Travis Howell
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4064d35d15
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Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
svn-id: r45370
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2009-10-25 14:20:47 +00:00 |
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Travis Howell
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fdbc49ab5f
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Fix the color of Poodles Galore's finger nails in Spy Fox 3.
svn-id: r41162
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2009-06-04 11:03:45 +00:00 |
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Robin Watts
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5b64d512ab
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Introduce ARM code for commonest case of "proc3" costume blitting (as
used for animation in SamNMax). Enabled by the USE_ARM_COSTUME_ASM
define. Currently enabled for WinCE only.
svn-id: r30750
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2008-02-03 01:26:12 +00:00 |
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Chris Apers
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500481c4ec
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Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
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2007-09-01 19:13:04 +00:00 |
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Max Horn
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e1bcd70436
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Re-added __attribute__(packed)
svn-id: r27830
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2007-07-01 18:18:43 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Torbjörn Andersson
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a1a16d1579
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Use consistent naming for the preprocessor constants used to guarantee that
header files are only included once. Many of them didn't have a SCUMM prefix
which could have lead to clashes with common header files.
svn-id: r25727
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2007-02-19 17:48:19 +00:00 |
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Torbjörn Andersson
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c32076e5d0
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Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
for consistency with other #includes.
svn-id: r23585
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2006-07-23 16:13:26 +00:00 |
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Max Horn
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2859b64702
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Fix struct packing issues (macros are not resolve in #pragma params, at least for GCC)
svn-id: r23569
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2006-07-22 17:28:48 +00:00 |
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Max Horn
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f59cf1fcdc
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Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
svn-id: r23547
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2006-07-21 21:25:17 +00:00 |
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Max Horn
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f35f4a4d1c
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Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking for GCC / not GCC
svn-id: r23458
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2006-07-09 13:01:15 +00:00 |
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Travis Howell
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f4d7226334
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Adjust akos code to only draw within bounds in HE games. Fixes many graphical glitches in HE games.
svn-id: r23143
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2006-06-16 11:30:23 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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