Torbjörn Andersson
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568a4bd839
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Changed the resource manager object to use more ScummVM-like naming.
svn-id: r10499
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2003-09-30 09:27:27 +00:00 |
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Torbjörn Andersson
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b8fa67a8bb
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Changed the "logic" object to use ScummVM naming conventions.
svn-id: r10496
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2003-09-30 06:40:01 +00:00 |
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Torbjörn Andersson
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8ad28e3a7e
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More cleanup, and I've replaced most - not quite all - of BS2's debug
message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
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2003-09-27 11:02:58 +00:00 |
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Torbjörn Andersson
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b21208e6a9
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Some more reformatting / cleanup, and removal of comments that did nothing
but say who added what when. (No disrespect intended, but this information
means very little to us.)
svn-id: r10413
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2003-09-26 10:07:18 +00:00 |
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Torbjörn Andersson
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57d99796ea
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Changed the keyboard handling to store "keyboard events", rather than just
characters. Hopefully this will make things work smoother on the Mac, but I
have no way of testing that.
svn-id: r10376
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2003-09-23 15:59:52 +00:00 |
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Torbjörn Andersson
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4290567299
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Minor cleanup
svn-id: r10330
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2003-09-20 12:24:53 +00:00 |
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Max Horn
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0e5e39e64e
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remove unused variable
svn-id: r10276
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2003-09-17 20:07:21 +00:00 |
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Torbjörn Andersson
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f291b13134
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cleanup
svn-id: r10274
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2003-09-17 17:34:04 +00:00 |
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Max Horn
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5aa69da8ef
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convert run lists in the res manager
svn-id: r10233
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2003-09-13 17:36:31 +00:00 |
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Torbjörn Andersson
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5bf1974a08
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Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as
if we have the focus, so there's no need to check.
svn-id: r10130
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2003-09-09 12:45:33 +00:00 |
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Max Horn
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f23a34c9e5
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renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
svn-id: r10092
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2003-09-08 15:38:34 +00:00 |
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Max Horn
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78476c6bd6
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more endian fixes
svn-id: r10058
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2003-09-07 03:18:27 +00:00 |
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James Brown
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ec447fdfbb
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Remove a bunch of unneeded cruft - but barely the surface of it. This code is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :)
svn-id: r9782
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2003-08-19 14:57:26 +00:00 |
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Oliver Kiehl
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0f85cc3061
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rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)
svn-id: r9301
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2003-07-30 19:25:31 +00:00 |
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Jonathan Gray
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f22cca2be2
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rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
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2003-07-28 09:49:46 +00:00 |
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Travis Howell
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ccc40eecc9
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Compiles on mingw now
svn-id: r9222
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2003-07-28 03:12:49 +00:00 |
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Jonathan Gray
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f020d28b5e
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bs2
svn-id: r9211
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2003-07-28 01:44:38 +00:00 |
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