Commit Graph

17 Commits

Author SHA1 Message Date
Filippos Karapetis
80dae7b8fc MADS: Phantom: Initial work on hotspots with dynamic animations 2015-10-22 00:42:04 +03:00
Filippos Karapetis
d12d110543 MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8
Scene 105 in Phantom uses 9 dynamic hotspots
2015-10-21 21:42:24 +03:00
Strangerke
e2d86c3248 MADS: Phantom: Implement scene 113, some renaming 2015-10-20 14:07:26 +02:00
Strangerke
3ffa01ec2a MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions 2015-10-10 17:32:51 +02:00
Johannes Schickel
5dd69b4dd1 MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
Paul Gilbert
69d6e72f84 MADS: Fix dynamic hotspots in scenes with multiple such hotspots 2014-06-01 14:43:26 -04:00
Paul Gilbert
b5949010a6 MADS: Implemented more savegame synchronization 2014-05-01 22:36:36 -04:00
Paul Gilbert
dccc4510e8 MADS: Fix for highlighting and using dynamic hotspots 2014-04-29 21:53:54 -04:00
Filippos Karapetis
4eba5032d8 MADS: Add initial support for V2 backgrounds and hotspots
V2 games include Phantom and Dragonsphere. OUAF hasn't been tested yet
2014-04-27 21:20:02 +03:00
Strangerke
04cfa85d74 MADS: Use Common::Point in DynamicHotspot::setPosition() 2014-04-08 10:36:12 +02:00
Paul Gilbert
407021d245 MADS: Added a Facing enum for the player directions 2014-03-25 22:07:33 -04:00
Strangerke
48e785c329 MADS: Fix a couple of warnings in the hotspot code 2014-03-24 19:15:59 +01:00
Paul Gilbert
a223189599 MADS: Added extra debugger commands 2014-03-23 14:26:50 -04:00
Paul Gilbert
0b351f79d8 MADS: Further fixes for hotspot highlighting 2014-03-22 21:55:36 -04:00
Paul Gilbert
436949eba2 MADS: Implemented more action logic for highlighting hotspots 2014-03-20 08:34:56 -04:00
Paul Gilbert
10124f6806 MADS: Implemented scene 103 setup and needed support methods 2014-03-15 17:38:44 -04:00
Paul Gilbert
c35271f20c MADS: Moved hotspot code to a separate file 2014-03-05 21:50:12 -05:00