453 Commits

Author SHA1 Message Date
Sven Hesse
a0a8e0e690 Fixed Italian Woodruff's MD5
svn-id: r32309
2008-05-26 23:03:17 +00:00
Sven Hesse
59df762f0a More split screen fixes.
I never get tired out those... ;)

svn-id: r32308
2008-05-26 22:02:20 +00:00
Sven Hesse
9eed36cc4f Use memmove when source and destination sprite areas overlap in drawSprite()
svn-id: r32305
2008-05-26 21:07:49 +00:00
Sven Hesse
7227ddb6fa Changed anim/static PieceDesc loading, to allow for more sanity checks.
This should take care of all invalid reads in renderStatic(), updateStatic() and updateAnim()

svn-id: r32292
2008-05-26 15:29:12 +00:00
Sven Hesse
d94bfc66ad Ooops, made frame skipping for A/V sync correction work again (instead of locking up)
svn-id: r32276
2008-05-26 05:17:21 +00:00
Sven Hesse
6ef8e5238b Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in Woodruff's intro
svn-id: r32274
2008-05-25 23:12:32 +00:00
Sven Hesse
1fcf93875e Fixed the small static sound in Woodruff's intro video.
Interestingly, this does _not_ fix the audio lag, so I was apparently wrong and it's another issue. *g*
This does however fix the glitches in the Last Dynasty intro.

svn-id: r32273
2008-05-25 22:46:16 +00:00
Sven Hesse
da222b1a48 Added a workaround for the nut rolling animation in the administration center in Woodruff
svn-id: r32269
2008-05-25 13:02:23 +00:00
Sven Hesse
3f4d22338e Fixing Bug #1970111 ("WOODRUFF: Close Up not erased")
svn-id: r32266
2008-05-25 06:25:16 +00:00
Sven Hesse
afa92cf083 Added updateStatic()'s sanity checks to renderStatic() as well.
Fixes an invalid read when entering the red light district

svn-id: r32246
2008-05-24 14:54:22 +00:00
Sven Hesse
b36354c998 Added the Italien version of Woodruff, as supplied by DjDiabolik in bug report #1891864
svn-id: r32244
2008-05-24 14:23:16 +00:00
Sven Hesse
9a03a9a665 Removing test code
svn-id: r32234
2008-05-23 21:02:21 +00:00
Sven Hesse
62d0a0d1d1 Implemented GobEngine::pauseEngineIntern()
svn-id: r32233
2008-05-23 20:40:28 +00:00
Chris Apers
1b69c18b56 Fixed PalmOS compilation
svn-id: r32223
2008-05-23 11:13:15 +00:00
Sven Hesse
beb81bdc6e Fixing a valgrind warning
svn-id: r32218
2008-05-22 21:26:56 +00:00
Sven Hesse
bfff91b172 Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too)
svn-id: r32214
2008-05-22 18:30:29 +00:00
Sven Hesse
6a54cbc4eb Fixing the flickering when changing from object animations to videos
svn-id: r32213
2008-05-22 17:33:31 +00:00
Sven Hesse
f2294d9b89 Fixing another split screen glitch
svn-id: r32212
2008-05-22 17:10:41 +00:00
Sven Hesse
7dbceb8e63 Oops, that way around should be more correct
svn-id: r32211
2008-05-22 16:52:24 +00:00
Sven Hesse
a70d37009a Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on machines slower than mine (thanks, LordHoto ;))
svn-id: r32210
2008-05-22 14:25:27 +00:00
Sven Hesse
abe87559bc Fixing the menu glitch in Woodruff
svn-id: r32209
2008-05-22 05:02:39 +00:00
Sven Hesse
14c411e90b Fixing the "meteor fragment and bluxtre pulp not drawn"-glitch by not closing the object video right when it finished playing through
svn-id: r32172
2008-05-18 15:02:01 +00:00
Sven Hesse
5d11b8f6ed Ooops, forget that one
svn-id: r32163
2008-05-17 23:59:56 +00:00
Sven Hesse
4e785a9e73 Changing the split stuff again, fixing several scrolling and hotspot-text related issues
svn-id: r32161
2008-05-17 23:55:04 +00:00
Sven Hesse
ec763c4be9 This fixes the messed-up palette after levitating in Bigwig's place in Woodruff.
I hope it doesn't break anything else, though...

svn-id: r32159
2008-05-17 19:26:10 +00:00
Sven Hesse
ad044516cb Adding video debug output in Inter_v2, too
svn-id: r32158
2008-05-17 19:23:44 +00:00
Sven Hesse
6e13bde213 Changing debug channels a bit
svn-id: r32157
2008-05-17 19:01:00 +00:00
Sven Hesse
5127f1a8f1 Fixing the "object videos not minding drawing order / limits" glitch in Woodruff
svn-id: r32146
2008-05-17 04:07:16 +00:00
Sven Hesse
aac4786bbe This should fix the video not closing / chunk slot clogging bug (Yeah, I'm apparently stupid *g*)
svn-id: r32131
2008-05-14 23:58:26 +00:00
Sven Hesse
cfd1fa6973 Some fixes for vertical scrolling in Woodruff
svn-id: r32095
2008-05-13 23:22:31 +00:00
Sven Hesse
eef0a317a2 Added a warning when all chunk slots are full, as that's still a problem in Woodruff (some videos aren't closed correctly yet).
svn-id: r32091
2008-05-13 19:53:14 +00:00
Sven Hesse
72dc3ecc55 Fixing the crash when entering the virtual trip tower in Woodruff
svn-id: r32090
2008-05-13 18:43:26 +00:00
Sven Hesse
85d28316ac Implemented support for object videos with more than 256 frames, this fixes a lockup when entering the bar
svn-id: r32087
2008-05-13 15:52:01 +00:00
Sven Hesse
317b382757 Fixing a segfault when quitting while an object video with sound plays
svn-id: r32086
2008-05-13 15:40:29 +00:00
Sven Hesse
83987b0cfd Implemented/Fixed saving/loading in Woodruff -- this time for real.
svn-id: r32079
2008-05-13 04:54:58 +00:00
Sven Hesse
9390c4021a Implemented saving/loading in Woodruff. Should work, although it tries to save and load sprites (which we ignore currently, doesn't seem to have any impact).
svn-id: r32040
2008-05-11 22:08:18 +00:00
Sven Hesse
c5498a69bf Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff.
Objects you take from or leave in screens are remembered correctly now.

svn-id: r32030
2008-05-11 18:55:40 +00:00
Sven Hesse
257aaa3ced Restructured saving/loading and added a stub for Woodruff
svn-id: r31989
2008-05-10 20:59:43 +00:00
Sven Hesse
b1a8067d64 Reordering game parts deinitialization, to avoid having one part's destructor access an already destroyed part
svn-id: r31952
2008-05-08 18:39:13 +00:00
Sven Hesse
cb9fd40a1b Declaring BackgroundAtmosphere as kMusicSoundType
svn-id: r31950
2008-05-08 16:15:14 +00:00
Sven Hesse
18db41db50 Implemented the background "music" / atmospheric sounds in Woodruff
svn-id: r31949
2008-05-08 15:51:02 +00:00
Johannes Schickel
29c79704fa Fixed warning on 64bit systems introduced with r31940.
svn-id: r31945
2008-05-08 11:24:39 +00:00
Torbjörn Andersson
500237d8ed GCC says these are ints, not long ints. Adjust the format strings accordingly.
svn-id: r31940
2008-05-08 04:48:55 +00:00
Sven Hesse
0c827c8ceb Split off the actual mixing part of SoundBlaster
svn-id: r31938
2008-05-08 01:27:36 +00:00
Sven Hesse
220d6ce82f Restructured sound code
svn-id: r31937
2008-05-08 00:47:23 +00:00
Sven Hesse
f65e9a17c3 Changed the two instances of "delete []" into "delete[] " as well
svn-id: r31926
2008-05-07 14:23:50 +00:00
Sven Hesse
9d5eea2d2c Sound in object videos works now, too
svn-id: r31916
2008-05-07 03:49:53 +00:00
Sven Hesse
5681ae1e82 Draw order related fixes.
This also (finally) fixes the Gob3 draw order glitch (for real, this time)

svn-id: r31915
2008-05-07 02:56:18 +00:00
Sven Hesse
16abd33aea Mouse hotspots are now properly evaluated when the mouse is set to a position via the scripts.
svn-id: r31911
2008-05-06 22:18:12 +00:00
Sven Hesse
9be06ad9e8 Fixed text positioning in Woodruff, enabling "Use FOO on BAR" texts.
svn-id: r31908
2008-05-06 21:56:16 +00:00