143 Commits

Author SHA1 Message Date
Filippos Karapetis
bff3e89e48 SCI: Removed the FreeSCI music code
svn-id: r50532
2010-06-30 13:49:05 +00:00
Martin Kiewitz
b25aba1d1e SCI: SciGui/SciGui32 gone for good...
svn-id: r49860
2010-06-15 15:44:24 +00:00
Filippos Karapetis
9b8e4e8359 Moved all of the game init/run/exit logic inside the SciEngine class
svn-id: r49559
2010-06-10 07:32:05 +00:00
Filippos Karapetis
e5eaf3ee55 Split all of the audio-related functions of the resource manager in a separate file
svn-id: r49260
2010-05-27 08:09:32 +00:00
Matthew Hoops
d49fb8f42d Add support for showing the icon bar in SCI1.1 Mac.
svn-id: r49196
2010-05-24 17:21:11 +00:00
Matthew Hoops
3dda73d9a2 Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
svn-id: r49070
2010-05-18 04:17:58 +00:00
Martin Kiewitz
cd4812dfd9 SCI: support for kanji (sjis), minor centering issue left
svn-id: r48674
2010-04-16 18:23:50 +00:00
Martin Kiewitz
f3ea96d168 SCI: GfxCoordAdjuster class added, local2Global and global2Local use that class directly, kGraph / RedrawBox is now using GfxPaint16 directly
svn-id: r47908
2010-02-05 18:56:13 +00:00
Martin Kiewitz
3ce2e22978 SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive
svn-id: r47883
2010-02-04 19:22:40 +00:00
Martin Kiewitz
5dc8f75b68 SCI: moving paint32.o around...
svn-id: r47882
2010-02-04 18:52:03 +00:00
Martin Kiewitz
6664d26db7 SCI: adding GfxPaint32 class, adding back support for planes, minor change in GfxPaint16 (using #def instead of fixed value)
svn-id: r47880
2010-02-04 17:57:44 +00:00
Filippos Karapetis
2fb37063a4 Placed all the game feature detection code in a separate class
svn-id: r47850
2010-02-03 11:02:43 +00:00
Matthew Hoops
5d80990380 Fix compile without SCI32
svn-id: r47822
2010-02-02 22:31:32 +00:00
Martin Kiewitz
714665f9d9 SCI: some sort of priority support for sci32 (not working right, but at least the menu in gk1 now correctly shows up)
svn-id: r47814
2010-02-02 16:25:35 +00:00
Martin Kiewitz
19bca95905 SCI: renamed Text class to GfxText16
svn-id: r47780
2010-01-31 21:54:43 +00:00
Travis Howell
d6611ec7dc Sort order.
svn-id: r47748
2010-01-31 12:54:48 +00:00
Martin Kiewitz
c67ba0536d SCI: forgot the cache :P
svn-id: r47747
2010-01-31 12:46:55 +00:00
Martin Kiewitz
1169109773 SCI: added new modules to module.mk
svn-id: r47746
2010-01-31 12:44:51 +00:00
Matthew Hoops
5b9b6b6b70 Fix compile when ENABLE_SCI32 is not set.
svn-id: r47682
2010-01-29 22:02:28 +00:00
Matthew Hoops
1bc1ff1705 Silence gcc warnings, have gui32.cpp only build when ENABLE_SCI32 is defined.
svn-id: r47680
2010-01-29 21:34:59 +00:00
Martin Kiewitz
a800855bf4 SCI: added new SciGui32 class, Gfx class needs some work though and hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top
svn-id: r47679
2010-01-29 21:30:46 +00:00
Walter van Niftrik
9861b04b93 SCI: Add driver for Yamaha FB-01. Cleanup.
svn-id: r47571
2010-01-26 19:25:33 +00:00
Johannes Schickel
2489340cc8 Fix build broken with r47480.
svn-id: r47481
2010-01-23 18:11:21 +00:00
Filippos Karapetis
df149e1509 Separated the parser code
svn-id: r47480
2010-01-23 17:55:54 +00:00
Walter van Niftrik
208dbf1d9a SCI: Renamed softseq/ to drivers/
svn-id: r47418
2010-01-21 16:27:29 +00:00
Walter van Niftrik
9f5e50c130 SCI: Removed seq/ directory
svn-id: r47417
2010-01-21 16:25:39 +00:00
Walter van Niftrik
373700f00a SCI: Add MIDI support. Currently only the later MT-32/GM patch type works.
Support for the earlier MT-32 patch format will be added in the near future.

svn-id: r47297
2010-01-14 01:44:11 +00:00
Joost Peters
17feb75ae7 add new robot.cpp file
svn-id: r47100
2010-01-06 22:04:27 +00:00
Filippos Karapetis
d99aa0f126 More renaming
svn-id: r47009
2010-01-05 01:37:57 +00:00
Matthew Hoops
2f1a909696 Fix compile.
svn-id: r47008
2010-01-05 01:29:04 +00:00
Filippos Karapetis
84cd8d2dc7 Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
svn-id: r47007
2010-01-05 01:22:16 +00:00
Filippos Karapetis
f66d5a7f53 SCI: Removed the old graphics code
svn-id: r47005
2010-01-05 00:54:53 +00:00
Filippos Karapetis
bcc33871c1 The wrapper for the VMD decoder is only used in the SCI engine for SCI32 games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command
svn-id: r46737
2009-12-30 10:09:48 +00:00
Filippos Karapetis
b1c37aee20 SCI/new music code: split the MidiParser class into a separate file
svn-id: r46611
2009-12-27 02:46:00 +00:00
Filippos Karapetis
980b8bb899 Moved all of the sound iterator code in its own directory, and added a slight hack to the SoundCommandParser constructor
svn-id: r46430
2009-12-20 13:38:13 +00:00
Martin Kiewitz
a5f1808c83 SCI: SciEvent created, kernel_sleep() created
svn-id: r46252
2009-12-04 17:38:24 +00:00
Filippos Karapetis
544daa5c31 - Started importing the music code from Greg's SCI engine
- Simplified some sound version checks

svn-id: r45923
2009-11-15 14:14:49 +00:00
Filippos Karapetis
c91f89bd56 Removed more dead code
svn-id: r45888
2009-11-14 09:46:51 +00:00
Filippos Karapetis
fbfafb576e Started objectifying kDoSound()
svn-id: r45862
2009-11-12 15:24:11 +00:00
Filippos Karapetis
597524b255 Moved most of the code for playing sound effects and speech into a separate class
svn-id: r45653
2009-11-04 09:36:18 +00:00
Martin Kiewitz
10a902735a SCI: SciGuiMenu created, kMenu-related stuff now using SciGui
svn-id: r45612
2009-11-02 17:59:19 +00:00
Martin Kiewitz
b29fd4dacd SCI/newgui: SciGuiPortrait created
svn-id: r45579
2009-10-31 19:48:28 +00:00
Martin Kiewitz
c6f96d6ac3 SCI/newgui: SciGuiControls created, SciGuiText now active
svn-id: r45457
2009-10-28 12:58:13 +00:00
Martin Kiewitz
efd41ffc46 SCI/newgui: SciGuiText created
svn-id: r45412
2009-10-26 19:33:07 +00:00
Filippos Karapetis
1a4b617398 - Removed graphics options code from the old GUI. Almost all of them are not supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed).
- Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game
- The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted)

svn-id: r45378
2009-10-25 20:53:07 +00:00
Johannes Schickel
56181a475c Change "=" to ":=" in some module.mk files for consistency.
svn-id: r45364
2009-10-24 21:55:53 +00:00
Filippos Karapetis
d14061fdd7 Started moving some of the old GUI code inside /gui32
svn-id: r45185
2009-10-17 12:42:21 +00:00
Filippos Karapetis
e4c23834dd Moved sci_ffs() inside iterator.cpp, the only place where it's actually used, and removed tools.*. Also, removed all the unused includes to tools.h from several places
svn-id: r45176
2009-10-16 23:29:00 +00:00
Filippos Karapetis
600d5199fc Moved the SEQ decoder outside the gfx directory, as it is completely stand alone now and no longer uses any GUI-related code
svn-id: r45153
2009-10-16 08:26:41 +00:00
Martin Kiewitz
724e7a873a SCI/newgui: class SciGuiTransitions created
svn-id: r45051
2009-10-13 21:18:47 +00:00