandulenko
34f9a1375d WAGE: Get rid of Common::String import 2016-02-14 17:12:53 +01:00
Eugene Sandulenko
b5d55fdf2b WAGE: Implement decrementUses() 2016-02-14 17:12:53 +01:00
Eugene Sandulenko
47b3f404b8 WAGE: Moved all interaction-related methods from script.cpp to combat.cpp 2016-02-14 17:12:52 +01:00
Eugene Sandulenko
2dc5841fcc WAGE: Implement handleInventoryCommand() 2016-02-14 17:12:51 +01:00
Eugene Sandulenko
c7eed7f0ad WAGE: Implement getWeapons(). Got rid of class Weapon 2016-02-14 17:12:49 +01:00
Eugene Sandulenko
87698593db WAGE: Implement printPlayerCondition() 2016-02-14 17:12:46 +01:00
Eugene Sandulenko
43df45d610 WAGE: Implement handleRestCommand 2016-02-14 17:12:46 +01:00
Eugene Sandulenko
72b95e639e WAGE: Create weapons menu 2016-02-14 17:12:44 +01:00
Eugene Sandulenko
165066107f WAGE: Implement performOffer() 2016-01-09 13:40:19 +01:00
Eugene Sandulenko
3906c36898 WAGE: Put lists into typedefs 2016-01-09 01:34:06 +01:00
Eugene Sandulenko
82d0026298 WAGE: Started implementation of performCombatAction() 2016-01-09 00:55:35 +01:00
Eugene Sandulenko
4d3707d795 WAGE: Plugged even more memory leaks 2016-01-07 00:51:14 +01:00
Eugene Sandulenko
4a9bb72cd8 WAGE: Plug memory leak 2016-01-06 23:48:04 +01:00
Eugene Sandulenko
2e6732171d WAGE: More work on object interaction 2016-01-02 00:55:45 +01:00
Eugene Sandulenko
c001c30547 WAGE: Finished world reset 2015-12-31 22:34:44 +01:00
Eugene Sandulenko
0dde7a94a9 WAGE: Implement design caching 2015-12-29 10:46:51 +01:00
Eugene Sandulenko
3fe3ad7ee3 WAGE: Moved scene drawing calls to Gui class 2015-12-28 12:38:26 +01:00
Eugene Sandulenko
9ecb9f5bab WAGE: Implement font mapping 2015-12-27 15:41:03 +01:00
Eugene Sandulenko
ab34bafc31 WAGE: Implement scene drawing 2015-12-27 15:41:02 +01:00
Eugene Sandulenko
81dc7cd98f WAGE: Implement World::move(Chr *chr, Scene *scene) 2015-12-27 15:41:02 +01:00
Eugene Sandulenko
5f2ef620c1 WAGE: Implemented World::move(Obj *obj, Chr *chr) 2015-12-27 15:41:02 +01:00
Eugene Sandulenko
d4afcf99f2 WAGE: Initial code for world initialization 2015-12-27 15:41:01 +01:00
Eugene Sandulenko
f76eb1831c WAGE: Implemented object taking logic 2015-12-27 15:41:01 +01:00
Eugene Sandulenko
6d4a9f54e1 WAGE: Implement first round of comparisons 2015-12-27 15:41:00 +01:00
Eugene Sandulenko
e71fe81d09 WAGE: stubbed attack handling 2015-12-27 15:40:59 +01:00
Eugene Sandulenko
5d7c72c6b6 WAGE: Remove SVN keywords from the headers
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
D G Turner
6d90f6c089 WAGE: Fixed Remaining Issues Preventing Compilation.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
879425385e WAGE: Started implementing script execution.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
bee9d5e2d9 WAGE: Added MIT license to mll relevant files.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
406a05aec1 WAGE: Implement reading of all entities. This completes the world loading.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00
Eugene Sandulenko
add5bba03f WAGE: Merged most headers into entities.h
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27 15:39:52 +01:00