Paul Gilbert
9f175c4053
ENGINES: Cleanup of savegame filenames generation
...
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
Paul Gilbert
a00e44ba6c
ENGINES: Merge saveGameState virtual methods into a single one
2020-02-16 15:44:28 -08:00
Eugene Sandulenko
f1aec5a5a2
WAGE: Fix warning
2016-09-05 08:15:29 +02:00
Eugene Sandulenko
78f1d707c3
WAGE: Fix warnings
2016-08-20 23:54:07 +02:00
Alexander Tkachev
ef631c9e75
WAGE: Update saves format
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Offset is added in the end of the file, so ScummVM would know where to
look for description, version, thumbnail information.
2016-08-04 15:15:45 +06:00
Alexander Tkachev
f50d9feee1
WAGE: Make menu items show Save/Load dialog
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Default ScummVM Save/Load dialog shows up on click.
2016-07-29 17:48:23 +06:00
Alexander Tkachev
faed7c7973
WAGE: Fix Chr::ChrArmorType unknown identifier
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It should've been `Chr` instead.
2016-07-29 11:35:36 +06:00
Alexander Tkachev
a854217bd6
WAGE: Refine loadGame()
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It now actually does the loading.
2016-07-28 15:21:14 +06:00
Alexander Tkachev
18476dc752
WAGE: Add loadGame() sketch
2016-07-27 21:38:10 +06:00
Alexander Tkachev
a4f02c7383
WAGE: Move some code in saveGame()
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Now flags, version, description and thumbnail are added in the end of
the file, thus making saves compatible with original ones.
2016-07-27 18:06:39 +06:00
Alexander Tkachev
3588351799
WAGE: Refine saveGame() once more
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_resourceId is added to entities, so saveGame() can access these ids and
save them.
2016-07-27 17:51:00 +06:00
Alexander Tkachev
6b21b1f893
WAGE: Add World's _signature
2016-07-27 17:38:43 +06:00
Alexander Tkachev
5d804f379c
WAGE: Refine saveGame()
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Base/Current stats fix + loopNum, aim, opponentAim saving.
2016-07-27 17:27:18 +06:00
Alexander Tkachev
fe1f5352aa
WAGE: Refine WageEngine::saveGame()
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More values are saved now, yet some are still not found.
2016-07-27 12:36:41 +06:00
Alexander Tkachev
a5fc17f0b1
WAGE: Add saveGameState() sketch
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Copy-pasted from asvitkine/wage-engine (on java). I've managed filling
in some values, the others are 0 for now.
2016-07-26 20:07:45 +06:00