It has its own GoogleDriveTokenRefresher and knows how to do info().
This commit also contains JSON int -> long long int fix and
CurlJsonRequest '\n' -> ' ' fix.
Can be used with Callback<T> (means it's still type safe). It's used to
pass not only Request id to user's callback, but also a value user
wanted.
void *data field is removed from RequestInfo.
DumpFile::open() with createPath=true create would create the missing
directories from the path before opening a file. Thus, one can easily
create a file and avoid "can't open a file" error.
Knows how to OAuth already.
This commit also adds CloudManager::addStorage(), so OneDriveStorage can
add newly created Storage and CloudManager can save it in the
configuration file.
In this commit CloudManager starts supporting multiple Storage. Now, in
its init() it loads all the Storages and determines the current one.
It now also has save() method. In that method all Storages are saved
with their new saveConfig() method.
CloudManager::save() not called from anywhere, though. The only one
Storage that could be added is DropboxStorage in case you have no
cloud-related config keys or you have no storages connected.
This commit also adds GlobalFunctionCallback, because it was needed in
order to replace plain C pointers to functions (which were used in
Request) into our object-oriented BaseCallback pointers.
These callbacks can call object's methods, not some global C functions.
DropboxStorage::info2() and DropboxStorage::infoMethodCallback()
demonstrate the idea.
Originally, I intended to add Storage API, StorageFile and StorageInfo
stubs. When I tried to implement a simple info() call, I ended up fixing
Request to contain some pointer field and all callbacks to have Request*
parameter. And, now I have to place callback pointer into Request. which
calls another callback.
And, eventually, these "simple" callbacks would again require another
pointer (to some caller class).
This commit adds:
* ConfMan's new "cloud" domain;
* CloudManager's init() method, where it loads keys from "cloud" configs
domain;
* CurlJsonRequest's addHeader() and addPostField() methods;
* temporary Storage's printInfo() method;
* DropboxStorage's implementation of printInfo(), which is using access
token and user id;
* DropboxStorage's loadFromConfig() static method to load access token
and user id from configs and create a Storage instance with those;
* temporary DropboxStorage's authThroughConsole() static method, which
guides user through auth process from the console.
So, in CloudManager's init() implementation ScummVM checks that there is
"current_storage_type" key in "cloud" domain of configs, and loads
corresponding storage if there is such key.
If there is no such key, ScummVM offers user to auth with Dropbox.
That's done through console, and thus it's temporary (it also requires
restarting ScummVM twice and manually editing config.ini file).
Now we can do REST API request by creating CurlJsonRequest and waiting
for it to call our callback. Passed pointer is Common::JSONValue.
This commit also does some minor variable renaming fixes.
Now it is based on MemoryReadWriteStream, which is introduced by this
commit. This stream is using ring buffer and is dynamically increasing
its size when necessary.
This commit introduces Common::CloudManager, which can be accessed from
OSystem.
The backend for this manager is Cloud::Manager (defined in
backends/cloud/manager.h). It should load all users storages from
configs and provide access to current Storage instance. For now it just
creates a new one.
Cloud::Storage (backends/cloud/storage.h) provides an API to interact
with cloud storage, for example, create new directory or sync files.
Right now it's not ready and has only two dummy methods: listDirectory()
and syncSaves().
There is Cloud::Dropbox::DropboxStorage backend
(backends/cloud/dropbox/dropboxstorage.h) for Cloud::Storage. Right now
it implements both listDirectory() and syncSaves() with starting timer
task and handling it by printing out some JSON examples.
This commit also adds CloudThread class, which work() method is called
every second by TimerManager.
Right now it prints JSON examples on the console, so that's why it's
introduced with SimpleJSON library.
Many of our systems currently generate significant amount of debug
output on deeper levels. Now, when your engine is using Debug Channels,
you might want to show that debug information only, which is currently
not possible, as the generic output will be mixed in your output.
Alternative solution would be to implement possibility to specify
per-channel debug levels.
Though it seemed the _wrapped stream should return valid position, it
was always 0. That's why I've added a _pos field, which is updated in
write() and returned in pos().
It returns int32, because some complex streams are derived from both
WriteStream and ReadStream, and in ReadStream pos() returns int32,
because -1 means an error.
I had to change MemoryStream's uint32 to int32, which is probably not so
good.
COMMON: Add replacement to common/algorithm.h
COMMON: Intermediate commit to show doubts.
COMMON: Basic String::replace() methods implemented.
COMMON: Fix typo in the algorithm.h documentation.
COMMON: Fix documentation of String::replace()
COMMON: Fix formatting issues in method signatures.
COMMON: Add assert and reformat loops in str and algorithm.
COMMON: Fix typo in comment.
COMMON: Fix style in string test cases.
COMMON: Add Doxygen documentation to algorithm and String.
COMMON: Add Doxygen documentation to algorithm and String.
COMMON: Add Doxygen documentation to algorithm.
COMMON: Fix style in algorithm comments.
COMMON: Add Doxygen comments to String.
COMMON: Add Doxygen comments to algorithm test function.
COMMON: Add String support for substring replace.
COMMON: Fix string replace to comply with STL
COMMON: Fix documentation on string replace
COMMON: Fix style in string replace
COMMON: Fix unwanted reference problem in String::replace().
COMMON: Fix indentation in comments for replace
COMMON: Fix indentation in replace
COMMON: Fix comments in String::replace to match implementation.
COMMON: Remove assert to allow for not-null-terminated character arrays
COMMON: Add new test for String::replace
COMMON: Fix broken comments on String::replace
COMMON: Fix sharing bug on ensureCapacity
COMMON: Remove superfluous call to makeUnique()
When given a valid value the normalization was returning the next
valid value instead of returning the given one. This caused for
example the interval to be changed each time we opened the
options (and thus check to be automatically activated the first
time the options were accessed).
This is needed because it is not possible to keep absolute paths to the iOS document directory, because a part of its name change between each installation / update.
Those compilers support these features despite not being fully C++11-compliant.
<http://msdn.microsoft.com/en-us/library/hh567368.aspx> says that VS 2010
has "partial" support for override. I don't know what that entails and I
can't test it, so I err on the side of caution and only enable it in 2012
and up.
ScummVM would try to look up "confirm_exit" in the active domain,
even though the active domain had been removed and pointed to an
invalid address. To avoid this, try to keep _activeDomain and
_activeDomainName updated if removeGameDomain() removes the active
domain.
For good measure, also do it if the active domain is removed by
renameGameDomain(), though I don't know if there was any case where
this would have caused trouble.
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
Makes the DCT code use constants of type float in expressions which only use
type float values otherwise. This silences some floating point conversion
warnings in the DCT code.
Since we take a float parameter and return a float value we will also just
work on float values all the way. This silences some float conversion
warnings.
This removes the need for a hardware keyboard to trigger the use
of the virtual keyboard via F7 if using the default event mapper.
As middle button is rarely used by games, this should not cause any
conflicts. Though to avoid this possibility, the event is passed to
the engine.
These issues were identified by the STACK tool.
By default, the C++ new operator will throw an exception on allocation
failure, rather than returning a null pointer.
The result is that testing the returned pointer for null is redundant
and _may_ be removed by the compiler. This is thus optimization
unstable and may result in incorrect behaviour at runtime.
However, we do not use exceptions as they are not supported by all
compilers and may be disabled.
To make this stable without removing the null check, you could qualify
the new operator call with std::nothrow to indicate that this should
return a null, rather than throwing an exception.
However, using (std::nothrow) was not desirable due to the Symbian
toolchain lacking a <new> header.
A global solution to this was also not easy by redefining "new" as "new
(std::nothrow)" due to custom constructors in NDS toolchain and various
common classes.
Also, this would then need explicit checks for OOM adding to all new
usages as per C malloc which is untidy.
For now to remove this optimisation unstable code is best as it is
likely to not be present anyway, and OOM will cause a system library
exception instead, even without exceptions enabled in the application
code.
This reverts commit b585addc23.
The allocation of MemoryPool's page memory is doing in MemoryPool::allocPage,
which uses ::malloc, thus we need to use ::free to free the page memory in
MemoryPool::freeUnusedPages.
Memory is allocated with new in Hashmap::allocNode() and incorrectly
freed with free() in ~MemoryPool() and freeUnusedPages().
Issue reported by Dr. Memory
The value_type is analogous to std::basic_string::value_type.
The unsigned_type on the other hand is an unsigned type of the value_type which
allows to obtain an character without nasty sign extension.
This fixes compilation of sword25's pluto with Visual Studio. The issue
has been revealed with commit 34169a81. The other data types are
defined in scummsys.h, thus only the missing int64 and uint64 defines
are set.
This is needed by the "Mirage" Wintermute game.
Vorbis can do backward seeking, thus we need to enable this for ZIP
streams. Since this can be a potentially slow operation, we throw a
warning (once per stream) when it occurs. Originally, SEEK_END seeks
in GZipReadStream were disabled by commit 9138128f. Refer to patch
#2050337 for more information.
Apparently their tools do not include __has_feature clang extension.
I've submitted the bugreport to them but in the meantime let's have this
define in the system.
The Russian translated versions of Neverhood have invalid unpacked
sizes for some compressed resources. This helps in identifying their
resource parameters more easily
This should fix compilation on mingw64 with --enable-c++11 and also make sure
the constants are present on other systems for the uncommon case they might be
missing.
This should have no effect on common/math.h as scummsys is included at
the top anyway, but this will fix compilation on some toolchains when
strict ANSI language compliance is enabled i.e. -std=c++11, rather than
-std=gnu11.
This causes an issue as a side effect is to set a guard which disables
various non-standard defines in the system headers i.e. the M_PI and
M_SQRT1_2 constant definitions in the MinGW x86_64 toolchain on
buildbot.
By moving this into scummsys.h after the point of system math.h
inclusion, we can ensure that M_PI etc. are always present.
DefaultEventManager registers a keymapper that is supposed to be
auto-freed. However, the event recorder then sets itself as a new
keymapper, but because the autofree flag is already set,
registerMapper() ends up deleting the event recorder itself. Setting
the autofree flag before actually freeing the mapper fixes the issue
and prevents ScummVM from crashing on startup