Commit Graph

8 Commits

Author SHA1 Message Date
James Brown
be37f31100 Enable some hacky non-portable text drawing until I get my LAF font code working. X11-only at the moment (although a Windows equiv should be easy). Note that this breaks Copal's computer again, for some LUA'ish reason involving the parameter table sent to ChangeTextObject. Cleaned up a bit of code and renamed ColorMap class to CMap to prevent conflict against X headers. 2003-10-05 17:45:46 +00:00
Vincent Hamm
b10dc60444 One more try to fix the WIN32 port 2003-08-25 19:47:54 +00:00
Vincent Hamm
117674f387 Fix compilation of the lua lib (to include math io and str)
Fix compilation and link of resiudal under VC7
The xhash is fixed with an ugly hack at line 38, probably incorrect

Residual under pure win32 version now run up to the splash screen
2003-08-25 18:42:24 +00:00
Pawel Kolodziejski
2c1676db4a added windows target, hash maps still not compilable for resource.cpp 2003-08-24 17:56:03 +00:00
Pawel Kolodziejski
6fd2185e16 added windows code for reading directory with lab files, not tested yet 2003-08-24 09:34:19 +00:00
Daniel Schepler
63178ba191 Major overhaul and simplification of the construction method for
costumes.

I also added a bit of documentation on the design of the costume class,
along with how I think the bitmap objects should be handled.
2003-08-20 14:29:59 +00:00
James Brown
74197cedbe Remove grimdialog, workaround bad loadbitmap calls 2003-08-16 11:10:40 +00:00
Vincent Hamm
fd60abaa0c renamed all .cc to cpp and all .hh to .h 2003-08-15 19:41:26 +00:00