Travis Howell
2b5cc772d7
Add sfx/voice support for simon1cd32, thanks to olki.
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Adjust a few debugs
Add hack to allow load/save in simon1cd32 via keyboard
svn-id: r9105
2003-07-21 04:00:04 +00:00
Joost Peters
2929a90d17
update, fix compilation
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svn-id: r9104
2003-07-21 01:11:20 +00:00
Max Horn
a7391d0a9a
Rest of patch #774556 (small optimization for aspect ratio correction)
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svn-id: r9103
2003-07-21 00:07:27 +00:00
Max Horn
88810dc9bd
part of patch #774556 : fix for aspect mode + shaking
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svn-id: r9102
2003-07-21 00:01:05 +00:00
Nicolas Bacca
6a8078b2fb
Bass skip fix
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svn-id: r9101
2003-07-20 23:47:39 +00:00
Nicolas Bacca
d62959bfd9
Compile with new version string
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svn-id: r9100
2003-07-20 22:27:17 +00:00
Paweł Kołodziejski
ec2b0cca04
improved stampObject opcode for FT mine field, still layers? problem
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svn-id: r9099
2003-07-20 21:01:06 +00:00
Paweł Kołodziejski
25dbf529ab
some changes for stampObject opcode to be more similiar dissassembly
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svn-id: r9098
2003-07-20 20:42:58 +00:00
Paweł Kołodziejski
e25be8327a
fixed regression caused by me
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svn-id: r9097
2003-07-20 19:50:32 +00:00
Paweł Kołodziejski
b54dee99a5
fixed warnings
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svn-id: r9096
2003-07-20 19:19:45 +00:00
Torbjörn Andersson
594c1f542d
Fixed mishandling of _mode_flags that prevented the Simon games from using
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the DF_WANT_RECT_OPTIM flag.
svn-id: r9095
2003-07-20 18:53:27 +00:00
Travis Howell
43ba55e308
Revert my bad code
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svn-id: r9094
2003-07-20 16:02:17 +00:00
Travis Howell
a4b5891dd1
Use automatic dirty rect code for simon games for now to reduce CPU usage
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svn-id: r9093
2003-07-20 15:31:47 +00:00
Travis Howell
82f90bb6cf
Fix regression
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Switch erros to warnings
svn-id: r9092
2003-07-20 15:17:11 +00:00
Chris Apers
1b646cd845
Reorder segements to make it compile again
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svn-id: r9091
2003-07-20 09:39:01 +00:00
Travis Howell
2583f4e629
Remove comment
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svn-id: r9090
2003-07-20 07:27:28 +00:00
Max Horn
a0545a22ae
whitespace
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svn-id: r9089
2003-07-20 01:39:08 +00:00
Max Horn
a6afa09161
fix for bug #758542
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svn-id: r9088
2003-07-20 01:09:42 +00:00
Max Horn
2ec582535f
removed a whitespace
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svn-id: r9087
2003-07-20 01:01:47 +00:00
Max Horn
7e92048a6b
typo
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svn-id: r9086
2003-07-20 01:00:16 +00:00
Max Horn
c7958d8d8b
merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their separation served no purpose but made it much harder to understand the code. Also, this opens up possibilities to cleanup the code
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svn-id: r9085
2003-07-20 00:02:24 +00:00
Paweł Kołodziejski
2056a62f98
moved up code for v1 setActorPalette func
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svn-id: r9084
2003-07-19 20:10:40 +00:00
Max Horn
2fbf782c05
moved some functions out of scummvm.cpp into more appropriate files; rearranged stuff inside scummvm.cpp to be grouped a bit more logical
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svn-id: r9083
2003-07-19 18:18:01 +00:00
Paweł Kołodziejski
d516f3467c
updated opcode "Actor Set Color" in o2_ActorSet func, it's based on dissassembly, why it was "i = 3" ?
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svn-id: r9082
2003-07-19 16:10:15 +00:00
Travis Howell
d3f303bb46
Small update to Amogs sfx support for indy3/loom, patch #771355
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svn-id: r9081
2003-07-19 16:07:33 +00:00
Torbjörn Andersson
dca6697593
Added Revolution Software to the credits (as discussed on the mailing list)
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svn-id: r9080
2003-07-19 15:30:59 +00:00
Paweł Kołodziejski
bd8482c356
added vc7 files to dist
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svn-id: r9079
2003-07-19 14:55:58 +00:00
Paweł Kołodziejski
da4d3ec032
added this file too
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svn-id: r9078
2003-07-19 14:35:18 +00:00
Paweł Kołodziejski
2d48186c03
added vc7 files and fixed warnings. vc6 is no longer supported by me
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svn-id: r9077
2003-07-19 14:26:25 +00:00
Paweł Kołodziejski
e68d371e62
update VC6 files
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svn-id: r9076
2003-07-19 14:10:02 +00:00
Max Horn
8db98ac1d9
typo
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svn-id: r9075
2003-07-19 11:49:05 +00:00
Max Horn
dcbd402670
added TODOs; made switching between asepct modes a bit nice; made scale a template parameter to help compile optimizations
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svn-id: r9074
2003-07-19 11:35:01 +00:00
James Brown
be4446f945
Ignore me, I'm a carrot.
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svn-id: r9073
2003-07-19 07:43:13 +00:00
James Brown
b295340912
Restore size hack properly
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svn-id: r9072
2003-07-19 07:42:01 +00:00
Travis Howell
e4b598fb5d
Change back to warning
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svn-id: r9071
2003-07-19 07:32:26 +00:00
Travis Howell
b887fd708e
Another fix from Hibernatus
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svn-id: r9070
2003-07-19 04:32:35 +00:00
Travis Howell
fdb79e01cc
More fix from Hibernatus
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svn-id: r9069
2003-07-19 03:54:33 +00:00
Jochen Hoenicke
077b643ea0
Fix recursive calls of object scripts. In V2 for each object two script
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can be active at the same time: One 253 script and one normal script.
We misuse the recursive flag to mark 253 scripts. When starting a 253
script we stop a script that has recursive flag set and when starting
a normal script we stop the script that doesn't.
svn-id: r9068
2003-07-18 18:55:04 +00:00
Travis Howell
dc25058c3e
Add game specific scaler override to sky
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Add game specific scaler and full screen override to simon
svn-id: r9067
2003-07-18 15:37:06 +00:00
Travis Howell
9c026748f3
Another fix from Hibernatus
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svn-id: r9066
2003-07-18 14:48:18 +00:00
Travis Howell
a490b4644e
Grammer
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svn-id: r9065
2003-07-18 06:40:41 +00:00
Travis Howell
fd685c4b38
Add new target and notes
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svn-id: r9064
2003-07-18 06:38:00 +00:00
Travis Howell
8fbb8a6df8
Add 22KHz sounds effect support for fm towns games, patch #773434
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svn-id: r9063
2003-07-18 05:59:32 +00:00
Travis Howell
f20c47bb21
Add Indy3 FM Towns support, patch #773434
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svn-id: r9062
2003-07-18 05:49:21 +00:00
Max Horn
0c47e125af
simplified code
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svn-id: r9061
2003-07-17 20:44:36 +00:00
Travis Howell
af75c03981
Fix from Hibernatus
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svn-id: r9060
2003-07-17 14:03:15 +00:00
Travis Howell
09984089fb
Revert part of last changes.
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Caused indy3ega/loom to try to use amiga sound sometimes, when Amiga option was enabled.
svn-id: r9059
2003-07-17 12:27:13 +00:00
Travis Howell
5a1dce2773
Ooops
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svn-id: r9058
2003-07-17 11:56:47 +00:00
Travis Howell
05b40887d9
Make the Amiga option costumes/palette only again.
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svn-id: r9057
2003-07-17 11:20:31 +00:00
Nicolas Bacca
7c5eca2797
Update project files
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svn-id: r9056
2003-07-17 07:37:00 +00:00