Johannes Schickel
030de671b5
Reset screen dimension settings after closing menu.
...
svn-id: r35609
2008-12-29 14:44:06 +00:00
Johannes Schickel
8ea422f415
- Cleanup
...
- Implemented Screen_LoL::fprintString
svn-id: r35608
2008-12-29 14:37:51 +00:00
Johannes Schickel
6639ba726c
Extended some comments.
...
svn-id: r35606
2008-12-29 14:06:31 +00:00
Johannes Schickel
ce73425bef
Fixed character selection screen.
...
svn-id: r35605
2008-12-29 14:03:27 +00:00
Johannes Schickel
e4d2f58417
Cleanup.
...
svn-id: r35604
2008-12-29 13:59:35 +00:00
Florian Kagerer
d81782977e
LOL: - fixed some bugs in the main menu code (premature pak file unloading etc.) and added floppy support
...
svn-id: r35595
2008-12-28 22:09:31 +00:00
Johannes Schickel
1029c94c86
Oops added files I forgot in r35553.
...
svn-id: r35555
2008-12-26 11:07:52 +00:00
Johannes Schickel
5555ba9aaf
Fixed memory leak.
...
svn-id: r35554
2008-12-26 11:05:47 +00:00
Johannes Schickel
91de740d44
Implemented (some) main menu code for LoL.
...
svn-id: r35553
2008-12-26 11:04:45 +00:00
Johannes Schickel
fb14701b68
Cleanup.
...
svn-id: r35552
2008-12-26 08:35:36 +00:00
Max Horn
df20d264fd
Pushing down some header deps (on common/system.h, mostly)
...
svn-id: r35542
2008-12-25 20:40:00 +00:00
Johannes Schickel
e27110d3cc
Fixed yet another valgrind warning.
...
svn-id: r35535
2008-12-25 03:29:55 +00:00
Johannes Schickel
be777935f0
Fixed valgrind warning.
...
svn-id: r35534
2008-12-25 03:00:24 +00:00
Johannes Schickel
3f2e7a6cbf
Cleanup.
...
svn-id: r35451
2008-12-20 15:27:51 +00:00
Florian Kagerer
83194b2188
KYRA: fix mt-32 sysex loading for LOL floppy
...
svn-id: r35434
2008-12-19 07:32:08 +00:00
Florian Kagerer
5aec3bbc64
KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get killed without having a chance to grab the dagger)
...
svn-id: r35429
2008-12-18 21:21:09 +00:00
Johannes Schickel
dfc08c823d
Clean up cursor stack on engine quit properly.
...
svn-id: r35427
2008-12-18 20:22:49 +00:00
Johannes Schickel
d15022da78
Cleanup.
...
svn-id: r35424
2008-12-18 18:46:24 +00:00
Johannes Schickel
696ed52959
Switched kyra1 to use the same input functionality as kyra2 and kyra3.
...
svn-id: r35393
2008-12-16 17:40:34 +00:00
Johannes Schickel
c75c681175
Added code to initialize MT-32 properly for Lands of Lore.
...
svn-id: r35347
2008-12-14 00:23:46 +00:00
Johannes Schickel
2f1babd370
Whoops changed integer size of variables storing volume information, now volume of 256 should work as expected.
...
svn-id: r35303
2008-12-11 13:54:18 +00:00
Johannes Schickel
30507498b0
Midi code now allows volume values to be [0, 256] instead of [0, 255] like before, thus removed the clipping the old code used.
...
svn-id: r35302
2008-12-11 13:44:58 +00:00
Johannes Schickel
62d2955d9b
Cleanup.
...
svn-id: r35273
2008-12-07 13:41:00 +00:00
Johannes Schickel
c7c074895a
Prevent MIDI files from being load, when they are already loaded.
...
svn-id: r35272
2008-12-07 13:12:09 +00:00
Max Horn
b085afc451
Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRects
...
svn-id: r35240
2008-12-04 19:09:10 +00:00
Johannes Schickel
c517045349
Fixed some looping MIDI sound effects.
...
svn-id: r35193
2008-11-30 15:15:14 +00:00
Johannes Schickel
6fd1d462cf
Added MIDI SFX Map, fixes SFX in HoF.
...
svn-id: r35181
2008-11-30 05:11:40 +00:00
Johannes Schickel
2ebe04ac3e
- Extended MidiDriver::sysEx to allow 264 byte sysEx messages
...
- Updated all drivers to allow 264+2 byte sysEx messages
- Implemented sysEx processing for MT-32 for Kyra1 and HoF. MT-32 should now be working properly.
svn-id: r35180
2008-11-30 04:42:30 +00:00
Johannes Schickel
17a699a438
Cleanup.
...
svn-id: r35179
2008-11-30 02:54:39 +00:00
Johannes Schickel
1fc33dbae5
- Fix some valgrind warnings
...
- Added MIDI SFX support for Kyra2
svn-id: r35178
2008-11-30 02:47:20 +00:00
Johannes Schickel
8142873c6a
Implement fade out support for MIDI.
...
svn-id: r35177
2008-11-30 02:38:08 +00:00
Johannes Schickel
25172da444
Cleanup.
...
svn-id: r35175
2008-11-30 01:59:21 +00:00
Johannes Schickel
893a79b01d
Initial version of proper MIDI support for KYRA.
...
svn-id: r35174
2008-11-30 01:53:32 +00:00
Max Horn
a28b531ed0
Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName() to always return a name compatible with Archive::openFile()
...
svn-id: r35139
2008-11-21 12:17:35 +00:00
Johannes Schickel
bdbae740a6
Don't rename slots anymore when deleting them via the GMM.
...
svn-id: r35110
2008-11-18 15:41:14 +00:00
Florian Kagerer
57e7d5ef62
fixed bug
...
svn-id: r35102
2008-11-16 23:19:54 +00:00
Florian Kagerer
bf721ae682
cleanup
...
svn-id: r35101
2008-11-16 20:59:04 +00:00
Johannes Schickel
c4a7088c5b
Fixed valgrind warning.
...
svn-id: r35099
2008-11-16 20:46:18 +00:00
Johannes Schickel
2ef8a32a01
Fixed various g++ warnings ("format not a string literal and no format arguments").
...
svn-id: r35096
2008-11-16 20:20:31 +00:00
Florian Kagerer
a44994dc89
KYRA 1/2: more fixes for valgrind warnings
...
svn-id: r35093
2008-11-16 14:07:50 +00:00
Florian Kagerer
bd817c0341
(hopefully) fix valgrind warnings
...
svn-id: r35088
2008-11-15 19:08:35 +00:00
Florian Kagerer
06216866ac
svn-id: r35080
2008-11-15 13:00:46 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
...
svn-id: r35062
2008-11-14 22:08:10 +00:00
Vicent Marti
b98f89c7f0
Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
...
Massive cleanup.
svn-id: r34983
2008-11-10 11:24:55 +00:00
Johannes Schickel
b9b7b85d54
Disallow overwriting of slot 0, quicksave and autosave slots.
...
svn-id: r34973
2008-11-09 20:20:22 +00:00
Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
...
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00
Johannes Schickel
85c1d35ae3
Error out on savegame load failure (again).
...
svn-id: r34953
2008-11-09 13:12:38 +00:00
Johannes Schickel
36de1204e3
- Implemented Engine::saveGameState for KYRA
...
- Changed internal save/load API to use slots instead of filename strings
- Changed internal save/load API to use Common::Error
svn-id: r34952
2008-11-09 13:00:40 +00:00
Johannes Schickel
f2174f5751
Implemented Engine::syncSoundSettings properly for MIDI output.
...
svn-id: r34948
2008-11-09 12:07:20 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
...
svn-id: r34916
2008-11-06 17:05:54 +00:00