Paweł Kołodziejski
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45b1a8ea45
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cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
svn-id: r5148
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2002-10-15 06:53:42 +00:00 |
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Paweł Kołodziejski
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63762d48de
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synced with local sources (imuse)
svn-id: r5110
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2002-10-08 19:35:39 +00:00 |
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Paweł Kołodziejski
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01ccb6be9a
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added looping voc samples in imuse(not tested)
svn-id: r5087
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2002-10-04 08:04:35 +00:00 |
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Paweł Kołodziejski
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aa2d21d68e
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FT also use Imuse
svn-id: r5086
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2002-10-03 23:16:10 +00:00 |
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Paweł Kołodziejski
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98d90696ad
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added panning control in imuse and reverse stereo support
svn-id: r5076
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2002-10-02 17:31:55 +00:00 |
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Paweł Kołodziejski
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ce182dbaf3
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changed from byte to int16 to handle sound number greater than 255
svn-id: r5056
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2002-09-30 22:59:42 +00:00 |
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Travis Howell
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f1a273e092
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Add the following patches:
[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync
svn-id: r4986
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2002-09-21 13:48:03 +00:00 |
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Max Horn
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ecdb98a0ee
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patch #608226 (Sam & Max sound fix)
svn-id: r4926
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2002-09-13 11:59:43 +00:00 |
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Travis Howell
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004c6ddec9
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Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch
[ 607175 ] Possible fix for bug #590511
[ 607677 ] Partial workaround for bug #566062
[ 607713 ] patch for bug 580350 (MI2 F5 crash)
svn-id: r4924
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2002-09-11 13:28:34 +00:00 |
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Paweł Kołodziejski
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ca03c9b5fc
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changed file io in sounds to class File
svn-id: r4896
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2002-09-02 07:53:43 +00:00 |
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Max Horn
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41c2d6fba3
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sound system cleanup
svn-id: r4867
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2002-08-29 23:45:15 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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