Commit Graph

36 Commits

Author SHA1 Message Date
Max Horn
668ae0363e DRACI: Remove all instances of s(n)printf 2011-06-02 10:46:29 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
6b0ccbb095 AUDIO: Renamed mute related functions in Mixer.
This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to
isSoundTypeMuted.
2011-04-16 18:30:45 +02:00
Johannes Schickel
f61eff4404 DRACI: Adapt to new muting style. 2011-04-13 23:48:51 +02:00
dhewg
d12278b4cc DRACI: Respect global mute settings 2011-03-19 16:04:51 +01:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
3534cff8ef ALL: Fix indention (whitespaces -> tabs)
svn-id: r53738
2010-10-23 15:46:50 +00:00
Robert Špalek
0fd3558986 Finish support of compressed dubbing
Now even the length of a compressed stream is measured precisely and
the dubbing sounds exactly like the original.

svn-id: r50618
2010-07-03 05:05:28 +00:00
Robert Špalek
8d26e7c2d2 Dragon History tries uses compressed dubbing when available
Timing of speaking is not fixed yet.

svn-id: r50614
2010-07-03 03:48:26 +00:00
Robert Špalek
6859a30555 Fix a typo in the RAW format bugfix :-)
svn-id: r50559
2010-07-01 17:16:06 +00:00
Robert Špalek
2d6f912bd1 Fix playing RAW and RAW80 streams
svn-id: r50558
2010-07-01 17:06:14 +00:00
Robert Špalek
b45d2cd92b Implement playing RAW/MP3/OGG/FLAC dubbing from ZIP archives.
Playing works well, but I am not enabling it in the game player yet, because
I have not implemented measuring the time duration of compressed dubbing,
which is needed in the (exclusively used) blocking mode.

svn-id: r50543
2010-07-01 07:10:40 +00:00
Robert Špalek
c7f6a5b286 Generalize the sound archive framework to be able to open new formats
svn-id: r50519
2010-06-30 08:27:09 +00:00
Max Horn
a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel
a505d32eff Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
svn-id: r47716
2010-01-30 15:26:54 +00:00
Max Horn
1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Max Horn
4b996e7de7 Reorder params to Audio::makeRawMemoryStream
svn-id: r47492
2010-01-23 23:55:35 +00:00
Max Horn
cebaa0b0d3 Started to get rid of Audio::FLAG_LOOP
svn-id: r47397
2010-01-19 23:50:33 +00:00
Max Horn
dc5e08e623 Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
b227c660c6 Remove loop start/end params from Mixer::playRaw; convert some code from Mixer::playRaw to Mixer::playInputStream
svn-id: r47375
2010-01-19 11:20:58 +00:00
Max Horn
557bb394de Get rid of Mixer::FLAG_AUTOFREE.
Also fix several recently introduced new/delete vs. malloc/free mismatches.

svn-id: r47369
2010-01-19 00:56:29 +00:00
Robert Špalek
87c26fe54b Fixed bug with exhausting sound handles
It was caused by forever re-starting the same sample when the animation was
stopped and the same frame got displayed over and over, each time triggering
playing the same sample.

svn-id: r46168
2009-11-28 00:07:22 +00:00
Robert Špalek
0a2b2a2256 Removed 2 old TODOs
svn-id: r45874
2009-11-12 22:57:01 +00:00
Robert Špalek
24ccc94f79 Implemented "Mute All"
svn-id: r45873
2009-11-12 22:52:00 +00:00
Robert Špalek
6411125f39 Moved all one-line getters/setters to the header files
svn-id: r45524
2009-10-30 06:11:04 +00:00
Robert Špalek
839a7d5db6 Fixed svn:keywords
svn-id: r45523
2009-10-30 05:21:44 +00:00
Robert Špalek
403668898f Implement flipping the QuickHero and SpeedText flags in GPL2.
All GPL2 callbacks are now fully implemented.  It remains to implement
proper walking.

svn-id: r45501
2009-10-29 15:26:48 +00:00
Robert Špalek
dddce5d97b Don't crash without sound support.
svn-id: r45137
2009-10-15 23:57:13 +00:00
Robert Špalek
baec8c2421 Set all sound/subtitle-related parameters from ConfMan.
Made it intelligent so that when, for example, the dubbing file doesn't exist,
we don't fail, but instead always show subtitles even if the GUI settings
says dubbing only, etc.

svn-id: r45002
2009-10-13 05:38:45 +00:00
Robert Špalek
7c311057c1 Dubbing is played.
I haven't implemented switching dubbing and subtitles on/off according to
the config manager nor the speed of the subtitles, yet.

svn-id: r45001
2009-10-13 04:44:22 +00:00
Robert Špalek
e779284403 Sound effects are now correctly played.
Dubbing is not yet played.

svn-id: r45000
2009-10-12 22:27:23 +00:00
Robert Špalek
f71b32dd96 Loading and caching sound samples in memory.
The sounds are not played yet, but the infrastructure is getting ready.

svn-id: r44957
2009-10-11 23:01:59 +00:00
Robert Špalek
c4563616ae Added support for sound archives.
We initialize them in the DraciEngine constructor, but don't play any sounds
yet.  Checked that it works for all existing sound files (required several
work-arounds against unspoken specification).

When copying the interface from barchive.h, I decided to remove some const's
from there, because getFile() wasn't really behaving like const.

Removed some static Common::String instances.

svn-id: r44953
2009-10-11 22:30:40 +00:00