Paul Gilbert
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7f57001e17
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Split up the scene.cpp file into separate files for M4 and MADS specific scene code and support classes. Also have started adding code for textual display and proper current action display
svn-id: r48172
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2010-03-07 05:06:58 +00:00 |
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Paul Gilbert
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9c178c2d3a
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Formatting corrections to conform to ScummVM formatting guidelines
svn-id: r47733
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2010-01-31 00:47:29 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Paul Gilbert
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b729218bb6
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Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events
svn-id: r46424
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2009-12-20 07:09:40 +00:00 |
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Torbjörn Andersson
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339874f6c0
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Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array
index. Probably because it's undefined whether or not it's signed.)
svn-id: r32637
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2008-06-09 17:50:52 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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