15 Commits

Author SHA1 Message Date
Douglas Liu
af7338720a STARK: Override the onEnginePause() in Sound 2018-06-11 21:44:41 +08:00
Douglas Liu
2b40b959d7 STARK: Add the sound on the slider 2018-05-23 11:49:13 +08:00
Bastien Bouclet
2e8766fbbf STARK: Add state serializers for a number of entities 2017-06-05 09:44:48 +02:00
Bastien Bouclet
f1ea81e5c3 STARK: Switch to framerate independant sound fading 2017-05-25 21:31:21 +02:00
Bastien Bouclet
76b7bdc2fc STARK: Implement opSoundChange, sound volume and pan fading 2017-03-21 21:22:51 +01:00
Bastien Bouclet
368d71cfd5 STARK: Implement animation triggered sounds
Mainly used for footstep sounds
2016-11-10 07:57:03 +01:00
Bastien Bouclet
66e8e7da7f STARK: The 4 CD version stores some sounds in the archives 2016-01-01 14:48:17 +01:00
Bastien Bouclet
7cb2e72f41 STARK: Obey to the max duration value for looping sounds 2016-01-01 07:30:07 +01:00
Bastien Bouclet
413ee2a75d STARK: Move the format readers to their own namespace 2015-02-13 12:52:32 +01:00
Bastien Bouclet
0f978e54dd STARK: Rename Resource to Object to reflect the namespace change 2015-02-13 11:18:37 +01:00
Bastien Bouclet
37cda066c0 STARK: Rename ResourceType to Type to reflect the namespace change 2015-02-13 11:13:10 +01:00
Bastien Bouclet
254021c602 STARK: Move the resources to a separate namespace 2015-02-13 11:10:44 +01:00
Bastien Bouclet
521ac1278c STARK: Add comments for some resources 2015-02-01 15:49:36 +01:00
Bastien Bouclet
26c2205307 STARK: Implement a sound playing opcode 2015-01-14 20:43:09 +01:00
Bastien Bouclet
7b71721a90 STARK: Add a basic Sound resource type 2015-01-14 17:56:31 +01:00