Douglas Liu
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af7338720a
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STARK: Override the onEnginePause() in Sound
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2018-06-11 21:44:41 +08:00 |
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Douglas Liu
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2b40b959d7
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STARK: Add the sound on the slider
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2018-05-23 11:49:13 +08:00 |
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Bastien Bouclet
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2e8766fbbf
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STARK: Add state serializers for a number of entities
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2017-06-05 09:44:48 +02:00 |
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Bastien Bouclet
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f1ea81e5c3
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STARK: Switch to framerate independant sound fading
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2017-05-25 21:31:21 +02:00 |
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Bastien Bouclet
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76b7bdc2fc
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STARK: Implement opSoundChange, sound volume and pan fading
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2017-03-21 21:22:51 +01:00 |
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Bastien Bouclet
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368d71cfd5
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STARK: Implement animation triggered sounds
Mainly used for footstep sounds
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2016-11-10 07:57:03 +01:00 |
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Bastien Bouclet
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66e8e7da7f
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STARK: The 4 CD version stores some sounds in the archives
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2016-01-01 14:48:17 +01:00 |
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Bastien Bouclet
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7cb2e72f41
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STARK: Obey to the max duration value for looping sounds
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2016-01-01 07:30:07 +01:00 |
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Bastien Bouclet
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413ee2a75d
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STARK: Move the format readers to their own namespace
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2015-02-13 12:52:32 +01:00 |
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Bastien Bouclet
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0f978e54dd
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STARK: Rename Resource to Object to reflect the namespace change
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2015-02-13 11:18:37 +01:00 |
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Bastien Bouclet
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37cda066c0
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STARK: Rename ResourceType to Type to reflect the namespace change
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2015-02-13 11:13:10 +01:00 |
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Bastien Bouclet
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254021c602
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STARK: Move the resources to a separate namespace
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2015-02-13 11:10:44 +01:00 |
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Bastien Bouclet
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521ac1278c
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STARK: Add comments for some resources
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2015-02-01 15:49:36 +01:00 |
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Bastien Bouclet
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26c2205307
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STARK: Implement a sound playing opcode
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2015-01-14 20:43:09 +01:00 |
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Bastien Bouclet
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7b71721a90
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STARK: Add a basic Sound resource type
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2015-01-14 17:56:31 +01:00 |
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