a/
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127299672b
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SAGA2: Load schemeList with stream
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2021-07-01 01:37:14 +02:00 |
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a/
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796c3a0f7d
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SAGA2: Use ColorSchemeList in speldraw.cpp
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2021-07-01 01:37:14 +02:00 |
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a/
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da94093b43
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SAGA2: Load spellSprites and spellSchemes with streams
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2021-07-01 01:37:14 +02:00 |
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a/
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fb2612399a
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SAGA2: Classify activeItemList
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2021-07-01 01:37:14 +02:00 |
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a/
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ed2fe2befc
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SAGA2: Create destructors for MapHeader and MetaTileList
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2021-07-01 01:37:14 +02:00 |
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a/
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f930e14188
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SAGA2: Use Common::HashMap for active items hash
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2021-07-01 01:37:14 +02:00 |
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a/
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f9ecdb80ae
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SAGA2: Move platform metric constants to idtypes.h
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2021-07-01 01:37:14 +02:00 |
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a/
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3839393223
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SAGA2: Move tcoords.h constants into idtypes.h
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2021-07-01 01:37:14 +02:00 |
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a/
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c594b9304b
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SAGA2: Move some tile constants to idtypes.h
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2021-07-01 01:37:13 +02:00 |
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a/
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2948280be8
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SAGA2: Fix some formatting
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2021-07-01 01:37:13 +02:00 |
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a/
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0535d6bd19
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SAGA2: Replace some buffer usage by stream in tile.cpp
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2021-07-01 01:37:13 +02:00 |
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a/
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b43ddb3162
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SAGA2: Make some buffer reading code portable
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2021-07-01 01:37:13 +02:00 |
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a/
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ce603fe4e8
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SAGA2: Fix some warnings in tile.cpp
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2021-07-01 01:37:13 +02:00 |
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Eugene Sandulenko
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83af12f5e6
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SAGA2: Fix warning
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2021-07-01 01:37:13 +02:00 |
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Eugene Sandulenko
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cf61650d1b
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SAGA2: Rewrite TimerList using Common::List
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2021-07-01 01:37:13 +02:00 |
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Eugene Sandulenko
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2d85ffea2f
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SAGA2: Disable timer for now
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2021-07-01 01:37:12 +02:00 |
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Eugene Sandulenko
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180a72377f
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SAGA2: Merge timer.cpp and timers.cpp
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2021-07-01 01:37:12 +02:00 |
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a/
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f35c05a9de
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SAGA2: Rename class variables MetaTile
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2021-07-01 01:37:12 +02:00 |
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a/
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a4fcdbb8f5
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SAGA2: Get rid of pointer arithmetics for metaList
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2021-07-01 01:37:12 +02:00 |
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a/
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aee8d39e7c
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SAGA2: Load TileBank and MapHeader with Common::SeekableReadStream
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2021-07-01 01:37:12 +02:00 |
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Eugene Sandulenko
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0e0bd85b40
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Revert "SAGA2: Make custom alarms use OSystem::getMillis"
This reverts commit daac47c9fc563303bbca3ef27cfa7070424e7d26.
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2021-07-01 01:37:12 +02:00 |
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Eugene Sandulenko
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9b298a0328
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SAGA2: Print out address modes during script execution
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2021-07-01 01:37:12 +02:00 |
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Eugene Sandulenko
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a825bbbcb7
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SAGA2: Print stack on execution
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2021-07-01 01:37:12 +02:00 |
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a/
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6742ee174d
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SAGA2: Implement Point16 loading with Common::SeekableReadStream
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2021-07-01 01:37:12 +02:00 |
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Eugene Sandulenko
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dfd278c300
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SAGA2: Print out opcodes during execution
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2021-07-01 01:37:11 +02:00 |
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a/
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4b5ab189f3
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SAGA2: Fix alloc-dealloc mismatch in cleanupSprites
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2021-07-01 01:37:11 +02:00 |
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a/
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805fc06ed2
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SAGA2: Load sprite resources portably
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2021-07-01 01:37:11 +02:00 |
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a/
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e1b7e43878
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SAGA2: Remove dlist usage in loadSpriteBanks
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2021-07-01 01:37:11 +02:00 |
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Eugene Sandulenko
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2b67a92944
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SAGA2: Code cleanup
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2021-07-01 01:37:11 +02:00 |
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Eugene Sandulenko
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1e9f393e08
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SAGA2: Move appearanceLRU to Common::List
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2021-07-01 01:37:11 +02:00 |
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Eugene Sandulenko
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9eca51a159
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SAGA2: Move platformLRU to Common::List
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2021-07-01 01:37:11 +02:00 |
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a/
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4d0272732f
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SAGA2: Fix crash on thread deletion
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2021-07-01 01:37:11 +02:00 |
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a/
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05275a3129
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SAGA2: Temporary crash prevention
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2021-07-01 01:37:10 +02:00 |
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a/
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9bc9370e37
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SAGA2: Make custom alarms use OSystem::getMillis
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2021-07-01 01:37:10 +02:00 |
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a/
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04a5d3936f
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SAGA2: Rename a few global variables in tile.cpp
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2021-07-01 01:37:10 +02:00 |
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a/
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87f37e6427
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SAGA2: Rename TileBank's class variables
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2021-07-01 01:37:10 +02:00 |
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a/
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59e21d89ad
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SAGA2: Load tile bank in constructor
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2021-07-01 01:37:10 +02:00 |
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a/
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d116f2c34b
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SAGA2: Rename class variables in tileload.h
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2021-07-01 01:37:10 +02:00 |
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a/
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e3d66a8d05
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SAGA2: Cleanup tileload.h
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2021-07-01 01:37:10 +02:00 |
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a/
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75f66d267c
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SAGA2: Add more debug messages
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2021-07-01 01:37:10 +02:00 |
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Eugene Sandulenko
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54fb9a226a
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SAGA2: Added warnings for unsafe pointer arithmetics
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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2f10c15f9f
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SAGA2: Fix warning in motion.h
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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c7fad67025
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SAGA2: Remove input.cpp
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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26f6c564ed
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SAGA2: Remove ReadTimer()
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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364c3469af
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SAGA2: Implement maskTile() and do cleanups
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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c9d0eb45d0
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SAGA2: Rename class viariables in weapons.h
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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9d8887f297
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SAGA2: Cleanup weapons.h
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2021-07-01 01:37:09 +02:00 |
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a/
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6d09e62b2b
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SAGA2: Add more debug messages
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2021-07-01 01:37:09 +02:00 |
|
Eugene Sandulenko
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97f7a0e529
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SAGA2: Drop custom TRUE/FALSE
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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4eebd6d6bf
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SAGA2: Fix remaining warnings in weapons.cpp
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2021-07-01 01:37:08 +02:00 |
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