Johannes Schickel
aaff7b1736
DREAMWEB: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
D G Turner
617f6179c1
DREAMWEB: Change various loop variables to uint, rather than size_t.
...
This is partly for readability and partly to avoid any possible
portability issues i.e. though they should be the same, size_t is
defined by system headers, whereas uint is defined within our build
system.
Also, replaced a array size calculation with our ARRAYSIZE macro.
2012-11-30 12:08:55 +00:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
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Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
D G Turner
628cfa3d47
DREAMWEB: Objectify Sound functions & data into DreamWebSound class.
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This change should have no functional change, but makes the sound code
more decoupled, modular and readable, prior to attempting a fix for
bug #3528164 - "DREAMWEB: missing sound effects/music cues during main
title".
2012-05-31 05:16:10 +01:00
Torbjörn Andersson
261fc2f4be
DREAMWEB: Simplify some uses of randomNumber()
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Our random number generator isn't restricted to producing numbers
between 0 and 255. We can just ask it for the desired range.
2012-03-03 13:55:04 +01:00
Bertrand Augereau
1098e6b79a
DREAMWEB: The rain processing has its own cpp file
2012-03-03 14:18:05 +01:00
Filippos Karapetis
e2aaba4a69
Merge pull request #154 from fingolfin/dreamweb-cleanup
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Dreamweb: Mark structs packed, minor tweaks
2011-12-28 10:29:53 -08:00
Filippos Karapetis
eaed1b725a
DREAMWEB: Replaced most isCD calls with calls checking for speech
...
This is quite useful for devices with limited storage, where the user
can use the CD version without its speech files
2011-12-28 18:54:17 +02:00
Max Horn
8f2b8e821f
DREAMWEB: Cleanup
2011-12-28 16:36:17 +01:00
Willem Jan Palenstijn
77b8491b8b
DREAMWEB: Remove unused Sprite fields
2011-12-28 15:19:59 +01:00
Willem Jan Palenstijn
4e207dbc7a
DREAMWEB: Clean up Sprite::_updateCallback
2011-12-28 15:19:59 +01:00
Filippos Karapetis
279746fcf0
DREAMWEB: Completely remove all of the runtime, and move everything into DreamWebEngine
...
Also, remove dead code (allocateMem/deallocateMem)
2011-12-28 15:07:17 +02:00
Willem Jan Palenstijn
57e940f678
DREAMWEB: Move all saved variables to a GameVars struct
...
The data segment is now completely unused.
2011-12-28 13:12:22 +01:00
Filippos Karapetis
26f1643e86
DREAMWEB: Remove a lot of unused/duplicate constants and move some of them to dreambase.h
2011-12-28 12:15:52 +02:00
Filippos Karapetis
ed72efe05b
DREAMWEB: Remove more global variables
2011-12-28 05:47:09 +02:00
Willem Jan Palenstijn
4c2d2684ea
DREAMWEB: Mass-move variables out of data
...
This has been done by an automated search/replace, culling unused
variables in the process. The remaining variables in data are all stored
in savegames.
2011-12-28 02:36:52 +01:00
D G Turner
a09fdaa0b1
DREAMWEB: Move 4 volume related variables out of data blob.
2011-12-28 01:31:24 +00:00
D G Turner
56191e3928
DREAMWEB: Move 3 sound related variables out of data blob.
2011-12-27 23:49:35 +00:00
Willem Jan Palenstijn
914bf3d519
DREAMWEB: Remove setdat, freedat segments
2011-12-27 23:05:27 +01:00
Willem Jan Palenstijn
15a1f41e8a
DREAMWEB: Remove reels segment
2011-12-27 23:04:58 +01:00
Willem Jan Palenstijn
d9aed2e00b
DREAMWEB: Convert room text into TextFiles
2011-12-27 23:03:40 +01:00
Willem Jan Palenstijn
a7cdc342b3
DREAMWEB: Convert reel segments into GraphicsFiles
2011-12-27 23:03:05 +01:00
Willem Jan Palenstijn
90cb52b7f6
DREAMWEB: Streamline graphics file access
2011-12-27 23:01:58 +01:00
Willem Jan Palenstijn
df7bb24184
DREAMWEB: Create MapFlags struct, remove backdrops segment
2011-12-27 18:01:33 +01:00
Willem Jan Palenstijn
7bae1022ed
DREAMWEB: Remove mapData segment
2011-12-27 17:56:50 +01:00
Filippos Karapetis
51d0a07902
DREAMWEB: Fix a regression in showRain()
2011-12-27 10:43:10 +02:00
Filippos Karapetis
bda312b61b
DREAMWEB: Remove more unused/unnecessary variables
2011-12-27 10:16:06 +02:00
D G Turner
5256919434
DREAMWEB: Move kSubtitles out of data blob.
2011-12-27 04:12:16 +00:00
Filippos Karapetis
d503838fd6
DREAMWEB: Moved the two rollEndCredits functions together in print.cpp and renamed them to rollEndCreditsGameWon and rollEndCreditsGameLost
2011-12-26 03:15:47 +02:00
Max Horn
dbe5b50cd3
DREAMWEB: Port rollEm() to C++
2011-12-26 01:41:56 +01:00
Willem Jan Palenstijn
8e36de736e
DREAMWEB: Minor cleanup
2011-12-24 14:41:12 +01:00
Willem Jan Palenstijn
8e79608a1d
DREAMWEB: Move sprite table out of buffers
2011-12-23 23:46:38 +01:00
Willem Jan Palenstijn
814793de49
DREAMWEB: Move rainlist out of buffers
2011-12-23 23:46:38 +01:00
Willem Jan Palenstijn
109acaab3c
DREAMWEB: Move mapflags out of buffers
2011-12-23 23:46:38 +01:00
Willem Jan Palenstijn
49877b2319
DREAMWEB: Move all reel functions to DreamBase
2011-12-18 16:34:57 +01:00
Willem Jan Palenstijn
6dd09b8935
DREAMWEB: Convert checkForExit
2011-12-17 19:19:08 +01:00
Max Horn
010714ce5b
DREAMWEB: Move more to DreamBase; fix regression in introMonks1()
2011-12-16 17:44:36 +01:00
Max Horn
202f9d18f1
DREAMWEB: Move more things to DreamBase; cleanup some code
2011-12-16 17:43:33 +01:00
Filippos Karapetis
30b4037ffb
DREAMWEB: Port 'poolguard' to C++
...
This is the last of the people-related functions, so the assembly-like
wrappers of addToPeopleList() and showGameReel() have been removed. Also,
madManText() has been simplified
2011-12-16 00:41:27 +02:00
Max Horn
d1ed87bece
DREAMWEB: Convert notHeldError to C++, move stuff to DreamBase
2011-12-15 14:09:53 +01:00
Max Horn
9ebcaa33e7
DREAMWEB: Move even more stuff to DreamBase
2011-12-15 13:45:43 +01:00
Filippos Karapetis
a682734bce
DREAMWEB: Set volumeDirection as a negative integer, where this is used, instead of 0xFF
2011-12-12 22:46:28 +02:00
Filippos Karapetis
33b5c9e040
DREAMWEB: Silence signed/unsigned warning
2011-12-12 16:56:01 +02:00
Willem Jan Palenstijn
cc079c739a
DREAMWEB: Fix regression in rollEndCredits
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I had previously tested the wrong end credits by accident. Oops...
2011-12-12 14:03:35 +01:00
Max Horn
af85b85a84
DREAMWEB: Convert rollEndCredits/rollEndCredits2 to C++
2011-12-12 13:26:03 +01:00
Max Horn
c8d4f60852
DREAMWEB: Move more stuff to DreamBase
2011-12-08 20:10:33 +01:00
Max Horn
5b43fb6be7
DREAMWEB: Code formatting
2011-12-08 19:52:10 +01:00
Willem Jan Palenstijn
e40f1af3dc
DREAMWEB: Remove globals kCurrentframe, kTakeoff
2011-12-08 19:18:27 +01:00
Willem Jan Palenstijn
e8ccbe3558
DREAMWEB: Convert watchreel and remove global kReelpointer
2011-12-08 19:18:27 +01:00
Willem Jan Palenstijn
5b32729e55
DREAMWEB: Move some data accessor functions to DreamBase
2011-12-08 10:14:37 +01:00