Commit Graph

11 Commits

Author SHA1 Message Date
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Fabio Battaglia
dc9c538a62 Sword2: PSX version support, and GMM loading/saving
svn-id: r39896
2009-04-07 19:52:46 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Torbjörn Andersson
bd7bef0fe6 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an
exit warps back to the same room, clicking on the same exit again is
misinterpreted as a double-click, and that only works if we're already walking
towards that exit. Otherwise, the game will hang. This fixed bug #1851502
("SWORD2: Black-out in Forest").

svn-id: r29876
2007-12-16 09:44:04 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
22c0403e0d Re-added Revolution Software copyright to BS2 engine
svn-id: r27030
2007-05-31 20:28:29 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
d2910fe758 Added separate function for playing cutscene lead-in/out sounds, and made sure
that these are stopped whenever the engine is going to do a mass killing of
game resources, e.g. when restoring or restarting the game. Should fix bug
#1645480. (This was a regression added during the rewrite to support DXA.)

svn-id: r25204
2007-01-26 18:21:41 +00:00
Torbjörn Andersson
7bfaa0db78 Cleanup
svn-id: r23439
2006-07-08 20:45:01 +00:00
Torbjörn Andersson
002c587965 Removed includes from sword2.h so that (hopefully) there will eventually be
less dependencies.

svn-id: r20741
2006-02-17 15:07:36 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00