Commit Graph

16 Commits

Author SHA1 Message Date
Strangerke
a9bc36c6b5 MADS: Phantom - add preloadsequence call in initializeGlobals 2014-09-19 23:35:55 +02:00
Filippos Karapetis
be9c3bf72b MADS: WIP handling of V2 walk nodes and walkable areas 2014-07-23 02:47:29 +03:00
Filippos Karapetis
1ff27b72dc MADS: Init scene variables for Phantom/Dragon, so they can start again 2014-06-14 17:48:29 +03:00
Paul Gilbert
17cc86d172 MADS: Refactoring and cleanup of the game startup code 2014-06-06 20:04:46 -04:00
Johannes Schickel
db3ca8255f MADS: More formatting fixes.
Add space before : in inheritance.
2014-05-27 00:58:25 +02:00
Johannes Schickel
9866aba2e4 MADS: Slight formatting fixes. 2014-05-27 00:58:25 +02:00
Filippos Karapetis
1b34888b26 MADS: Fix the GMM menu for V2 games 2014-05-20 13:52:23 +03:00
Filippos Karapetis
645d0d92ad MADS: Add nouns for Phantom 2014-05-20 13:09:56 +03:00
Filippos Karapetis
facbe1b177 MADS: Add the inventory item names for Phantom 2014-05-20 07:33:18 +03:00
Strangerke
6d1fc8256f MADS: Some more British -> American English modifications 2014-05-19 20:56:03 +02:00
Filippos Karapetis
600a715661 MADS: Split verbs from nouns 2014-05-10 13:24:36 +03:00
Filippos Karapetis
b42bf6342c MADS: Remove superfluous empty scene methods 2014-05-09 02:34:53 +03:00
Filippos Karapetis
b7dd01fdef MADS: Remove trailing whitespace 2014-05-08 11:43:23 +03:00
Filippos Karapetis
66593ef302 MADS: Index and document all Phantom scenes 2014-05-06 05:32:21 +03:00
Paul Gilbert
8ebb16e98a MADS: Further gcc compilation fixes 2014-05-04 18:46:18 -04:00
Filippos Karapetis
76950bf0ac MADS: Add skeleton classes for Phantom and Dragonsphere 2014-04-27 21:20:01 +03:00