Commit Graph

80 Commits

Author SHA1 Message Date
Gregory Montoir
0f564aad81 TUCKER: add clipping for text drawing
svn-id: r44393
2009-09-27 10:36:45 +00:00
Gregory Montoir
1b1471e8da TUCKER: add missing compressed file close when version doesn't match
svn-id: r44392
2009-09-27 10:36:30 +00:00
Gregory Montoir
fde3814fbc TUCKER: skip sound file loading if not available in compressed bundle
svn-id: r43736
2009-08-25 21:42:12 +00:00
Gregory Montoir
e4d04fec8d TUCKER: add support for commpressed intro sound effects
svn-id: r43733
2009-08-25 21:28:29 +00:00
Gregory Montoir
cce199c48b TUCKER: some dirty rects handling fixes
svn-id: r43732
2009-08-25 21:26:56 +00:00
Torbjörn Andersson
762d2dc03a Removed unnecessary semi-colons.
svn-id: r43409
2009-08-15 14:13:48 +00:00
Gregory Montoir
c9ac83c2c0 fix bug #2597980 - TUCKER: Sprite glitch
svn-id: r42610
2009-07-19 11:07:17 +00:00
Max Horn
6b98c4c4e7 Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
svn-id: r42488
2009-07-14 18:24:20 +00:00
Gregory Montoir
230bd03913 tucker: added workaround for original game glitch (tracker item #2597763)
svn-id: r42458
2009-07-13 22:19:10 +00:00
Gregory Montoir
b98fdb997d tucker: fixed issues with dirty rects handling (tracker item #2597763)
svn-id: r42456
2009-07-13 22:11:54 +00:00
Gregory Montoir
5a03e5cca1 simplified .raw/.wav data files handling in introduction sequences
svn-id: r41520
2009-06-14 15:07:34 +00:00
Eugene Sandulenko
1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571 Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
2009-05-29 14:38:22 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Filippos Karapetis
b7f8990ba8 Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
2009-05-21 13:02:56 +00:00
Gregory Montoir
f2668f8a7d simplified sound handling in animation sequences
svn-id: r40747
2009-05-21 01:30:28 +00:00
Max Horn
65b5d31814 COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
2009-05-19 11:42:14 +00:00
Gregory Montoir
0ceb92871b cleanup
svn-id: r40646
2009-05-17 13:25:08 +00:00
Gregory Montoir
883e567f5e fix display of machine.flc (alternative fix would be to use the COGS00xy.PCX files directly and get rid of this second .flc file)
svn-id: r40645
2009-05-17 13:22:33 +00:00
Filippos Karapetis
6f0b6b5aed Changed the FLIC player to the common VideoDecoder interface. Note that currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played
svn-id: r40638
2009-05-17 08:44:20 +00:00
Max Horn
a3efc5611c Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 years :) in the quicktime midi code
svn-id: r40577
2009-05-14 23:09:04 +00:00
Gregory Montoir
2fd66d8eae some cleanup :
- separated instruction table parsing from instruction execution
- added a few debug calls to monitor game flags changes
- some variables/functions renaming

svn-id: r40454
2009-05-11 14:04:44 +00:00
Max Horn
f9ecd95d69 Whitespace cleanup: Convert space followed by tab to just tab
svn-id: r39203
2009-03-07 19:24:31 +00:00
Jordi Vilalta Prat
047f116515 Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn
3fcbda829a Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
svn-id: r39002
2009-03-01 04:30:55 +00:00
Gregory Montoir
478fa21838 fix for tracker item #2628896 TUCKER: Invisible Raincoat bug
svn-id: r38991
2009-03-01 00:51:59 +00:00
Gregory Montoir
40a2485050 fix for tracker item #2627942 TUCKER: Brainroom/Information Room Graphics glitch
svn-id: r38990
2009-03-01 00:51:14 +00:00
Gregory Montoir
db7073b15a cleanup
svn-id: r38685
2009-02-21 11:29:56 +00:00
Gregory Montoir
c39b5f5c6f force inventory redraw after a game state load (inventory should now be ok when exiting GMM, should fix #2603197)
svn-id: r38682
2009-02-21 11:26:50 +00:00
Kostas Nakos
0a04d30753 apply patch #2603528: PCX loading (convenience only)
svn-id: r38348
2009-02-16 06:43:33 +00:00
Johannes Schickel
5417f6bacb - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated).
- Update all client code which relied on OSystem::clearScreen so far.

svn-id: r38304
2009-02-15 21:20:21 +00:00
Gregory Montoir
36767120e1 correct sprite state for location 43 (fixes #2600759)
svn-id: r38188
2009-02-15 01:48:18 +00:00
Gregory Montoir
b2b37d3d67 fixed invalid dirty rect for infobar ; added code difference in infobar display for DE version (tracker items #2523881,2523924)
svn-id: r36160
2009-01-31 09:44:27 +00:00
Max Horn
28cf213605 Moved AdvancedDetector from common/ to engines/
svn-id: r36132
2009-01-29 22:13:01 +00:00
Gregory Montoir
164a099c7f restrict charwidth table patch to french version, should fix #2523924
svn-id: r36129
2009-01-29 21:31:44 +00:00
Gregory Montoir
3f06e9c4eb fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't copy rect if w or h <= 0
svn-id: r36123
2009-01-28 21:43:26 +00:00
Gregory Montoir
4999677c57 added a few more code differences, demo version is now completable
svn-id: r36063
2009-01-25 18:08:26 +00:00
Gregory Montoir
7f594fa21d TUCKER: modified flic playback to make use of dirtyrects
svn-id: r36060
2009-01-25 12:10:06 +00:00
Gregory Montoir
e5feb689df added detection entry for playable demo and some code differences
svn-id: r36044
2009-01-24 21:03:44 +00:00
Gregory Montoir
1511099a7b merged Graphics::copyTo640/Graphics::copyFrom640
svn-id: r35892
2009-01-18 04:00:11 +00:00
Gregory Montoir
8ea8966c02 cleanup
svn-id: r35891
2009-01-18 03:22:33 +00:00
Gregory Montoir
710b7fe461 get rid of AnimationSequencePlayer::_currentSeqNum
svn-id: r35890
2009-01-18 03:07:20 +00:00
Gregory Montoir
5a809e51be simplified Graphics::decode*()
svn-id: r35889
2009-01-18 02:46:25 +00:00
Gregory Montoir
8f85a81791 splitted play/load class methods in introduction animation player
svn-id: r35887
2009-01-18 00:55:51 +00:00
Max Horn
736fea2c0e tiny cleanup
svn-id: r35878
2009-01-16 23:29:48 +00:00
Max Horn
d53a340a4d Some cleanup (one could replace some of those switch/case by jump tables...)
svn-id: r35876
2009-01-16 23:18:18 +00:00
Max Horn
0a169612ee TUCKER: Got rid of _fileToLoad
svn-id: r35875
2009-01-16 21:19:30 +00:00
Max Horn
c0e1dbf1ac TUCKER: Changed loadFile and loadImage to take filename as parameter (trying to get rid of _fileToLoad)
svn-id: r35874
2009-01-16 21:08:55 +00:00
Max Horn
1082d82ba8 TUCKER: Simplify TuckerEngine::copyLocBitmap
svn-id: r35873
2009-01-16 20:53:43 +00:00