303 Commits

Author SHA1 Message Date
a/
127299672b
SAGA2: Load schemeList with stream 2021-07-01 01:37:14 +02:00
a/
796c3a0f7d
SAGA2: Use ColorSchemeList in speldraw.cpp 2021-07-01 01:37:14 +02:00
a/
da94093b43
SAGA2: Load spellSprites and spellSchemes with streams 2021-07-01 01:37:14 +02:00
a/
fb2612399a
SAGA2: Classify activeItemList 2021-07-01 01:37:14 +02:00
a/
ed2fe2befc
SAGA2: Create destructors for MapHeader and MetaTileList 2021-07-01 01:37:14 +02:00
a/
f930e14188
SAGA2: Use Common::HashMap for active items hash 2021-07-01 01:37:14 +02:00
a/
f9ecdb80ae
SAGA2: Move platform metric constants to idtypes.h 2021-07-01 01:37:14 +02:00
a/
3839393223
SAGA2: Move tcoords.h constants into idtypes.h 2021-07-01 01:37:14 +02:00
a/
c594b9304b
SAGA2: Move some tile constants to idtypes.h 2021-07-01 01:37:13 +02:00
a/
2948280be8
SAGA2: Fix some formatting 2021-07-01 01:37:13 +02:00
a/
0535d6bd19
SAGA2: Replace some buffer usage by stream in tile.cpp 2021-07-01 01:37:13 +02:00
a/
b43ddb3162
SAGA2: Make some buffer reading code portable 2021-07-01 01:37:13 +02:00
a/
ce603fe4e8
SAGA2: Fix some warnings in tile.cpp 2021-07-01 01:37:13 +02:00
Eugene Sandulenko
83af12f5e6
SAGA2: Fix warning 2021-07-01 01:37:13 +02:00
Eugene Sandulenko
cf61650d1b
SAGA2: Rewrite TimerList using Common::List 2021-07-01 01:37:13 +02:00
Eugene Sandulenko
2d85ffea2f
SAGA2: Disable timer for now 2021-07-01 01:37:12 +02:00
Eugene Sandulenko
180a72377f
SAGA2: Merge timer.cpp and timers.cpp 2021-07-01 01:37:12 +02:00
a/
f35c05a9de
SAGA2: Rename class variables MetaTile 2021-07-01 01:37:12 +02:00
a/
a4fcdbb8f5
SAGA2: Get rid of pointer arithmetics for metaList 2021-07-01 01:37:12 +02:00
a/
aee8d39e7c
SAGA2: Load TileBank and MapHeader with Common::SeekableReadStream 2021-07-01 01:37:12 +02:00
Eugene Sandulenko
0e0bd85b40
Revert "SAGA2: Make custom alarms use OSystem::getMillis"
This reverts commit daac47c9fc563303bbca3ef27cfa7070424e7d26.
2021-07-01 01:37:12 +02:00
Eugene Sandulenko
9b298a0328
SAGA2: Print out address modes during script execution 2021-07-01 01:37:12 +02:00
Eugene Sandulenko
a825bbbcb7
SAGA2: Print stack on execution 2021-07-01 01:37:12 +02:00
a/
6742ee174d
SAGA2: Implement Point16 loading with Common::SeekableReadStream 2021-07-01 01:37:12 +02:00
Eugene Sandulenko
dfd278c300
SAGA2: Print out opcodes during execution 2021-07-01 01:37:11 +02:00
a/
4b5ab189f3
SAGA2: Fix alloc-dealloc mismatch in cleanupSprites 2021-07-01 01:37:11 +02:00
a/
805fc06ed2
SAGA2: Load sprite resources portably 2021-07-01 01:37:11 +02:00
a/
e1b7e43878
SAGA2: Remove dlist usage in loadSpriteBanks 2021-07-01 01:37:11 +02:00
Eugene Sandulenko
2b67a92944
SAGA2: Code cleanup 2021-07-01 01:37:11 +02:00
Eugene Sandulenko
1e9f393e08
SAGA2: Move appearanceLRU to Common::List 2021-07-01 01:37:11 +02:00
Eugene Sandulenko
9eca51a159
SAGA2: Move platformLRU to Common::List 2021-07-01 01:37:11 +02:00
a/
4d0272732f
SAGA2: Fix crash on thread deletion 2021-07-01 01:37:11 +02:00
a/
05275a3129
SAGA2: Temporary crash prevention 2021-07-01 01:37:10 +02:00
a/
9bc9370e37
SAGA2: Make custom alarms use OSystem::getMillis 2021-07-01 01:37:10 +02:00
a/
04a5d3936f
SAGA2: Rename a few global variables in tile.cpp 2021-07-01 01:37:10 +02:00
a/
87f37e6427
SAGA2: Rename TileBank's class variables 2021-07-01 01:37:10 +02:00
a/
59e21d89ad
SAGA2: Load tile bank in constructor 2021-07-01 01:37:10 +02:00
a/
d116f2c34b
SAGA2: Rename class variables in tileload.h 2021-07-01 01:37:10 +02:00
a/
e3d66a8d05
SAGA2: Cleanup tileload.h 2021-07-01 01:37:10 +02:00
a/
75f66d267c
SAGA2: Add more debug messages 2021-07-01 01:37:10 +02:00
Eugene Sandulenko
54fb9a226a
SAGA2: Added warnings for unsafe pointer arithmetics 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
2f10c15f9f
SAGA2: Fix warning in motion.h 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
c7fad67025
SAGA2: Remove input.cpp 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
26f6c564ed
SAGA2: Remove ReadTimer() 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
364c3469af
SAGA2: Implement maskTile() and do cleanups 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
c9d0eb45d0
SAGA2: Rename class viariables in weapons.h 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
9d8887f297
SAGA2: Cleanup weapons.h 2021-07-01 01:37:09 +02:00
a/
6d09e62b2b
SAGA2: Add more debug messages 2021-07-01 01:37:09 +02:00
Eugene Sandulenko
97f7a0e529
SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
Eugene Sandulenko
4eebd6d6bf
SAGA2: Fix remaining warnings in weapons.cpp 2021-07-01 01:37:08 +02:00