Max Horn
f4c0b853cc
Fixed sound factory messup caused by my previous commit
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svn-id: r28111
2007-07-15 19:24:00 +00:00
Filippos Karapetis
0ed332acba
Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"
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svn-id: r28018
2007-07-10 23:22:44 +00:00
Filippos Karapetis
2c3cbf444a
Improvements to the SAGA compressed sound support
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svn-id: r27717
2007-06-25 20:20:59 +00:00
Filippos Karapetis
23c8240048
Add support for compressed sound effects, digital music and speech to the SAGA engine
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svn-id: r27713
2007-06-25 18:23:01 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
cb49cbdd45
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
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(implying change of semantics)
* Reordered the params of Mixer::playRaw (the SoundType now comes first, not last)
* Removed Mixer::isPaused
* Removed Mixer::getSoundElapsedTimeOfSoundID
* Added some doxygen comments to the Mixer
svn-id: r25356
2007-02-03 19:05:53 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00