Commit Graph

12 Commits

Author SHA1 Message Date
Paweł Kołodziejski
45b1a8ea45 cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
svn-id: r5148
2002-10-15 06:53:42 +00:00
Paweł Kołodziejski
63762d48de synced with local sources (imuse)
svn-id: r5110
2002-10-08 19:35:39 +00:00
Paweł Kołodziejski
01ccb6be9a added looping voc samples in imuse(not tested)
svn-id: r5087
2002-10-04 08:04:35 +00:00
Paweł Kołodziejski
aa2d21d68e FT also use Imuse
svn-id: r5086
2002-10-03 23:16:10 +00:00
Paweł Kołodziejski
98d90696ad added panning control in imuse and reverse stereo support
svn-id: r5076
2002-10-02 17:31:55 +00:00
Paweł Kołodziejski
ce182dbaf3 changed from byte to int16 to handle sound number greater than 255
svn-id: r5056
2002-09-30 22:59:42 +00:00
Travis Howell
f1a273e092 Add the following patches:
[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync

svn-id: r4986
2002-09-21 13:48:03 +00:00
Max Horn
ecdb98a0ee patch #608226 (Sam & Max sound fix)
svn-id: r4926
2002-09-13 11:59:43 +00:00
Travis Howell
004c6ddec9 Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch
[ 607175 ] Possible fix for bug #590511
[ 607677 ] Partial workaround for bug #566062
[ 607713 ] patch for bug 580350 (MI2 F5 crash)

svn-id: r4924
2002-09-11 13:28:34 +00:00
Paweł Kołodziejski
ca03c9b5fc changed file io in sounds to class File
svn-id: r4896
2002-09-02 07:53:43 +00:00
Max Horn
41c2d6fba3 sound system cleanup
svn-id: r4867
2002-08-29 23:45:15 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00