Travis Howell
4f9b9ce3cc
SCUMM: Correct HE version for another English Windows version of Freddi Fish and Luther's Maze Madness.
2012-07-08 09:41:25 +10:00
Travis Howell
10ba526812
SCUMM: Add another English Windows version of Freddi Fish and Luther's Maze Madness.
2012-07-07 20:13:02 +10:00
Travis Howell
85e0a90f4a
SCUMM: The target and Wii releases of a few HE games are HE101, since they have differce in debugInput opcode too.
2012-06-15 19:20:03 +10:00
Matthew Hoops
2aeb883123
SCUMM: Show an error dialog when trying to run puttzoo ios lite
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The lite version contains the full game and we will not support it due to potential piracy.
2012-06-05 13:17:04 -04:00
Travis Howell
e35e4a1f68
SCUMM: Add Macintosh UK version of Freddi Fish 4.
2012-05-29 10:58:06 +10:00
Matthew Hoops
d54e53d462
SCUMM: Add support for Spy Fox iOS
2012-05-28 14:29:44 -04:00
Travis Howell
a322ee83dd
Add another English demo version of the Humongous Interactive Catalog.
2012-04-24 15:19:32 +10:00
Ben Castricum
99f0d544ca
SCUMM: Add another Dutch Balloon-O-Rama variant.
2012-04-17 07:18:05 +02:00
Ben Castricum
4e266f466c
SCUMM: More HES games detection fixes
2012-03-24 17:57:36 +01:00
Ben Castricum
f57e7e959a
SCUMM: Fix duplicate MD5 warning
2012-03-11 09:43:43 +01:00
Ben Castricum
d652719ea6
SCUMM: Several detection fixes for mostly dutch HES games/demos
2012-03-11 09:43:20 +01:00
Ben Castricum
44c5e48bd3
SCUMM: Add 2 not yet recognized MD5s from Dutch Putt-Putt 3 in 1 CD
2012-02-24 13:01:51 +01:00
Ben Castricum
7e7cb21531
SCUMM: Add windows platform detection for several HES games/demos
2012-02-24 13:01:51 +01:00
Ben Castricum
5db023646a
SCUMM: Use regular detection algorithms for FMTOWNS demos.
2012-01-26 18:06:10 +01:00
Ben Castricum
7a82f513a3
SCUMM: Recognize Mac version of dutch putttime demo
2012-01-08 20:05:49 +01:00
Ben Castricum
b6bc747672
SCUMM: Add support for 2 freddi3 Mac/Dutch demos
2012-01-08 17:52:21 +01:00
Ben Castricum
e3b93672d5
SCUMM: Correctly recognize platform on freddi2 dutch demo
2012-01-08 15:05:50 +01:00
Matan Bareket
655d719bde
SCUMM: Add three Hebrew HE games
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Freddi Fish 3: The Case of the Stolen Conch Shell,
Putt-Putt Joins the Circus,
Pajama Sam 2: Thunder and Lightning Aren't so Frightening
2012-01-07 14:55:34 -05:00
Ben Castricum
5af464243a
SCUMM: Add support for 2 Dutch/Mac spyfox demos (1 MD5, 1 filename pattern)
2012-01-01 21:21:56 +01:00
Travis Howell
3241d34a32
Add patch #3463338 - Detect Macintosh demo of Pajama Sam 1.
2011-12-23 10:39:42 +11:00
Matthew Hoops
712100b77e
SCUMM: Add support for Putt-Putt Saves the Zoo iOS
2011-11-27 20:13:03 -05:00
Travis Howell
44a7c2d160
SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.
2011-10-02 14:06:13 +11:00
Matthew Hoops
c36642651e
SCUMM: Remove BluesBirthday dependency on the binary
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The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format.
2011-08-03 00:15:27 -04:00
Eugene Sandulenko
886ea29bbf
SCUMM: Add md5 from bug #3264965 for fbpack
2011-04-17 14:10:46 +03:00
Travis Howell
f40e427ab0
SCUMM: Correct incorrect demo entry for Backyard Football 2002.
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svn-id: r53560
2010-10-18 00:43:49 +00:00
Travis Howell
3dc498c5ec
SCUMM: Fix Macintosh demo of Putt-Putt Joins the Parade.
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svn-id: r53557
2010-10-17 23:45:57 +00:00
Florian Kagerer
5d1ab85874
SCUMM: update scumm-md5.txt
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svn-id: r52981
2010-10-02 15:01:51 +00:00
Florian Kagerer
0d8f4a22ae
SCUMM/FM-TOWNS: fix palette and other graphics issues
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This commit should fix at least the following bugs/feature requests: #1032859 , #1252088 , #1055391 , #1315968 , #1315938 , #1742106 , #812891 .
The FM-Towns version of Scumm games use a mixed graphics mode with 2 layers (one with 32767 colors and one with 16 colors). Among other things I have added a screen output class which emulates this dual layer approach which allows specific hardware effects like enabling and disabling layers (e.g. in the voodoo priestess scene in MI1).
Old savegames (saved before this update) will load, but you’ll encounter palette glitches in the verb/inventory screen, since the 16 color palette for layer 2 is not contained in your savegame. This will be true at least for version 5 games. Certain scene change actions (which require the verb/inventory part to be redrawn) might correct this (e.g. try looking at the treasure map in MI1 and closing it). Version 3 games should be okay, since they use a static text palette which is never changed and which will be reset after loading a savegame.
This update requires a USE_RGB_COLORS setting for proper operation. 8 bit users will get a warning that they’ll have to expect palette glitches . Apart from that the engine in 8 bit mode should not only still work okay, but also benefit from some of the other (non palette related) improvements (e.g. bug #1032859 should be fixed even in 8 bit mode).
Japanese font drawing hasn’t been improved much yet. This will be a separate task.
svn-id: r52966
2010-10-01 19:24:52 +00:00
Travis Howell
be399485cd
Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.
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svn-id: r50367
2010-06-27 05:30:18 +00:00
Max Horn
7d4d58bab4
SCUMM: Set some more detection file sizes
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svn-id: r50270
2010-06-25 16:08:34 +00:00
Max Horn
5b24d39cdd
SCUMM: Specify various file sizes of detection files
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svn-id: r50151
2010-06-22 16:10:16 +00:00
Max Horn
90a1d7c609
SCUMM: Add Japanese FOA CD version from tracker #3017219
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svn-id: r50149
2010-06-22 16:09:27 +00:00
Eugene Sandulenko
6e66fa3726
sync
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svn-id: r49184
2010-05-24 13:26:16 +00:00
Eugene Sandulenko
f9217ec031
Added Russian airport and farm. Needs more work as crashes at attempt to opening some dictionary entries with Cyrillic characters
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svn-id: r49176
2010-05-24 07:47:07 +00:00
Eugene Sandulenko
4eba9581b7
Extended patch #2971742 : SCUMM: autodetection for diskimage contents.
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I added NES bundle handling to the patch.
svn-id: r48991
2010-05-09 20:58:41 +00:00
Ori Avtalion
2fc9d6845b
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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svn-id: r48645
2010-04-12 21:21:06 +00:00
Travis Howell
753a73be29
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
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svn-id: r48499
2010-04-04 09:36:10 +00:00
Travis Howell
151889a767
Add another German Windows version of Pajama Sam 2.
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svn-id: r48123
2010-02-24 00:39:48 +00:00
Johannes Schickel
c48076ea9c
Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too.
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svn-id: r47531
2010-01-25 00:14:05 +00:00
Travis Howell
0c5f1c3f97
Update HE version for Dutch Windows demo of Freddi Fish 4.
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svn-id: r47465
2010-01-23 12:30:15 +00:00
Travis Howell
caf6310559
Add another Dutch Windows demo of Freddi Fish 4.
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svn-id: r47413
2010-01-20 23:23:33 +00:00
Eugene Sandulenko
ac668291ac
Fix bug #2930306 : "MANIAC - Italian NES version (extracted) not recognized"
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svn-id: r47280
2010-01-12 21:13:01 +00:00
Eugene Sandulenko
d910861c5c
Specify file size for PC-Spiele German Indy3 as provided in bug#2916434
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svn-id: r46489
2009-12-22 23:15:35 +00:00
Eugene Sandulenko
2fec19aa6b
Add indy3 md5 from bug #2916434 : "New MD5 for Indy3 DOS-EGA, German"
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svn-id: r46470
2009-12-21 22:29:00 +00:00
Travis Howell
326eb2230b
Update game details for Japanese PCE version of Loom.
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svn-id: r46072
2009-11-22 09:31:07 +00:00
Travis Howell
5ab550da20
Update game details for English PCE version of Loom.
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svn-id: r46069
2009-11-22 09:17:33 +00:00
Matthew Hoops
d9f4e446e9
Update detection of Loom PCE Japanese.
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svn-id: r45439
2009-10-27 12:30:42 +00:00
Travis Howell
e49065c821
Add support for distaff images in PCE version of Loom.
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svn-id: r45433
2009-10-27 09:17:09 +00:00
Matthew Hoops
3f3353c520
Update detection of Loom PCE Japanese.
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svn-id: r45320
2009-10-22 01:25:23 +00:00
Travis Howell
48e3d9a767
Update detection of PCEngine version of Loom.
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svn-id: r45319
2009-10-22 01:07:49 +00:00