3677 Commits

Author SHA1 Message Date
Thierry Crozat
7296a2d8d0 I18N: Add translation for wince specific titles for key mapping dialog
Also backport fix from branch on translation of default title for key mapping
dialog. 

svn-id: r52959
2010-09-30 18:09:01 +00:00
Oystein Eftevaag
ab01f42a4b IPHONE: The overlay will now always be in the native device resolution
svn-id: r52939
2010-09-29 00:19:13 +00:00
Max Horn
484bf9c269 ALL: Fixup some #define names
svn-id: r52935
2010-09-28 20:30:50 +00:00
Max Horn
1d3ce126ea SDL: Fix for 32 bit mode support (untested; might be good for backporting, not sure, somebody should verify)
svn-id: r52934
2010-09-28 20:29:25 +00:00
Fabio Battaglia
76992402d7 DINGUX: remove wrong comment and fill the readme with some infos
svn-id: r52894
2010-09-25 21:54:41 +00:00
Yotam Barnoy
73c5895ed2 PSP: ME MP3: cache stereo status
Bad timing can cause stereo status not to be picked up if at some point a MAD _header is not initialized.

svn-id: r52890
2010-09-25 20:38:40 +00:00
Lars Persson
744b301b22 SYMBIAN : Updated version nr to 1.13 in package file
svn-id: r52882
2010-09-25 14:59:24 +00:00
Yotam Barnoy
4807fdb4c7 PSP: fix issue in ME MP3 code. Release and init the ME when seeking.
Without this fix, the ME allocates more and more memory with every seek until it can't work.

svn-id: r52868
2010-09-23 21:03:20 +00:00
Lars Persson
3a3b2cf862 SYMBIAN : Add addSysArchivesToSearchSet to support local data files properly. (Instead of using extrapath)
svn-id: r52864
2010-09-23 10:37:10 +00:00
Lars Persson
9e4dff9164 SYMBIAN : Remove application resource include not used.
svn-id: r52863
2010-09-23 10:34:45 +00:00
Lars Persson
86a7d4382e SYMBIAN : Updated define for S60v3 detection
svn-id: r52862
2010-09-23 10:34:00 +00:00
Lars Persson
f155d902c7 Additional include paths for Symbian^3
svn-id: r52854
2010-09-22 10:27:09 +00:00
Lars Persson
3518a3d18f Added include paths for Symbian^3 SDK support
svn-id: r52853
2010-09-22 09:56:03 +00:00
Lars Persson
c586517b94 ADded translations.dat to pkg files
svn-id: r52840
2010-09-21 06:50:29 +00:00
Yotam Barnoy
f7f743ac31 PSP: switch from wrapping memcpy to defining our own memcpy
The advantage is that we get to do inlining and even use lwl and lwr instructions where appropriate. We have to do it ourselves because the PSP doesn't tolerate built-in instructions, but also we have a more efficient memcpy than the lib's.

svn-id: r52817
2010-09-20 14:10:44 +00:00
Yotam Barnoy
05f0ebf262 PSP: Split up PspMemory class.
PspMemorySwap is more specific ie. it only needs to be known by PSP files. It could be put in another file, but not worth the effort.

svn-id: r52816
2010-09-20 14:09:39 +00:00
Yotam Barnoy
b006082cf1 PSP: moved VramAllocator to display_manager.cpp.
It didn't really belong in memory.cpp and we're going to want to include memory.h everywhere.
* * *
PSP: more Vram Allocator cleanup

svn-id: r52815
2010-09-20 14:05:32 +00:00
Torbjörn Andersson
c91a07229a JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.

svn-id: r52791
2010-09-18 10:55:16 +00:00
Eugene Sandulenko
9efa316a61 RELEASE: This is 1.3.0svn
svn-id: r52773
2010-09-17 19:13:47 +00:00
Fabio Battaglia
5982337485 DINGUX: Add placeholder for dingux specific readme
Add an almost empty readme for dingux, to be filled soon.

svn-id: r52745
2010-09-16 09:37:15 +00:00
Fabio Battaglia
7fea0c00b9 DINGUX: add exec wrapper for scummvm.elf
Add a wrapper to set HOME var when running scummvm on dingux.

svn-id: r52744
2010-09-16 09:32:10 +00:00
Yotam Barnoy
a1b16661de PSP: remove virtual inheritance of BufferedWriteStream and BufferedSeekableReadStream
As Max pointed out to me, one can't really use virtual functions called from constructors/destructors.

svn-id: r52722
2010-09-14 14:00:15 +00:00
Fabio Battaglia
68dd99643c DINGUX and N64: changes to dists targets
Run instructions to copy engine data only if there is really some 
datafiles to copy for the built engines.

svn-id: r52656
2010-09-09 13:30:15 +00:00
John Willis
9307304d7e GP2XWIZ: Rename GP2XWIZ backend to GPH.
* This better reflects the supported devices
  from GPH (GamePark Holdings), namely the 
  GP2XWiz, Caanoo and merging in of the old 
  GP2X backend.

svn-id: r52648
2010-09-09 09:48:32 +00:00
John Willis
39899e51d0 GP2X: Clean up input code a little.
* Match the GP2XWiz input code.

svn-id: r52645
2010-09-08 21:43:46 +00:00
Fabio Battaglia
43a142bbff N64: saner fake date in getDateAndTime
- Set the fake date in 2010 instead of year 3800

svn-id: r52644
2010-09-08 21:18:22 +00:00
Fabio Battaglia
0288f60f19 CONFIGURE and N64: add n64.mk with nintendo64 specific dist targets
svn-id: r52641
2010-09-08 18:04:38 +00:00
Andre Heider
f3a9828d36 WII: Fix typo, update translations.
svn-id: r52640
2010-09-08 17:41:31 +00:00
Fabio Battaglia
690fea2933 DINGUX: Add dingux.mk with specific 'dist' targets
svn-id: r52632
2010-09-08 08:26:20 +00:00
John Willis
4c107cc97a GP2XWIZ: Reformat switches to code guidelines.
svn-id: r52630
2010-09-07 20:14:05 +00:00
John Willis
56b09b605d GP2XWIZ: Clean up input code.
* Clean up the if/switch mess.
* Also add missing Caanoo icon.

svn-id: r52629
2010-09-07 19:02:07 +00:00
John Willis
fd407eeca3 GP2XWIZ: Refactor backend.
* Add support for TouchScreen 'Tap Modes'
  Left Click, Right Click and Hover.
* Rename OSystem_GP2XWIZ to OSystem_GPH to 
  start the work on supporting a unified 
  backend codebase for the GP2X, Wiz and
  Caanoo.
* Sort out bugs in Caanoo input code.
* Rework GP2XWiz input code to support
  switching new TouchScreen modes.

svn-id: r52619
2010-09-07 14:17:31 +00:00
John Willis
2e1b4278e2 SDL: Add masks to the SDL backend to support the OpenPandora backend.
svn-id: r52599
2010-09-06 17:28:17 +00:00
John Willis
e81dad8e61 OPENPANDORA: Commit basic version of the OpenPandora backend.
Overload of the SDL backend.
Basic functional backend with support for most main ScummVM features and engines.
Supports building to a .PND OpenPandora bundle for ease of use on the device.

svn-id: r52598
2010-09-06 17:22:22 +00:00
Andre Heider
f8ff771b8e WII: New disttarget 'wiiloaddist'
Uploads a .zip file to HBC to unpack to the used storage media.

svn-id: r52536
2010-09-05 00:36:27 +00:00
Andre Heider
7248efb178 DS: Enable stdout/err via nocash when DISABLE_COMMAND_LINE in not set.
svn-id: r52533
2010-09-04 22:19:20 +00:00
Yotam Barnoy
43bbfa5ca8 PSP: removed strict-aliasing
It's no longer needed after adding __may_alias__ flag in endian.h.

svn-id: r52481
2010-09-01 12:56:34 +00:00
Yotam Barnoy
b5a17ca628 PSP: fix BS2 crash by disabling strict aliasing
The problem that caused the crash in BS2 had to do with GCC making improper assumptions about our code. Specifically, the alignment trick we use for READ_UINT32/16 allows some targets(e.g. MIPS) to generate better code, but it also goes against ANSI C aliasing rules, which prohibit the sharing of addresses between a struct and another variable value. Using -fno-strict-aliasing tells GCC not to assume strict ANSI C aliasing and also unfortunately prevents it from making some good optimizations.

This change is probably needed for other platforms as well -- the crash on the PSP was simply a very rare coincidence.

svn-id: r52473
2010-08-31 15:24:08 +00:00
Martin Kiewitz
c0b119feda SCI: still set game cursor, when mouse outside
of ScummVM window. Just don't change actual mouse position

svn-id: r52472
2010-08-31 13:05:15 +00:00
Thierry Crozat
37027d6531 I18N: Add "lowres" context for several GUI strings when in 1x mode.
This enables translators to use a different translation for these strings in
1x mode (e.g. 320x200 or 320x240) and in 2x or 3x modes.

svn-id: r52461
2010-08-30 22:24:40 +00:00
Andre Heider
2f3edeedc9 WII: Abuse pollEvent() to update the screen of skipped frames.
updateScreen() itself skips redraws when called too frequently. With
the right timing and number of consecutive calls this can result in
missing gfx updates, so lets abuse pollEvent() to check for overdue
redraws.

svn-id: r52456
2010-08-30 16:52:23 +00:00
Lars Persson
33886e22af Build a couple of different variant to split engines in two.
svn-id: r52435
2010-08-29 08:26:59 +00:00
Fabio Battaglia
12e0d8997b DINGUX: disable aspect ratio correction for some resolutions
Disable aspect ratio correction for games which have a native 240px 
height res, this fixes Maniac Mansion NES on dingux.

svn-id: r52422
2010-08-28 08:07:10 +00:00
Lars Persson
fd574d5e24 Add support for HUGO game engine
svn-id: r52405
2010-08-27 07:11:31 +00:00
John Willis
1fea429497 GP2XWIZ: Add initial support for the GPH Caanoo.
Most of the codebase is the same, but the toolchain and libs are different.
Support for Caanoo specific features will follow, I just want to get the build support into trunk for now.

svn-id: r52400
2010-08-26 11:24:26 +00:00
Yotam Barnoy
89b34faa5a PSP: fixed flag to open()
I was missing a flag (PSP_O_TRUNC) causing the config file to be opened on top of the old file, causing file corruption.

svn-id: r52387
2010-08-25 13:26:30 +00:00
Yotam Barnoy
b88f341b80 PSP: switched to using BufferedSeekableReadStream and BufferedWriteStream
The last PSP optimization made reading much faster, but writing isn't buffered so saving the config file was VERY slow.
I decided the cleanest way to do this would be to add BWS and use BSRS.

svn-id: r52327
2010-08-24 11:24:34 +00:00
John Willis
c2ad45a5cf GP2XWIZ: Graphics code cleanup and start to add support for the GP2X Caanoo device.
svn-id: r52321
2010-08-24 09:29:30 +00:00
John Willis
edea88cf54 dingux: Add standard ScummVM copyright headers to the dingux backend.
svn-id: r52309
2010-08-23 19:49:51 +00:00
Fabio Battaglia
b5cb6b7c98 DINGUX: whitspace commit to start buildbot
svn-id: r52280
2010-08-22 16:07:04 +00:00