Mutwin Kraus
|
94dc86cba7
|
One ifdef broke my Port, fixed it
svn-id: r3719
|
2002-03-10 13:53:14 +00:00 |
|
Mutwin Kraus
|
75f87fc10e
|
NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...
svn-id: r3718
|
2002-03-10 13:50:05 +00:00 |
|
James Brown
|
796daa4c72
|
Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and optimisation needed. Maybe an asm language version.
svn-id: r3717
|
2002-03-10 08:09:44 +00:00 |
|
James Brown
|
174acc4594
|
Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.
svn-id: r3716
|
2002-03-10 07:48:01 +00:00 |
|
James Brown
|
5facf1a034
|
Correct a DOTT bug - and break some saved games again :/
People, remember this is alpha software - things change constantly :)
DOTT is now fully completable again, along with Sam and Max.
svn-id: r3715
|
2002-03-09 15:07:32 +00:00 |
|
Enrico Rolfi
|
19b42ea38e
|
clearerr added into disk reading operations to recover from wrong actions (which sometimes occurs)
svn-id: r3714
|
2002-03-09 13:51:37 +00:00 |
|
Enrico Rolfi
|
1f7b48f6df
|
Support for MacOS classic port
svn-id: r3713
|
2002-03-09 13:48:53 +00:00 |
|
Enrico Rolfi
|
f6fac2385a
|
Added the config file support for the MacOS classic port. Inserted an atexit call so now the cursor is re-enabled on quit.
svn-id: r3712
|
2002-03-09 13:48:02 +00:00 |
|
Enrico Rolfi
|
23ef65091b
|
Fixed some bugs to let scummvm work on big endian machines (macintosh)
svn-id: r3711
|
2002-03-09 13:45:00 +00:00 |
|
Enrico Rolfi
|
b0af52c66c
|
Added parameters specifications
svn-id: r3710
|
2002-03-09 13:42:22 +00:00 |
|
James Brown
|
2f0a07f6b9
|
Proper fix for Indy3 intro background.
svn-id: r3709
|
2002-03-09 12:39:13 +00:00 |
|
Vincent Hamm
|
81c2211a9e
|
Fixed the debug box tool
svn-id: r3708
|
2002-03-09 12:32:19 +00:00 |
|
James Brown
|
393729a5f2
|
Fix a kind of typo thing.
svn-id: r3707
|
2002-03-09 12:23:56 +00:00 |
|
James Brown
|
83c0ec5093
|
Make a slightly less hackier workaround. The virtScreen height check was wrong in the first place..
svn-id: r3706
|
2002-03-09 12:17:52 +00:00 |
|
James Brown
|
03048d3919
|
Hacky workaround to make Indy3 intro not display garbage :)
svn-id: r3705
|
2002-03-09 12:12:54 +00:00 |
|
Vincent Hamm
|
0724869c94
|
Fixed a few graphic glitchs in zak256
svn-id: r3704
|
2002-03-09 09:15:34 +00:00 |
|
Travis Howell
|
7fb4cbfb67
|
Enable mp3 audio support
svn-id: r3703
|
2002-03-09 09:02:27 +00:00 |
|
James Brown
|
f167277a23
|
Add some help for one of my debugger commands.
svn-id: r3702
|
2002-03-09 05:39:25 +00:00 |
|
James Brown
|
6d04ae34bc
|
Remove some polution from my 'play tree'.
svn-id: r3701
|
2002-03-09 00:59:29 +00:00 |
|
James Brown
|
72518be8f1
|
Fixed NUM_aCTORS for MI2/Indy4, etc.
Probably broke some saved games again.
svn-id: r3700
|
2002-03-09 00:56:22 +00:00 |
|
Enrico Rolfi
|
f35c801db4
|
Project file for MacOS classic using SDL.
svn-id: r3699
|
2002-03-09 00:10:10 +00:00 |
|
Enrico Rolfi
|
55f0efa894
|
Configuration file to simulate the command line parameters (to write the cmd line at every start is boring!)
svn-id: r3698
|
2002-03-09 00:08:50 +00:00 |
|
Enrico Rolfi
|
8b0e3367b4
|
Added system definitions for MacOS classic/SDL support
svn-id: r3697
|
2002-03-08 23:57:18 +00:00 |
|
Enrico Rolfi
|
88378a2ed8
|
Added an alias declaration for the Point type as SCUMM_Point cause it already exists on the MacOS
svn-id: r3696
|
2002-03-08 23:55:47 +00:00 |
|
Enrico Rolfi
|
c2e7fba23a
|
Fix in getObjectXYpos which occured on big endian machines (for macos support)
svn-id: r3695
|
2002-03-08 23:53:14 +00:00 |
|
Vincent Hamm
|
a82706f20c
|
Fixed missing texts in Indy3
svn-id: r3694
|
2002-03-08 23:47:38 +00:00 |
|
Lionel Ulmer
|
ed8d623b3a
|
Yet another packing fix for the iPAQ (seems that GCC does not 'recurse pack' and only pack the structure on which the attribute is put). Note: maybe the pack on the unions is superfluous, but well, one never knows :-)
svn-id: r3693
|
2002-03-08 23:05:41 +00:00 |
|
Jeremy Newman
|
3ccb27dd2c
|
some small tweaks and layout changes.
svn-id: r3692
|
2002-03-08 22:22:32 +00:00 |
|
Vincent Hamm
|
8a31ebce90
|
Fixed an smush directory error
svn-id: r3691
|
2002-03-08 21:40:50 +00:00 |
|
Vincent Hamm
|
66b8932d83
|
Implemented multiple image blast object
svn-id: r3690
|
2002-03-08 20:57:09 +00:00 |
|
Mutwin Kraus
|
fb49fa04ba
|
Initial Release... Still very buggy, and no sound support, but that's a matter of Time...
svn-id: r3689
|
2002-03-08 17:23:31 +00:00 |
|
Mutwin Kraus
|
069b021c88
|
Forgot to delete the #if 0 things, I added while development...
svn-id: r3688
|
2002-03-08 17:19:03 +00:00 |
|
Mutwin Kraus
|
8b17d132db
|
Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple.
svn-id: r3687
|
2002-03-08 17:05:09 +00:00 |
|
James Brown
|
07bfd66c12
|
Fixed a bug in the 'watch' debug command..
svn-id: r3686
|
2002-03-08 13:31:29 +00:00 |
|
James Brown
|
c161197117
|
Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadowing.
svn-id: r3685
|
2002-03-08 08:42:11 +00:00 |
|
James Brown
|
41d1864add
|
Zak/Indy box matrix fix. Still doesn't quite work :/
svn-id: r3684
|
2002-03-08 08:27:45 +00:00 |
|
James Brown
|
ad800009b2
|
Added new project configuration: MP3 Enabled Debug
svn-id: r3683
|
2002-03-07 09:21:43 +00:00 |
|
James Brown
|
7f79aa82ce
|
<khalek> tsk tsk
svn-id: r3682
|
2002-03-07 08:45:54 +00:00 |
|
James Brown
|
d570eb8309
|
Give music a saner default volume.
svn-id: r3681
|
2002-03-07 08:25:59 +00:00 |
|
James Brown
|
4eb99938bf
|
Fixed music volume control for some games.
svn-id: r3680
|
2002-03-07 08:11:48 +00:00 |
|
James Brown
|
f5ff443424
|
Rename o6_samGame to o6_bompWindow.
svn-id: r3679
|
2002-03-07 05:41:53 +00:00 |
|
James Brown
|
fe991a1a06
|
Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :(
svn-id: r3678
|
2002-03-07 05:18:55 +00:00 |
|
James Brown
|
dea4adfd04
|
Update readme a little.
svn-id: r3677
|
2002-03-07 04:45:34 +00:00 |
|
James Brown
|
ce7c581d8d
|
Oops, remove debug stuff accidently left in.
svn-id: r3676
|
2002-03-07 04:32:26 +00:00 |
|
James Brown
|
aea131d95b
|
Fixes to Sam and Max subgames.
Add 'insane.cpp' to VC++ project.
svn-id: r3675
|
2002-03-07 04:29:24 +00:00 |
|
Travis Howell
|
49b7294423
|
Add insane.cpp
svn-id: r3674
|
2002-03-06 23:18:40 +00:00 |
|
Lionel Ulmer
|
8a63b6c012
|
Added possibility to use a '.so3' file instead of a .SOU file. The tool to generate this .SO3 file will be comitted later on :-) (it's available in the mailing list archives for now).
svn-id: r3673
|
2002-03-06 23:17:16 +00:00 |
|
Lionel Ulmer
|
89d55aca16
|
Remove too strict error checking that prevented debugging.
svn-id: r3672
|
2002-03-06 23:14:16 +00:00 |
|
Vincent Hamm
|
5b2e56509d
|
Implemented the cutscene exit key during smush playback
svn-id: r3671
|
2002-03-06 21:22:56 +00:00 |
|
Vincent Hamm
|
b499fa2616
|
Made a few hacks in the smush player to make DIG intro play (but buggy)
svn-id: r3670
|
2002-03-06 20:32:34 +00:00 |
|