Commit Graph

18 Commits

Author SHA1 Message Date
Eugene Sandulenko
b2003364ff SWORD25: Fix freeze with sound code. Now game is really playable.
svn-id: r53371
2010-10-12 23:57:45 +00:00
Eugene Sandulenko
08ce5575fa SWORD25: Put all sound-related debug output under debug flag.
svn-id: r53370
2010-10-12 23:57:26 +00:00
Eugene Sandulenko
38d84fd767 SWORD25: Further work on sound.
Have difficulties with understanding how mainmenu sound is stopped.
Currently it is not. Must be some trickery with object creation.

svn-id: r53367
2010-10-12 23:56:28 +00:00
Eugene Sandulenko
3e637a8341 SWORD25: Initial work on sound
svn-id: r53366
2010-10-12 23:56:07 +00:00
Eugene Sandulenko
951549a298 SWORD25: Fix hangup
svn-id: r53365
2010-10-12 23:55:44 +00:00
Eugene Sandulenko
573dafefbb SWORD25: Got rid of FMODExSound class
svn-id: r53364
2010-10-12 23:55:24 +00:00
Eugene Sandulenko
06bce68860 SWORD25: Comply to the code conventions for several classes
svn-id: r53310
2010-10-12 23:32:32 +00:00
Eugene Sandulenko
086f5961b6 SWORD25: unsigned int -> uint
svn-id: r53309
2010-10-12 23:30:00 +00:00
Eugene Sandulenko
b01994a53b SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.

svn-id: r53261
2010-10-12 22:59:01 +00:00
Eugene Sandulenko
be44216e5c SWORD25: eliminated BS_ prefix in all but kernel/
svn-id: r53259
2010-10-12 22:55:59 +00:00
Eugene Sandulenko
5cf67ce36f SWORD25: Stubbed FMODExSound class
svn-id: r53233
2010-10-12 22:42:22 +00:00
Eugene Sandulenko
ad5b74c9de SWORD25: Clean compile!
Under MinGW, with OpenGL and tinyxml.

svn-id: r53225
2010-10-12 22:38:23 +00:00
Eugene Sandulenko
47904bc7b2 SWORD25: Mass-astyle.
svn-id: r53222
2010-10-12 22:35:55 +00:00
Paul Gilbert
ccba0891fd SWORD25: Converted further files from old hashmap.h to Common::HashMap
This commit includes a class pointer hash function added in objectregistry.h that should be double-checked to see if it's correct.

svn-id: r53211
2010-10-12 22:24:37 +00:00
Eugene Sandulenko
293bf95c01 SWORD25: Replacing headers with ScummVM ones plus original (C)
svn-id: r53188
2010-10-12 22:13:00 +00:00
Paul Gilbert
e78b19a650 SWORD25: Converted kernel/kernel.cpp to compile under ScummVM
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation.
The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files.

svn-id: r53184
2010-10-12 21:55:38 +00:00
Eugene Sandulenko
65da804f58 SWORD25: Path fixes for includes
svn-id: r53180
2010-10-12 21:49:51 +00:00
Eugene Sandulenko
a683a420a9 SWORD25: Importing original sources
svn-id: r53171
2010-10-12 21:38:20 +00:00