210 Commits

Author SHA1 Message Date
Strangerke
bbc51fa443 Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2 2011-08-06 02:42:47 +02:00
Paul Gilbert
b7a548f3c7 CGE: Fixed compiler warning of shadowed variable 2011-08-05 21:23:41 +10:00
Strangerke
6f92cdd0d0 CGE: Rename some more defines 2011-08-02 21:47:56 +02:00
Strangerke
88f6cc9b23 CGE: Clean eventManager 2011-08-01 09:53:15 +02:00
Strangerke
c053762c63 CGE: Replace magic values by defines, rename some defines 2011-07-31 19:56:14 +02:00
Strangerke
55df4d0635 CGE: Rename some class members, various clean up 2011-07-31 00:52:35 +02:00
Strangerke
b53ffa8f2c CGE: Move some conditional defines to variables 2011-07-30 15:43:49 +02:00
Strangerke
8b53899ca7 CGE: Remove Heart 2011-07-30 15:28:57 +02:00
Strangerke
316b73ee00 CGE: Remove Startup class, set _fx and _sound as dynamic 2011-07-29 10:02:32 +02:00
Strangerke
7d5eb1ee63 CGE: Janitorial: remove trailing spaces 2011-07-28 15:35:12 +02:00
Strangerke
df7d771feb CGE: Remove summa variable, formerly used for the protection check 2011-07-28 11:08:56 +02:00
Strangerke
dad302b640 CGE: Remove _core from Startup class 2011-07-25 19:09:12 +02:00
Strangerke
2e5a041046 CGE: Remove EMM and EMS classes 2011-07-25 17:50:58 +02:00
Strangerke
cf61919648 CGE: Replace 'no core' checks by asserts 2011-07-25 16:04:45 +02:00
Strangerke
82adc025ea CGE: Remove DrvInfo, rename some enums 2011-07-24 23:42:03 +02:00
Strangerke
c728a53148 CGE: Rename IOMode and SnCom enums 2011-07-23 14:31:39 +02:00
Strangerke
3ef0558aa9 CGE: Rename some more constants, some cleanup 2011-07-22 11:54:46 +02:00
Strangerke
5d41ab8b5f CGE: Rename some more constants, remove some useless ones 2011-07-21 01:56:40 +02:00
Strangerke
9576e415e2 CGE: Clean up Square class 2011-07-20 14:27:36 +02:00
Strangerke
420516b45e CGE: Rename Debug channel constants 2011-07-20 14:22:56 +02:00
Strangerke
3289006458 CGE: Rename constants in btfile and cfile 2011-07-19 13:24:09 +02:00
Strangerke
2e6e7d81da CGE: cleanup in jbw.h 2011-07-19 08:24:06 +02:00
Strangerke
17003d0e90 CGE: Fix name of showBak() 2011-07-18 23:14:22 +02:00
Strangerke
b3f0e72e25 CGE: Remove useless fields in DebugText, add some more debugC 2011-07-18 23:09:57 +02:00
Strangerke
f884e57866 CGE: Remove a bunch of useless sound related menus 2011-07-18 21:47:57 +02:00
Strangerke
8aa4f739af CGE: Add debug channels (WIP) 2011-07-18 18:05:57 +02:00
Paul Gilbert
e1df646ace CGE: Set up a separate variable for the game tick speed, independent from frame rate 2011-07-16 22:28:49 +10:00
Paul Gilbert
00061bc5dd CGE: Added support for GMM save/load and launcher loading 2011-07-16 21:12:19 +10:00
Paul Gilbert
ce070cdd3c CGE: Implemented basic savegame support
I've slightly modified the behaviour of the original - rather than prompting each time the user starts for a name, it now only prompts the first time, and uses the entered name as a save description for a slot 0 savegame
2011-07-16 18:33:20 +10:00
Paul Gilbert
50d313a547 CGE: Implement monochrome view mode button 2011-07-16 15:44:17 +10:00
Paul Gilbert
c3f3120194 CGE: Cleaned up room preview handling code and fixed memory leak 2011-07-16 15:17:18 +10:00
Paul Gilbert
453fbb7454 CGE: Bugfixes for loading the room preview shapes list 2011-07-15 22:56:49 +10:00
Paul Gilbert
f0d10b62b3 CGE: In progress work on pathfinder 2011-07-14 22:36:18 +10:00
Paul Gilbert
324ccb1760 CGE: Split pathfinding related code into walk.cpp 2011-07-13 21:04:44 +10:00
Paul Gilbert
6c97190092 CGE: Fixed initialising of _shadow that was crashing the intro sequence 2011-07-13 19:18:23 +10:00
Strangerke
4d0f83babb CGE: Rename some constants 2011-07-13 08:44:58 +02:00
Strangerke
5148f80fa5 CGE: add a new SNPOST to fix the function pointer issue 2011-07-13 00:29:10 +02:00
Paul Gilbert
4d96ec7034 CGE: Fixed a previously commented adding of mouse object to show queue 2011-07-12 22:44:04 +10:00
Paul Gilbert
11c9e64885 CGE: More bugfixes for memory leaks 2011-07-12 22:02:00 +10:00
Paul Gilbert
e2b19ad9b0 CGE: Fixed several memory leaks of main objects 2011-07-12 21:53:07 +10:00
Paul Gilbert
daae033e01 CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
Paul Gilbert
9ba5e2b304 CGE: Reverted last commit due to extra memory leaks 2011-07-11 20:56:32 +10:00
Paul Gilbert
18077762d7 CGE: Standardised Sprite::seq on always allocating/freeing data 2011-07-11 20:37:37 +10:00
Paul Gilbert
10ca53a00c CGE: Fix cursor to show on-screen once the game starts 2011-07-10 21:07:57 +10:00
Paul Gilbert
c3a4ba8b05 CGE: More fixes for free/delete[] mismatches 2011-07-10 20:28:22 +10:00
Paul Gilbert
1870f09d31 CGE: Fix several allocation mismatches and Valgrind issues 2011-07-10 14:51:22 +10:00
Paul Gilbert
ef83c248d3 CGE: Added extra event processing call to fix non-responsiveness when running under Valgrind 2011-07-10 11:45:17 +10:00
Paul Gilbert
6039e8a245 CGE: Removed the definition of the now unused SavTab structure 2011-07-10 10:12:46 +10:00
Paul Gilbert
0bbefbef90 CGE: Created PocLight class to encapsulate the LI sprite array 2011-07-10 10:10:51 +10:00
Paul Gilbert
47b17cd1ce CGE: Create Spike class to encapsulate the SP spite array 2011-07-10 10:07:35 +10:00