Paul Gilbert
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7f50c50401
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XEEN: Fix exiting to main menu after playing ending cutscenes
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2018-02-11 21:16:23 -05:00 |
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Paul Gilbert
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2ca0235f44
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
This refactoring allowed Screen to now simply derive from
Graphics::Screen, and several duplicated methods could be removed.
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2017-11-29 21:34:28 -05:00 |
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Paul Gilbert
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7c74f4f826
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
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Paul Gilbert
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4515d7a1ac
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XEEN: Create Resources class to encapsulate all the static resources
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
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2016-09-22 20:00:04 -04:00 |
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Paul Gilbert
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cd5bc0ec7e
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XEEN: Simplify use of addButton when setting up button lists
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2015-02-18 22:05:25 -05:00 |
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Paul Gilbert
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50ae4f9522
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XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
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2015-02-10 23:40:45 -05:00 |
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Paul Gilbert
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e596178345
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XEEN: Refactored drawing the party icons into a separate class
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2015-02-10 19:28:45 -05:00 |
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Paul Gilbert
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8256f7c8df
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XEEN: Refacored face sprites loading into Roster and Character classes
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2015-02-10 08:42:59 -05:00 |
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Paul Gilbert
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3ae4958f0b
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XEEN: Implemented Exchange character dialog
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2015-02-01 13:57:02 -05:00 |
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