Christian Kündig
b7a2e22b0a
DISTS: New Emscripten/WebAssembly dists target
...
This is an initial version of the emscripten build/dist target.
Many things are still missing, see dists/emscripten/README.md for
a detailed summary of what this provides and still misses
2021-08-20 21:13:49 +02:00
Laurent Merckx
373f872dfa
GRAPHICS: Fix no shader error on Raspberry PI
2020-11-09 17:41:26 +01:00
Pawel Kolodziejski
a8b53f8f21
ALL: Avoid class names clashing with ScummVM classes
2020-09-28 18:47:10 +02:00
Gunnar Birke
36af129eaa
WINTERMUTE: Add wintermute shader directory to search manager
2020-08-10 11:24:28 +02:00
Bastien Bouclet
6b266a9179
OPENGL: Unbind the active program when destroying the active shader
...
Fixes switching renderers from Shaders to OpenGL in Grim with SDL2
2016-07-12 06:29:32 +02:00
Bastien Bouclet
b5dcf5d4bc
OPENGL: Select the shader version string at runtime
2016-02-06 08:02:50 +01:00
Bastien Bouclet
1a4b1d5dec
OPENGL: Always use GLSL 120 when using desktop GL
2016-02-06 08:02:50 +01:00
Bastien Bouclet
6c78bcebe4
GRAPHICS: Move opengles2 files to the opengl folder
2016-02-06 08:02:49 +01:00