uruk
|
9afe6bd570
|
CGE2: Add, implement and use Map.
|
2014-06-08 09:53:47 +02:00 |
|
uruk
|
cfe03245fa
|
CGE2: Handle kCmdNop correctly.
|
2014-06-08 07:52:21 +02:00 |
|
uruk
|
5fca8c328c
|
CGE2: Fix stub message in CGE2Engine::mapCross().
|
2014-06-08 07:44:46 +02:00 |
|
uruk
|
5a7924678a
|
CGE2: Further implement Hero's functions.
|
2014-06-08 07:41:25 +02:00 |
|
uruk
|
8c3e63e471
|
CGE2: Reduce number of unhandled commands (seemingly).
|
2014-06-08 07:38:16 +02:00 |
|
uruk
|
9aa80d6d05
|
CGE2: Implement helper functions connected to Hero.
Also rework Hero::len() during the process.
|
2014-06-08 07:30:31 +02:00 |
|
uruk
|
a62e044174
|
CGE2: Keep on implementing Hero.
Also add a couple of helping functions to CGE2Engine.
|
2014-06-07 21:35:48 +02:00 |
|
uruk
|
f2a1d4f1c8
|
CGE2: Implement walkTo() and snap() in Hero.
|
2014-06-07 21:09:19 +02:00 |
|
uruk
|
0cad1988e4
|
CGE2: Remove unnecessary variable from System::touch().
|
2014-06-07 21:07:46 +02:00 |
|
uruk
|
bb216eba2f
|
CGE2: Implement System::touch().
|
2014-06-07 20:33:52 +02:00 |
|
uruk
|
acb81c5e74
|
CGE2: Fully implement caveUp().
Also implement connected parts of Hero.
|
2014-06-07 19:44:16 +02:00 |
|
uruk
|
23d40712c6
|
CGE2: Refine implementation of Queue::insert().
|
2014-06-07 19:40:29 +02:00 |
|
uruk
|
968f24af47
|
CGE2: Fix coord conversion in EventManager::poll().
|
2014-06-06 22:26:27 +02:00 |
|
uruk
|
97bb1370a3
|
CGE2: Reimplement the way of handling y coord.
In CGE2, the top left coords are (0, kScreenHeight), not (0,0).
|
2014-06-06 22:20:05 +02:00 |
|
uruk
|
152d795b45
|
CGE2: Implement InfoLine.
Move initialization of _font, so it precedes _infoLine's and doesn't cause more problems.
|
2014-06-06 22:07:32 +02:00 |
|
uruk
|
9efb2ef1a9
|
CGE2: Implement Talk.
|
2014-06-06 21:35:29 +02:00 |
|
uruk
|
63a153165a
|
CGE2: Implement Font.
|
2014-06-06 16:45:02 +02:00 |
|
uruk
|
f2c0069765
|
CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList.
Update rest of the code accordingly.
|
2014-06-06 14:57:34 +02:00 |
|
uruk
|
c6fd9bf8ce
|
CGE2: Remove stub from Vga::update().
It was for displaying debug lines. May be placed back again later during some debugging.
|
2014-06-06 12:00:22 +02:00 |
|
uruk
|
85d9e9238c
|
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
They are not used in CGE2 at all (or used differently).
|
2014-06-05 00:45:33 +02:00 |
|
uruk
|
7838852f94
|
CGE2: Stub buggy part of loadTab().
|
2014-06-05 00:11:35 +02:00 |
|
uruk
|
26b7ecd2ee
|
CGE2: Get rid of _spareQ.
CGE2 uses an instance of Spare instead of it.
|
2014-06-04 22:57:02 +02:00 |
|
uruk
|
58ee44ceb2
|
CGE2: Remove unnecessary check from Sprite::step().
|
2014-06-04 22:50:32 +02:00 |
|
Strangerke
|
a0aa7df19c
|
CGE2: Remove useless 'void'
|
2014-06-04 07:10:27 +02:00 |
|
Strangerke
|
8d00ce68d5
|
CGE2: Remove 2 useless stubs
|
2014-06-04 01:08:25 +02:00 |
|
Strangerke
|
b6d8e2b247
|
CGE2: Unstub some code used to move sprites
|
2014-06-04 01:03:51 +02:00 |
|
Strangerke
|
c5072db8fb
|
CGE2: Fix remaining shadowed variables
|
2014-06-03 22:46:59 +02:00 |
|
Strangerke
|
516ad6e843
|
CGE2: Reduce the scope of some variables
|
2014-06-03 22:41:19 +02:00 |
|
Strangerke
|
aabe883dc2
|
CGE2: Fix some more GCC warnings
|
2014-06-03 22:34:39 +02:00 |
|
Strangerke
|
160edae77a
|
CGE2: Silence some gcc and cppcheck warnings
|
2014-06-03 22:12:59 +02:00 |
|
Strangerke
|
11ebdcb5e0
|
CGE2: nullify some pointers
|
2014-06-03 20:18:48 +02:00 |
|
Strangerke
|
de8affdec5
|
CGE2: Silence some gcc warnings
|
2014-06-03 17:39:10 +02:00 |
|
Strangerke
|
7ef509608e
|
CGE2: USe an int for sex instead of a boolean
|
2014-06-03 07:42:17 +02:00 |
|
Strangerke
|
46d93eb780
|
CGE2: Rework style in touch()
|
2014-06-03 07:35:21 +02:00 |
|
Strangerke
|
41f9195f56
|
CGE2: Fix flags synchronization
|
2014-06-03 07:28:33 +02:00 |
|
Strangerke
|
5d9e31c708
|
CGE2: Fix rounding error, remove (original) debug code
|
2014-06-03 07:12:49 +02:00 |
|
uruk
|
6d73870431
|
CGE2: Move then implement Sprite::touch().
Also add stubs for called functions.
|
2014-06-02 14:46:59 +02:00 |
|
uruk
|
87db3d2d75
|
CGE2: Add _blinkSprite.
This also fixes previously broken compilation in 79ef038 .
|
2014-06-02 14:38:40 +02:00 |
|
uruk
|
21513b448f
|
CGE2: Partially implement and use loadGame().
|
2014-06-02 14:37:41 +02:00 |
|
uruk
|
0e62716038
|
CGE2: Add and use Spare::take().
|
2014-06-02 14:33:30 +02:00 |
|
uruk
|
79ef03801d
|
CGE2: Implement CGE2Eninge::switchHero().
|
2014-06-02 13:58:52 +02:00 |
|
uruk
|
562644db48
|
CGE2: Remove unnecessary void parameters in Hero.
|
2014-06-02 13:50:47 +02:00 |
|
uruk
|
219f4f6695
|
CGE2: Implement Hero::setCurrent().
|
2014-06-02 13:43:28 +02:00 |
|
uruk
|
ff21b2d5c8
|
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
|
2014-06-02 10:03:15 +02:00 |
|
uruk
|
8eb6a4db8b
|
CGE2: Add display of mouse cursor.
The actual click-handling is not working yet.
|
2014-06-01 21:44:07 +02:00 |
|
uruk
|
82898716cf
|
CGE2: Reimplement Vga::show().
|
2014-05-31 15:22:29 +02:00 |
|
Strangerke
|
7e8923f757
|
CGE2: Add detection for the WIP English translation
|
2014-05-30 16:10:51 +02:00 |
|
uruk
|
e34113a94c
|
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
|
2014-05-30 12:48:58 +02:00 |
|
Strangerke
|
5ad4e157e5
|
CGE2: Silence a warning in runCommand
|
2014-05-30 10:56:02 +02:00 |
|
Strangerke
|
8a712c840d
|
CGE2: Fix several signed/unsigned comparisons
|
2014-05-30 10:52:10 +02:00 |
|