The == operator in KeyState should not be checking for sticky modifier
keys. This allows the keymapper's defined actions to function correctly
in desktop platforms, when sticky modifier keys such as caps lock and
num lock are turned on. Also, added some sanity checks to hasFlags()
and enums for sticky and non-sticky keys
The GUIO flags use an escape sequence for octal numbers. Starting with
18e84f9c11 GUIO_MIDICMS used "\008" which
resulted in the CMS flag adding a zero into the flags and thus terminating the
GUIO flag string.
The header contains forbidden symbols on some platforms, and the
simplest solution seems to be to include it here. This also includes
it from all the portdefs.h files, except the Symbian one. Probably
the FIXME and the #if can be removed once it's known to work.
Now our Array class distinguishs between initialized and uninitialized
objects. It furthermore always calls the destructor of no longer contained
elements. This should help with non-POD objects stored in our Array class.
Thanks to Bertrand for his feedback on this.
ascii is used for display and text input. Operator== shouldn't be used in those cases.
Besides, it breaks the keymapper for non-ascii keys like KEYCODE_LEFT
When clearing an existant object clear() should be used.
When constructing objects (or using default values for parameters) the
constructor of String without any argument should be used.
This changes only a few instances I noticed while looking over some recent
commit logs.
This eliminates nasty limitation of caping number of flags to 31.
Current code has limitation of 255 flags, though.
Only SCUMM engine is converted, rest do not even compile.
Detection of fan talkie MI is broken as it has to be implemented
differently.
The cache issue has been discussed before, it breaks accessing files
beginning with a dot on POSIX. The change to the advancedDetector
to see hidden files was suggested by AdamRi on IRC.
For this I added a convenience version of getLanguageYesNo, which works on the
currently setup GUI translation language. All other code which requires this
acan also use it instead of having to worry about the USE_TRANSLATION and thus
having two code paths.
It was badly broken after refactoring into EventObserver.
Fitst, deinit() method was never called which lead to bad record
files. Then, the concept of counting pollEvent() calls was ignored.
Introduced dispatchPoll() method of EventObserver which is implemented
in EventRecorder. It counts calls so is able to inject events at
more proper time.
Additionally now event times are recorded.