18 Commits

Author SHA1 Message Date
Paul Gilbert
b5949010a6 MADS: Implemented more savegame synchronization 2014-05-01 22:36:36 -04:00
Paul Gilbert
c1a90cdda1 MADS: Further synchronization implementation 2014-04-23 21:01:48 -04:00
Paul Gilbert
692af23f6f MADS: Create a Globals base class that the games will derive from 2014-04-21 20:50:05 -04:00
Paul Gilbert
a30e78137e MADS: Added method stub for unhandled action method 2014-04-10 22:34:26 -04:00
Strangerke
c117e59009 MADS: Implement scene 209 2014-04-05 23:37:10 +02:00
Paul Gilbert
71b1343adf MADS: Implemented NebularGame::step 2014-03-29 11:18:07 -04:00
Paul Gilbert
04cbbb5f0a MADS: Added enums for copy protection result and globals 2014-03-25 23:59:57 -04:00
Paul Gilbert
7f4dbf7d48 MADS: Implemented more action handling methods 2014-03-23 18:48:00 -04:00
Paul Gilbert
9ef27c4ea0 MADS: Moved sub71312 method to be SequenceList::setMsgLayout 2014-03-23 13:52:32 -04:00
Strangerke
8dd9dab76c MADS: Implement Sequence::setScale and GameNebular::sub71312. 2014-03-23 11:34:12 +01:00
Strangerke
66643b3ad6 MADS: Some more work on Scene 202 2014-03-19 23:30:45 +01:00
Paul Gilbert
2d99f761f0 MADS: Implemented scene 804 step 2014-03-11 23:26:31 -04:00
Paul Gilbert
c9186f51b9 MADS: Added in Rex Nebular globals class 2014-03-06 20:30:05 -05:00
Paul Gilbert
c9057bd6a8 MADS: Moved scene data classes into their own code file 2014-02-25 09:21:19 -05:00
Paul Gilbert
4c867aa62f MADS: Shift some fields and methods to Dialogs and Game classes 2014-02-24 00:38:49 -05:00
Paul Gilbert
8ee283d921 MADS: Implemented sound player logic and outer game loop 2014-02-23 21:34:20 -05:00
Paul Gilbert
8c9420a834 MADS: Added game initialisation code 2014-02-23 19:33:26 -05:00
Paul Gilbert
58bb1383d0 MADS: Added skeleton files for the game and dialogs 2014-02-19 23:17:57 -05:00