Kari Salminen
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092d7224b9
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Implemented game speed changing by pressing - or + to e.g. ease testing.
svn-id: r33689
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2008-08-07 21:46:56 +00:00 |
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Gregory Montoir
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6b68c156ae
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made timing closer to the original interpreter and simplified manageEvents function (no need to recurse)
svn-id: r29757
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2007-12-08 08:49:22 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Torbjörn Andersson
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f36beed55d
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Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
kidding, I'm still testing the SVN change.)
svn-id: r24806
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2006-12-03 18:29:58 +00:00 |
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Eugene Sandulenko
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bc8f634834
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Match game speed with original
svn-id: r21415
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2006-03-23 03:55:00 +00:00 |
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Eugene Sandulenko
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6faa76d287
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Made mouse more responsive
svn-id: r21413
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2006-03-23 03:40:23 +00:00 |
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Max Horn
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2fc23c85da
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Moved cine engine into namespace Cine
svn-id: r20851
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2006-02-25 00:26:14 +00:00 |
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Eugene Sandulenko
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71c170bb13
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Initial version of Cinematique engine evo 1.
svn-id: r20813
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2006-02-22 22:40:53 +00:00 |
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