James Brown
be37f31100
Enable some hacky non-portable text drawing until I get my LAF font code working. X11-only at the moment (although a Windows equiv should be easy). Note that this breaks Copal's computer again, for some LUA'ish reason involving the parameter table sent to ChangeTextObject. Cleaned up a bit of code and renamed ColorMap class to CMap to prevent conflict against X headers.
2003-10-05 17:45:46 +00:00
Vincent Hamm
b10dc60444
One more try to fix the WIN32 port
2003-08-25 19:47:54 +00:00
Vincent Hamm
117674f387
Fix compilation of the lua lib (to include math io and str)
...
Fix compilation and link of resiudal under VC7
The xhash is fixed with an ugly hack at line 38, probably incorrect
Residual under pure win32 version now run up to the splash screen
2003-08-25 18:42:24 +00:00
Pawel Kolodziejski
2c1676db4a
added windows target, hash maps still not compilable for resource.cpp
2003-08-24 17:56:03 +00:00
Pawel Kolodziejski
6fd2185e16
added windows code for reading directory with lab files, not tested yet
2003-08-24 09:34:19 +00:00
Daniel Schepler
63178ba191
Major overhaul and simplification of the construction method for
...
costumes.
I also added a bit of documentation on the design of the costume class,
along with how I think the bitmap objects should be handled.
2003-08-20 14:29:59 +00:00
James Brown
74197cedbe
Remove grimdialog, workaround bad loadbitmap calls
2003-08-16 11:10:40 +00:00
Vincent Hamm
fd60abaa0c
renamed all .cc to cpp and all .hh to .h
2003-08-15 19:41:26 +00:00