Eugene Sandulenko
cc74ec5c39
Unarj code based on unarj 2.62. Used by Drascula engine
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svn-id: r32460
2008-06-01 11:43:20 +00:00
Bertrand Augereau
411a588850
Introduction of a fixed size memory pool with a typical free list implementation
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+ : amortized O(1) allocation, O(1) deallocation, less overhead per allocation
- : unused memory is not reclaimed until death or manual invocation of a function
svn-id: r31320
2008-03-30 05:42:39 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Eugene Sandulenko
ac54f3a26f
Patch #1858158 : BUILD: Plugin building cleanup
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svn-id: r30041
2007-12-28 07:52:56 +00:00
Nicola Mettifogo
ae18ce3e4a
Fix compilation (step 2).
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svn-id: r26721
2007-05-01 15:47:49 +00:00
Nicola Mettifogo
008042ac25
Implemented a IFF (Interchange File Format) parser and added subclasses to parse graphics (ILBM, PBM) and audio (8SVX), thus replacing old decoding routines. SAGA and Parallaction have been adjusted to work with the new code.
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svn-id: r26719
2007-05-01 15:39:40 +00:00
Eugene Sandulenko
988ddf2b36
Unify SAGA/AGOS detection code so other engines could also reuse it
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without further code duplication.
svn-id: r24083
2006-10-02 22:21:57 +00:00
Max Horn
87d3e4fb0e
Moved savefile.cpp to backends, to work around link error
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svn-id: r23361
2006-06-30 22:06:45 +00:00
Max Horn
c9fd9c4878
Added 'timer' backend module, based on the existing TimerManager code (work in progress)
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svn-id: r23279
2006-06-24 09:53:45 +00:00
Max Horn
9a955180a4
* Renamed config.mak to config.mk
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* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)
svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn
d210b19aec
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
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Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
2006-06-24 08:07:48 +00:00
Max Horn
f4339ff6c4
- Renamed class AssocArray to HashMap to match our existing class Map (note also
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that many STL implementations have a class hash_map next to class map, too)
- Changed some static File class member vars to be normal static variables, in
yet another attempt to reduce header dependencies (in this case on hashmap.h)
svn-id: r21473
2006-03-28 10:05:25 +00:00
Eugene Sandulenko
5d1b4d8f78
Implementation of AssociativeArray. Transferred GUI to it. Now it is much
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faster.
svn-id: r21419
2006-03-23 22:59:38 +00:00
Max Horn
7335d348ba
Moved common/scaler* to graphics/
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svn-id: r20797
2006-02-20 20:29:02 +00:00
Max Horn
80cf2fa46f
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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svn-id: r20584
2006-02-12 00:16:31 +00:00
Johannes Schickel
5051b080a2
- adds the new gui renderer also a new implementation for the classic gui
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
2006-01-27 15:43:23 +00:00
Eugene Sandulenko
aa33153569
Normalize use of DISABLE_SCALERS. Now it really disables all scalers
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except essential Normal1x. Also thumbnails get compiled unconditionally
so we get them on all platforms, even those which never display them.
Sorted out mess brought to sdl backend by epoc maintainer. He misused
__SYMBIAN32__ where DISABLE_SCALERS is more appropriate.
svn-id: r18850
2005-09-20 18:16:09 +00:00
Eugene Sandulenko
3588b96d4f
Added --disable-hq and --disable-scumm-7-8 options. Also improved
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DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
2005-05-14 22:56:41 +00:00
Max Horn
9b8d88a113
Code to grab & downscale the screen content (used for thumbnail creation, part of patch #1163026 )
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svn-id: r17978
2005-05-08 22:54:16 +00:00
Max Horn
2cc5040a9a
Added new ConfigFile class. It is not yet used anywhere. ConfigManager will be rewritten around this class. Note that it is not final yet and may be revised in many ways.
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svn-id: r17773
2005-04-23 14:30:53 +00:00
Max Horn
541076d8db
Added a convenience class 'Mutex'
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svn-id: r16566
2005-01-15 22:41:23 +00:00
Marcus Comstedt
3b2bf3c683
Make building scalers optional.
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svn-id: r14784
2004-08-26 21:01:21 +00:00
Max Horn
2a9c6f6d5f
Base our advmame scalers on the official Scale2x source - this way we can easily update to new version and benefit from their optimizations (e.g. MMX support)
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svn-id: r14502
2004-08-07 16:04:43 +00:00
Eugene Sandulenko
d33b24036e
Added assembly versions of HQ2x and HQ3x scalers.
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svn-id: r13844
2004-05-21 02:08:48 +00:00
Max Horn
e17a15d96e
Introduce ReadStream and WriteStream (as explained in my File class design mails on scummvm-devel)
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svn-id: r13595
2004-04-17 09:57:15 +00:00
Max Horn
da76ac5890
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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svn-id: r12680
2004-01-30 21:54:28 +00:00
Max Horn
dd33ae0f0f
added MD5 code to CVS
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svn-id: r11602
2003-12-13 00:06:00 +00:00
Max Horn
b27a871f87
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
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svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
d177364715
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
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svn-id: r10687
2003-10-08 21:59:23 +00:00
Max Horn
e342878f84
forgot to add common/scaler to MODULE_DIRS
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svn-id: r10490
2003-09-29 21:58:40 +00:00
Max Horn
4a7385b4e7
split out scalers into separate source files in common/scaler; some optimizations (in particular, the hq2x/hq3x scalers now are compiled into two versions, one for 555 and one for 565 mode)
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svn-id: r10488
2003-09-29 16:02:47 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
c1a678afeb
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
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svn-id: r10282
2003-09-17 22:41:01 +00:00
Max Horn
231cb16b5b
some tweaks to the build system (work toward plugin support)
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svn-id: r10279
2003-09-17 21:53:13 +00:00
Max Horn
3916b97357
changes to get a better link order, and to allow building a 'bare bone' scummvm executable
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svn-id: r10103
2003-09-08 17:42:53 +00:00
Max Horn
f23a34c9e5
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
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svn-id: r10092
2003-09-08 15:38:34 +00:00
Marcus Comstedt
a5aa5c0d73
Harmonized SaveFile API with File API a bit.
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svn-id: r9626
2003-08-10 20:49:13 +00:00
Max Horn
bfee768f51
temporary hack to get ScummVM to compile again
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svn-id: r6747
2003-03-07 16:21:28 +00:00
Max Horn
69bceafc6e
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
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svn-id: r5653
2002-11-21 04:08:37 +00:00