Florian Kagerer
8875fdcded
LOL: - Level temp data now get stored in memory so you can now return to a level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers)
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- Implemented some more opcodes and fixed some bugs (You can now safely pick up coin pouches. The lamp seems to work fine, too).
svn-id: r39719
2009-03-28 11:58:22 +00:00
Florian Kagerer
e9b4124f1d
LOL: - implemented lots of opcodes and fixed a few bugs
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- it's now possible to leave the castle
svn-id: r39653
2009-03-24 07:18:16 +00:00
Florian Kagerer
769184c483
LOL: added some new drawing code required for some shapes and fixed a minor text displaying bug
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svn-id: r39487
2009-03-17 18:27:56 +00:00
Florian Kagerer
092f2a37e3
LOL: - complete support for the three "special rooms" in the castle
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svn-id: r39391
2009-03-14 13:48:12 +00:00
Filippos Karapetis
f496f9932d
Wrap the code in text_lol.* around ENABLE_LOL checks
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svn-id: r39346
2009-03-11 22:58:26 +00:00
Florian Kagerer
6d9a047276
LOL: minor fix for text displayer (text pages now advance automatically when the speech has reached the next part)
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svn-id: r39250
2009-03-09 00:54:27 +00:00
Florian Kagerer
6cb3f665af
LOL: some more work on the text displayer so that it handles longer texts (needed for some library books)
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svn-id: r39249
2009-03-08 23:28:19 +00:00
Florian Kagerer
b42b7a8b40
LOL: implement some opcodes for dialogue sequences
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svn-id: r39051
2009-03-01 20:37:57 +00:00
Florian Kagerer
837ca0683e
LOL: - some more work on the interface (you can now click on the banners and windows) and some bug fixes
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svn-id: r38818
2009-02-23 20:17:53 +00:00
Florian Kagerer
b5b4cb66a1
LOL: implemented timers (only text fading for now)
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svn-id: r38766
2009-02-21 23:20:14 +00:00
Florian Kagerer
8a95f02abf
LOL: some work on inventory/item handling
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svn-id: r38711
2009-02-21 17:24:50 +00:00
Florian Kagerer
02c149e174
LOL: fixed bug in text displayer and some cleanup
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svn-id: r36327
2009-02-14 13:55:00 +00:00
Florian Kagerer
f065524949
LOL:
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- implemented some input code
- you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing
- processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here.
svn-id: r36320
2009-02-14 00:51:07 +00:00
Florian Kagerer
44e6c3c630
KYRA: cleanup
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svn-id: r36207
2009-02-02 23:20:55 +00:00
Johannes Schickel
dda109ead3
Fixed compilation for now.
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svn-id: r36179
2009-02-01 19:53:12 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00