Commit Graph

6 Commits

Author SHA1 Message Date
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
45886ec8ed When drawing an interlaced frame, only clear every other line instead of the
entire buffer.

Introduced a _drawBuffer pointer which points either to _scaledBuffer or
_frameBuffer1. That way, we don't need to copy _frameBuffer1 every time we
draw an unscaled frame. (Probably the most common case by far.)

Adjusted the Broken Sword 1 DXA player for the second change. (It sneakily
avoids copying each frame by using _drawBuffer directly.)

svn-id: r24846
2006-12-14 05:21:19 +00:00
Travis Howell
b00e143d74 Add patch #1611503 - DXA: Improved encoder (filesize and speed)
svn-id: r24838
2006-12-11 06:53:46 +00:00
Travis Howell
fa4aa40b7b Correct docs for copyFrameToBuffer()
svn-id: r23336
2006-06-28 14:27:56 +00:00
Travis Howell
1c19735226 Add patch #1504492 - DXA: New compression scheme
svn-id: r23333
2006-06-28 14:10:07 +00:00
Travis Howell
dd57c57982 Add eriktorbjorn's patch for DXA unification, with more changes
svn-id: r23332
2006-06-28 14:06:54 +00:00