Torbjörn Andersson
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7db3902b44
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FULLPIPE: Free _soundItems when SoundList is deleted
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2016-09-08 17:24:22 +02:00 |
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Ori Avtalion
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d32941f657
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FULLPIPE: Reduce audio header dependencies
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2016-04-14 17:43:56 +03:00 |
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Eugene Sandulenko
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64800b2ac2
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FULLPIPE: Implement SoundList::getSoundItemById()
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2014-04-26 21:58:20 +03:00 |
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Eugene Sandulenko
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4d81792b45
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FULLPIPE: Implement global_messageHandler_handleSound()
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2014-04-26 16:25:01 +03:00 |
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Eugene Sandulenko
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e76a890481
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FULLPIPE: Implement ModalMainMenu::updateSoundVolume()
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2014-04-19 17:01:29 +03:00 |
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Johannes Schickel
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387fe8c141
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
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Eugene Sandulenko
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67c70168ad
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FULLPIPE: Rest of destructor stubs
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2014-01-08 18:48:34 +02:00 |
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Filippos Karapetis
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24836990da
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FULLPIPE: Add initial implementation of some sound-related functions
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2014-01-03 16:03:27 +02:00 |
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Filippos Karapetis
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aab55c24fd
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FULLPIPE: Fix compilation with MSVC
Return a fake value for functions that are supposed to return a boolean value
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2013-10-01 01:04:25 +03:00 |
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Eugene Sandulenko
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f2be180c2a
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FULLPIPE: Fix compiler warnings (for good)
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2013-10-01 00:12:04 +03:00 |
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Eugene Sandulenko
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24af440261
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FULLPIPE: Remove unused class variable. CID 1063185
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2013-09-20 22:00:57 +03:00 |
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Eugene Sandulenko
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f079565692
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FULLPIPE: Implement global_messageHandler2()
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2013-09-06 14:51:16 +03:00 |
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Eugene Sandulenko
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c12ea8bd2b
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FULLPIPE: Implement global_messageHandler1()
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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cee12678dc
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FULLPIPE: Implement sceneHandler01()
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2013-09-06 14:51:12 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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679c46a5bf
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FULLPIPE: Finished sound loading
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2013-09-06 14:48:16 +03:00 |
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