Commit Graph

636 Commits

Author SHA1 Message Date
Thierry Crozat
577e189a37 BASE: Auto-detect now starts the first game found 2016-11-07 19:29:53 +00:00
Thierry Crozat
6d2fd12bb4 BASE: Clarify how to specify a path in help for the auto-detect command 2016-10-29 23:41:21 +01:00
Thierry Crozat
23d3d08a91 README: Adding auto-detect command line option 2016-10-29 17:56:47 +01:00
Thierry Crozat
79bf5c7152 README: Add filtering command line option and hotkey 2016-10-13 01:46:27 +01:00
Lothar Serra Mari
fa0ca192aa DOC: Add lab to supported games in README 2016-09-04 20:27:09 +02:00
Lothar Serra Mari
6ad9f9a95d DOC: Add myst and gnap as supported in README 2016-09-04 20:21:12 +02:00
Lothar Serra Mari
07a1bf5af2 DOCUMENTATION: Recommend HFSExplorer instead of HFVExplorer
for extracting Mac gamefiles. HFVExplorer seems a "little bit"
outdated, whereas HFSExplorer is under active development.
2016-05-16 07:20:29 +02:00
Johannes Schickel
811b300ff6 README: Fix copy&paste mistake. 2016-04-24 19:24:03 +02:00
Hubert Maier
e28f45100e README: Fix wrong sorting in main chapter list 2016-02-14 21:46:53 +02:00
Martin Kiewitz
e7773825f2 README: Added Alt-F4 for quitting on Windows platform 2016-02-14 16:34:54 +01:00
Johannes Schickel
29b37f473c COMMON: Add render mode for Macintosh.
On request of m_kiewitz who wants to use it for AGI.
2016-02-05 12:38:28 +01:00
Johannes Schickel
687f6067f5 POSIX: Use XDG specification for default save path.
This is what the XDG Base Directory Specification suggests to use. We still
use ~/.scummvm as default path in case the directory exists.

This tackles an aspect of bug #6036 "POSIX: Use XDG dirs instead of HOME".
2016-02-02 09:16:40 +01:00
Johannes Schickel
dde89c36f5 POSIX: Move default config file location to '$XDG_CONFIG_HOME/scummvm/scummvm.ini'.
This is what the XDG Base Directory Specification suggests to use. We still
use the old location of '~/.scummvmrc' in case that is present.

This tackles an aspect of bug #6036 "POSIX: Use XDG dirs instead of HOME".
2016-02-02 09:16:40 +01:00
Johannes Schickel
94cd15bb3e SDL: Do not quit on Alt-x.
This was originally added in cbd867329e to
support this LucasArts game hotkey. However, Alt-x is used by other
engines as hotkey. Most notably AGI's Leisure Suit Larry in the Land of the
Lounge Lizards uses it to skip the age protection. Since we handle Alt-x
internally in SCUMM now there is no need to keep this around in our backend
code.
2016-01-29 23:19:08 +01:00
Johannes Schickel
3b734082c4 SCUMM: Allow Alt-x to be used to quit SCUMM games.
This includes a TODO to check which SCUMM games actually exhibit this behavior
originally. cbd867329e added this behavior to our
backend code initially.
2016-01-29 23:10:36 +01:00
Hubert Maier
7dcc355adc README: Clean up "Supported Platforms" 2016-01-29 11:52:47 +01:00
Hubert Maier
ab5969c975 README: Web link and other consistendy fixes 2016-01-29 11:52:41 +01:00
Hubert Maier
62ccd05e12 README: Fix line break 2016-01-29 11:52:37 +01:00
Hubert Maier
5b8196a4da README: Add Chapters 1.3) F.A.Q. and 10.) Credits 2016-01-29 11:52:32 +01:00
Hubert Maier
c3226e7ff1 README: Sorting and updating compatible games to match the entries at http://www.scummvm.org/compatibility/ 2016-01-29 11:52:18 +01:00
Hubert Maier
6c9410bcbe README: More consistency fixes
- www links
- Supported games sorted alphabetically
- small fixes
2016-01-29 11:52:12 +01:00
Hubert Maier
57152e57c2 README: Update 9) Compiling
- Added all platforms for which a wiki's "Compiling_ScummVM" chapter exists
- No more details in the readme, all build intructions linked to their respective wiki pages
- Windows derivates and Linux kept on top as those are the main platforms people will look for, the rest sorted alphabetically
2016-01-29 11:52:08 +01:00
Hubert Maier
20540d5c27 README: Link MacOS and AmigaOS compiling intstructions to their respective wiki pages 2016-01-29 11:52:03 +01:00
Hubert Maier
ec5826b2bb README: Fixed wrong chapter marking 2016-01-29 11:51:58 +01:00
Hubert Maier
be1b5332a6 README: Typo, cleanup and one more link fixed 2016-01-29 11:51:52 +01:00
Hubert Maier
e65bd899a3 README: Moved Copy Protection back to 3.1) as requested
(Gathered the non game specific changes grouped at the top now)
2016-01-29 11:51:25 +01:00
Hubert Maier
f0d1015d89 README: Update and consistency fixes
- Sorted "3.0) Supported Games" in alphabetic order and moved the none specific game parts to the bottom of that chapter
- Sorted "5.0) Running ScummVM" in alphatic order and adapted all references

- Added "Discworld II notes" to "3.0) Supported Games"
- Added "Nippon Safes Inc. Amiga notes" to "3.0) Supported Games"
- Added "Zork games notes" to "3.0) Supported Games"
- Added "Datafiles" to "3.0) Supported Games"

- Added "AmigaOS4" in "9.0) Compling"
- Added "Amiga/Macintosh" to "3.14) The Feeble Files notes"
- Added lots of missing subchapters to the main chapter list in "7.0) Music and Sound)"

- Changed "Maniac Mansion" title to better reflect the contents
2016-01-29 11:51:05 +01:00
Johannes Schickel
1479219f7a COMMON: Add render modes for Apple IIgs and Atari ST.
On request of m_kiewitz who wants to use it for AGI.
2016-01-21 23:41:30 +01:00
Etienne Millon
f5217ecbdd README: Fix broken links 2015-12-06 14:12:53 +01:00
David Russo
fd8ac7ea79 ZVISION: Change mentions of ZVision to Z-Vision
To match official documentation (e.g. game manual, credits).
2015-07-07 15:24:25 +01:00
Kirben
40cdc1ccb0 README: Spacing. 2015-05-22 13:57:03 +10:00
Kirben
735831add2 README: Add known sound issues in Lure of the Temptress. 2015-05-22 13:54:26 +10:00
Martin Kiewitz
915e65d949 AGI/SCI: add engine options to README file 2015-05-15 05:45:15 +02:00
Thierry Crozat
83acea8c0d README: Update compiling instruction for OS X 2015-04-08 22:53:37 +01:00
Filippos Karapetis
e972eb32f4 README: Add game-specific information for Zork Nemesis and Zork Grand Inquisitor 2015-01-11 17:01:07 +02:00
Eugene Sandulenko
1d596b0230 README: A (huge) update of compatible games
Somehow we missed to update it for ages!
2015-01-04 23:55:54 +01:00
Eugene Sandulenko
c44c0f09bf README: Describe DOTT easter egg support. Text by eriktorbjorn. 2015-01-04 23:18:37 +01:00
Filippos Karapetis
4577da88ad README: Remove trailing whitespace 2014-10-28 15:38:50 +02:00
Johannes Schickel
4917945130 README: savestate -> saved game 2014-09-03 01:35:33 +02:00
Johannes Schickel
8e1bc16352 README: savegame -> saved game 2014-09-03 01:35:04 +02:00
David Turner
cb596113a7 Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-28 14:59:08 +01:00
D G Turner
e07819fb12 README: Remove Keymapper trigger key note, add Vkeybd mouse button note.
As the keymapper is still WIP/unstable, this should be omitted from user
documentation. Added note on mouse button trigger for virtual keyboard
as this was not noted in any user documentation.
2014-06-25 19:45:44 +01:00
Joel Teichroeb
c43ce9ecf3 ALL: Remove support for MSVC8 and older
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
D G Turner
b7192731b9 KEYMAPPER: Change hotkey from F8 to CTRL-F8 to reduce game conflicts. 2014-04-27 04:18:47 +01:00
D G Turner
8cf41943f6 VKEYBD: Switch hotkey from F7 to CTRL-F7 to reduce game conflicts.
Although this is harder for physically disabled users to trigger, they
can now use the long middle mouse button press instead to trigger.
2014-04-27 04:18:39 +01:00
D G Turner
1448bbc77e README: Add trigger hotkeys for virtual keyboard and keymapper. 2014-04-27 03:59:33 +01:00
Strangerke
0caa3c0ab8 README: add game-specific options for Soltys and Hopkins FBI 2014-02-21 20:17:29 +01:00
Filippos Karapetis
e0440ad831 README: Add the game-specific options used in the Neverhood 2013-12-26 16:58:24 +02:00
Willem Jan Palenstijn
40974e4e9a README: Fix typo 2013-12-25 03:00:46 +01:00
Filippos Karapetis
6dfd82310f README: Sync with the latest in-game speech/text toggles in KQ6CD/LB2CD 2013-12-25 03:38:03 +02:00